*Slap* No.

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Bloody Crimson

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Sep 3, 2009
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Spirultima said:
catering for online arses who will do nothing but camp and use the grenade launcher all day.
This for anything that goes infrastructure. MoH:H really pissed me off.

Okay, it's whoever thought of letting everyone pick a preferred weapon to use. Everyone just spams grenades and bazookas. Make us fucking earn guns like online FPS should do.
 

Snowalker

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Nov 8, 2008
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Eukaryote said:
Snowalker said:
Eukaryote said:
The Borderlands planet is called Pandora? Talk about ironic.

Note to Bethesda: do not make another Elder Scrolls game, you already fucked up with TESIV.
How exactly did they do that? Seriously, I get the vibe that this forum doesn't like Oblivion simply because Yathzee doesn't like it. And Yes, I played Morrowind, and yes, it was better, but because the prequel is slightly better the the current doesn't make the current bad. It just simply means they fucked up slightly, they still did a good game by many standards, they just spent too much time on the graphics rather than the content.
I don't care in the least bit what Yahtzee thinks about any game, Oblivion was bad. It had terrible voice acting, terrible environment, terrible lore, terrible dungeons, terrible storyline, terrible armour choice, they added quick travel and removed taxi services, they dumbed down the stats and attributes to the point in which the game was clearly made for a 7 year old, and rabble rabble rabble rabble
Terrible everything and no fine tuned points. Honestly, terrible lore? WTF? isn't the lore for Oblivion the same lore for the whole Elder Scrolls series? Terrible armor? Ok, sure they removed a few from Morrowind, but most are still the same. Hating fast travel to hate fast travel seems pointless, and dumbing down the stats is true, but for the simple reason you had to sit down, work at Morrowind's for a god awful amount of time before you could even understand wtf was going on. Although, you do have a point on environment and dungeons, most of them were too similar. Terrible story? Ok, it wasn't the best, but they're are tons worse in the gaming community than Oblivions. The voice acting, oh the voice acting, yeah, complaining about it being bad when its the first time they've ever put it into a series is like insulting a baby for tripping when he begins to walk.. I mean, hell, they got a lot of work to do, sure, but Oblivion is an improvement for the series, and if fallout 3 is any hint, they learn from their mistakes.
 

Invaderbrim

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Nov 9, 2009
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PhunkyPhazon said:
Sonic Team deserves several slaps by this point. Werehog? Slap. Swords? Slap. Fishing? Slap.
This. Forever.

Off topic but: Staring at your avatar while listening to the song Trapped in My Flat is one of the most hilarious things i have ever seen. But thing again I am easily amused.
 

commasplice

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Dec 24, 2009
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Invaderbrim said:
PhunkyPhazon said:
Sonic Team deserves several slaps by this point. Werehog? Slap. Swords? Slap. Fishing? Slap.
This. Forever.

Off topic but: Staring at your avatar while listening to the song Trapped in My Flat is one of the most hilarious things i have ever seen. But thing again I am easily amused.

Now in hi-def.
 

Thaius

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Mar 5, 2008
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Final Fantasy VII: Dirge of Cerberus. It sucked.

It's a game about VINCENT. HOW CAN YOU POSSIBLY SCREW UP A GAME ABOUT VINCENT?!?!?!?
 

jad4400

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Jun 12, 2008
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E.A, Maxis and Will Wright for dumbing down Spore

Bad, bad, we don't dumb down a complex life simulator (Seriously, this is what the game was looking like a couple of years before it was released, after you watch this, you will probably get a little sad.......http://video.google.com/videoplay?docid=8372603330420559198&ei=Vv1xS6e4BpimqQOM1uSQDQ&q=spore#)

While I may want to, I cannot bring my self to slap Peter Molyneux, while he may WAY over-hype his games, he probably one of the few gameing presidents who always enthusiastic about video games and whatthey might accomplish. Soooooo...........a wrist slap for Molyneux.
 

Katana314

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They don't get nearly enough slaps, so...

VALVE. For the Tank in Left 4 Dead. What makes games great is their dynamics due to skill, "mis"use of mechanics, and just the ideas players comes up with. This is what led to things like grenade-jumping, spawn-camping, and all sorts of map attack strategies. The Tank completely forgoes this field of game design by giving you a "rage meter", which as was specifically stated in the developer commentaries, was SPECIFICALLY DESIGNED TO MAKE PLAYERS PLAY A CERTAIN WAY. Heck, ALL of the infected forego a lot of potential sneak strategies by making them as loud as your obnoxious roommate. Is it not awesome that, if I move well, I can sneak up on a Scout while playing as a Heavy in TF2?
 

HarmanSmith

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Aug 12, 2009
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Any developer who EVER thought that an escort mission was a good idea.
Just for a second, imagine Resident Evil 4 without the constant "LEON HEEEEELP!" Yeah.
 

Darth Pope

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Jun 30, 2009
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PhunkyPhazon said:
Sonic Team deserves several slaps by this point. Werehog? Slap. Swords? Slap. Fishing? Slap.
Shadow after SA2? Slap. Every new character since 1994?Slap. Sonic Drift?Slap.
 

BENZOOKA

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Oct 26, 2009
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Anyone who is making the Diablo III to be published later and later.
 

Double A

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SirBryghtside said:
Eukaryote said:
Then again, there are the people who love Oblivion and dislike Morrowind - these are mostly the guys who played Oblivion first.
I beg to differ...

OT: Santa Monica for the spinny wall of death. And the spinny turbines of death. And the other, but much worse, spinny wall of death.
 

Rensenhito

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Jan 28, 2009
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Spirultima said:
Borderlands; exceptional game in just about every aspect, just one things gets me, dollars? Were on another freakin' world called Pandora! Can't the currency be called Pandorans or Chaosics?
Well, I mean, if you think about it, it makes sense. Pandora is, effectively, just another colonized territory. Besides that, everyone on Pandora seems to speak a very American dialect of English, so it just makes sense that the currency would parallel the linguistic culture.

OT: Fable 2 was okay up until that GOD-AWFUL final boss "battle." Jesus Christ, Molyneux. You could've at least had the player FIGHT the guy. Remember Jack of Blades? That was fun! Lucius or whatever his name was was just... completely stupid.
 

thenoblitt

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May 7, 2009
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FoolKiller said:
Bioware: stop with the DLC that you can only get when you buy the game brand new. I can't afford 80 CDN dollars for a game just to get things like Shale. That was very mean of you. And charging 15 dollars to download him was unfair. Also, this new armour that I can't get unless I preorder at GameStop.

*SLAPA LAPA DIIIING DONG!*

Its a way to try to stop people from pirating their games, so i dont think they deserve a slap for that
 

SantoUno

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Aug 13, 2009
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Valve for putting that HORRIBLE HORRIBLE water cycle section in Half-Life 2, I would have actually kept trying to advance, but being killed nonstop in that section is unacceptable.
 

thenoblitt

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May 7, 2009
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Deadlock Radium said:
The founder of time-limit missions. *slap*
Niko Bellic for being so bad that he almost dies when a car hits him at about 1kp/h. *slap*
Online achievements/trophies. *Slap slap*
The PS3-triggers. *slap* (Seriously, you can't actually hold on to them as you for example drive in a game, your fingers'll just slip off.)
Quick time events, press X to slap. *slap* (But they're brilliant in GoW, but that's probably because I'm a fanboy..)
I have something to add to the ps3-triggers, is it just me or does everyone keep getting there fingers pinched on the l2 and r2 triggers from clicking them so fast
 

lasherman

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Mar 11, 2009
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dimensione510 said:
Timed mission, in anything. I... strongly desire to construct a gallows out of the bones of any developer who does that's family, then hang them with there own intestines. My OCD manifests itself in a very violent fashion.
Is hanging them after you've removed all of their bones really necessary? But seriously, I totally agree about the timed missions. Especially in the earlier Grand Theft Auto games. There was literally NO reason for forcing us to deal with a timer in most missions, but they just had to do it...