Sniping

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tzimize

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Because shooting someone from a distance is to me more gratifying than shooting them up close. It can take more skill since your target is smaller (of course if you have superzoom and your target is stationary its not much of a skillfest).
 

srm79

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Brain_Cleanser said:
I snipe for the coolness factor associated with it.
That, and I suck so bad at FPSes, taht my ONLY chance of getting kills is by being REALLY far away and planting a bullet square between the eyes of a glowy white blur through my thermal scope.
And even then it doesn't really pan out too well.
I just like it, I guess.
Pretty much why I do it too. Fact, the only time I ever get to reap the rewards of a killstreak in MW2 (yeah, I know) is when I snipe.
 

Lemon Of Life

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I just like being far away from the chaos of the battlefield, picking off enemies in my own time, and on my terms.
 

srm79

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dragonslayer32 said:
for me, the choice to snipe depends on certain factors. the map being one of these factors; if the map is tiny, there is no point (yet people STILL DO IT!). Also, if i see my team-mates have picked a sniping class, there is no point in me doing it too, let them take the fire while i come around the corner with akimbo rangers...
It can have its advantages even on a small map. For exapmle in MW2, taking a sniper with say, a Stryker combat shotgun as a secondary, or perhaps an SMG, will work on a small map. You still get the advantages that come with Ghillie suit and whatnot - I have died many times at the hands of a secondary-equipped sniper who I didn't notice until it was too late!
 

Trivun

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madbird-valiant said:
I'm good with them. And I prefer the finesse of one-shot-headshots to the guttral grunts and roaring of dwindling the enemy's health with an assault rifle or somesuch.
Madbird's right, I have to say. And I much prefer this myself to the constant "run'n'gun" tactics that so many use. You do that in real life, then warfare would be a lot easier for the other army. Sniping is better if you like to, I don't know, not die all the time. Find the right spot, a good sniper can hold off plenty of troops. And besides, since I usually try and literally force my allies to work as a team (and usually if they comply we end up winning, oddly enough), then there's always room for a sniper or two to provide decent defence coverage.

Really pisses me off when almost everyone goes sniper, though. When that happens then it gets so dammned hard to do anything else, like CTF, because you're being headshotted half the time by about five people at once. One or two snipers with the enemy is a fun challenge. Eight enemy snipers is just plain stupid.
 

Arkzism

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Jan 24, 2008
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well some games sniping is fun and others its overated.. frankly i like taking a gun that shouldnt be able to snipe, and well see how long it takes to hit the guy across the map... ive done with duel smgs in halo 2... and so on... its mainly about the wait and the hunt... oh and shotguns are just about as overrated as sniper rifles
 

Arkzism

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Arkzism said:
well some games sniping is fun and others its overated.. frankly i like taking a gun that shouldnt be able to snipe, and well see how long it takes to hit the guy across the map... ive done with duel smgs in halo 2... and so on... its mainly about the wait and the hunt... oh and shotguns are just about as overrated as sniper rifles
and well im also the kind of person who runs in with the knife or what ever the basic melee weapon is... well cept halo.... those melee weapons are over powered
 

tsb247

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I have yet to find a game (other than ArmA and ArmA 2) that actually portrays a sniper reasonably well.

I've often found assault classes are far more rewarding. I'm more effective when I'm out actually fighting than I am sitting - waiting to get lucky and boast of my supposed 'skill' when I get a single kill.
 

norrie13

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It's because run and gun sniping is hard to master. most of the people wo will do that will get killed. its boring to use good weapons because your a noob then. be a master with challenging weapons like only a pistol or sniper is more fun
 

Manji187

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Fatalis67 said:
I don't use them because I have a sense of honor when I play a multiplayer game. Getting sniped sucks. I hate it and I know alot of other people do too. I don't want to do to others something that immensely pisses me off when done to me. Also, I'm a team player. I love to work with my teammates and win. Sniping contributes nothing to the team, which is why it fucks over so many Bad Company 2 matches. If the game requires a team effort to attack and seize an objective, having 8 of 12 people sitting in the mountains at out spawn ruins the fun. Snipers only help themselves.
Well, you have to admit... sniping is bloody effective and it is a legitimate way to play. If it is considered "dishonorable", so be it. Your "honor" gets you killed...it is a self-imposed limitation.
 

Booze Zombie

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When I'm a good sniper, I take out valuable people and objects to keep my team going strong.
When it's obvious things are going south, I just start trying to kill as many random fuckers as possible, try to slow them down, make it as painful as possible.

It's the challenge of hitting someone in a game like, say, Bad Company 2, that makes sniping an enjoyable activity, the challenge of trying to get a one-shot on a moving target at some amazingly stupid distance.
 

Outright Villainy

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vivalahelvig said:
Also, when playing tf2, and playing on an open map, having 5 fucking snipers on 1 fucking team at any fucking time is just fucking shitty, because even the heavy falls down to a fully charged headshot.
If the enemy team has 5 snipers I'm laughing, because I know we'll be winning pretty quickly. 2 scouts (or 1 spy) can take down any number of snipers. Sure they're frustrating, but sniping in tf2 is so much less effective than in other games, because there's nearly always flank routes, or spy if you really need to.
 

dietpeachsnapple

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I would speculate that it gives a person the opportunity to get a feel for a map, or perhaps they need a slow paced character to become more accustomed to the controls.

Alternatively, your heuristics could be miscalibrated.
 

Polyg0n

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I don`t really care about snipers. My favourite choice is usually an assault rifle or sometimes shotgun. My tactic is to run head on guns blazing towards the enemy, which often reasults in me getting killed by those friggin snipers :/

But even so that`s how I have the most fun.
 

Eggsnham

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I have mixed views.

Every now and then I like to pick up a sniper rifle and have at it, but at the same time, I can't stand when I'm on a team in BC2 and EVERY FUCKING PERSON IS A RECON.

And from personal experience, guys, sniping takes no skill. You hide, make sure no-one's near you, aim with the sight, spot a guy, pull the trigger, if he's not dead, pull the trigger again, move to a new spot, repeat. That whole process doesn't take more than ten seconds if you're good, and can be done efficiently by my smaller brother (who, by the way, sucks at videogames something fierce, much to his dismay).

While sniping is satisfying and fun, it's over-done, skill-less and, at times, it can be broken as fuck.

I think all FPS games should have a limit as to how many sniper classes are allowed on the map at one time. No more than 1/3 of the team should be allowed to use a sniper class.
 

Shoqiyqa

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In solo FPS, I like the sniper rifles because it's nice to get rid of a few of them without having to dodge the grenades that tend to come bouncing in when I try to do it point-blank. I always prefer to sue the correct tool for the job and, really, if they're all stood around in brightly-lit spots in a dark region, standing still or maintaining a regular patrol route, and none of them is checking up on any of the others, a sniper rifle allows you to simplify your problems very efficiently indeed.

In HALO specifically, the sniper rifle had a wonderful ability that almost no other weapon provided: it could kill a Covenant officer without reloading. I used that thing on board the Truth and Reconciliation to clean up the hangar. Never mind the super-long-range stuff. It would kill them. Nothing else I was carrying could do that from so far below.

In multi-player, some snipers are doing what they do best and filling the sniper's role as a force multiplier. One good sniper who's sticking to the job can make dynamiting the enemy fuel dump a lot easier because he can prevent their engineers from defusing your dynamite. Generally speaking, though, in my experience, most of them are going "hahahaha 59 kills 17 deaths i r teh l33t woot" while I'm looking at the "you lose" screen and thinking it'd have been a lot easier if I hadn't been the only person on the whole team actually trying to do the mission.

Also they like to imagine they're these guys: