So what's so great about tf2?

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Russian_Assassin

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Apr 24, 2008
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As spy would say: You are an amateur and a fool! The game is balanced, the characters are delightfully funny and they release FREE dlc for it! You get to have a sandwich like a weapon. A FUCKING SANDVICH! Also it's one of those rare games where going Rambo, all guns blazing does fuck all. You have to work as a TEAM! As pyro would say it: Mphphphmmhphmhhphmphmphm!
 

Yukinari

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Aug 22, 2009
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When you actually learn more about the game, the classes and what they can do, and actually dedicate time to the game, its very enjoyable.
I mean, you would think by starting off new that a scout could never kill a heavy by himself, but he can with some scattergun magic.

I mostly use Soldier, Medic, Scout, and Engie.
 

Christemo

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Jan 13, 2009
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not only is it balanced, you actually need your teammates, unlike in CSS.

also, it has lots of intellegent jokes, great graphics style and fun classes.
 

Christemo

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Jazzyluv2 said:
first off, classes are not balanced, and if you think so then you are playing the wrong people.

Spy, pyro, sniper, heavy, and enji pale in comparison to the scout, soldier, demoman and medic.

The medic is obviously the most important class, if you think otherwise, you are playing on bad servers. The demoman is the most potentially versatile, pushing on the extremes of very strong pushes cause of his enormous damage output and very versatile weapon(stickies). And very importantly, the ability to sticky jump into combat is fairly important, but still not as versatile as a rocket jump, demo has to stay more dedicated to combat if he sticky jumps in.

Soldier is the next class that pushes on in versatility, able to attack the classes and more importantly defend the medic. with more consistent damage output than demo, he is the true all around guy pushing no extremes. The quick and easy rocket jumps of soldier allow him the abilty to push and retreat fairly quickly.

Scout, is the another very versatile class, with very high damage output, with good aim, scouts are scary, and i mean scary. can two shot all standard classes and has the speed to get to health. with the abilty to dodge spam, they are great at both covering flanks and strong pushes and picks.

The game is far from balanced, and the community is garbage going for tons of stalemate maps like any payload, 2fort, and dustbowl. With faster respawns and all that garbage.

There are literally like 5 good servers in the entire US out of hundreds.
kid, i dont think you belong on this forum. reported for obvious trolling.
 

AWAR

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Nov 15, 2009
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The Red Spy said:
AWAR said:
Diet Chaos said:
AWAR said:
i just played for 2 hours and never played again...
same goes with l4d only that i played 30 minutes (no kiddin) and never played again..
worst purchases ever!
And what exactly did you do in those two hours?
As to why it's so great? I'll just let everyone else explain for me.
In song!
realised the game sucks

So does your attitude. It's one thing to say you dislike or don't like something, but you can't even give a single point to justify it? It speaks volumes about your character, and I'd say the game is better off without your illiterate ass, enjoy your Halo.
Im not going to waste my time justifying why a shitty game sucks, it doesnt even deserve that much attention.
And im not illiterate neither i play halo.
so have fun playing tf2..
 

Onyx Oblivion

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Sep 9, 2008
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Balance=Near Perfect.

Except for engineers, who sit there for the whole match behind their turrets with their backs to the wall.
 

Ryuk2

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Sep 27, 2009
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By saying that it's like CS:S, i can tell that you had no idea what you were buying. You still don't if you can't see what's good about it.
If you don't like it, then let it be a lesson to you - don't read/watch reviews. Look at trailers and gameplay footage, form your own opinion about the game, then buy it if it appeals to you.
 

Chipperz

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Apr 27, 2009
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You know, I've been thinking about this, after I tried playing on a few servers last night, and I would LOVE to hear some responses to these;

1 - Where's the "quick play" option? You know, just select what type of game you want to play and it shoves you into one with free spaces? Standard to all games circa 2001?

2 - If there are "500 user-made maps", where's the option to just play on the official, professionaly-made ones? I got stuck in a few last night that had one exit from the base which the other side just camped with AoE classes.

3 - Where the hell is the Assault Rifle class? It's another one of those FPS standards since the dawn of gaming. I asked in the TF2 group last night and got told "the sniper has an SMG?" I'm sure that's the closest answer, but... Damn, people!

4 - Why is there such a problem with Pyros? Currently, they're the class I have the most fun with, and if I can set fire to a few members of the other team before I die, I'll at least have helped more than being gunned down before I can set up a turret/prime the minigun/get into scope. I ran across a few Medics last night who refused to heal "the pyro noobs".

5 - If there's no balance difference between weapons (which is a lie, by the way), what's the difference between my "Level 10 Back Burner" and the guy who killed me's "level 64 Back Burner"?
 

Lemon Of Life

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Got it on Xbox, it's no way near as good as on pc, I played the free weekend thing they had going, and its awesome. May have to get it, come Christmas.
 

wordsmith

TF2 Group Admin
May 1, 2008
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Chipperz said:
You know, I've been thinking about this, after I tried playing on a few servers last night, and I would LOVE to hear some responses to these;

1 - Where's the "quick play" option? You know, just select what type of game you want to play and it shoves you into one with free spaces? Standard to all games circa 2001?

2 - If there are "500 user-made maps", where's the option to just play on the official, professionaly-made ones? I got stuck in a few last night that had one exit from the base which the other side just camped with AoE classes.

3 - Where the hell is the Assault Rifle class? It's another one of those FPS standards since the dawn of gaming. I asked in the TF2 group last night and got told "the sniper has an SMG?" I'm sure that's the closest answer, but... Damn, people!

4 - Why is there such a problem with Pyros? Currently, they're the class I have the most fun with, and if I can set fire to a few members of the other team before I die, I'll at least have helped more than being gunned down before I can set up a turret/prime the minigun/get into scope. I ran across a few Medics last night who refused to heal "the pyro noobs".

5 - If there's no balance difference between weapons (which is a lie, by the way), what's the difference between my "Level 10 Back Burner" and the guy who killed me's "level 64 Back Burner"?
1 - 6 clicks from my desktop put me in a game of Dustbowl. I have people playing TF2 on my friends list, so I could have done it in 2, but to join a random server took 6 clicks. The problem with shoving you in a random server is that you could end up on a server running non-official maps, with custom rules, on an extremely busy or a deserted server. By letting you choose from the list, you can practice your Spy on a server with 30 people, or your Sniping with 4 people.

2 - There are loads of servers which just play the official maps. If your team were getting screwed on a biased map, it's easy enough to type "rtv" and get the map changed. Or at worst, change servers. Also, when you're at the server selection, try typing "vanilla" in the tags. Those servers run nothing but vanilla.

3- The problem is that TF2 isn't as basic as that. By Assault Rifle class I'm guessing you mean a class that has a medium-long range, rapid fire weapon? The problem with this is that the Heavy has his minigun, the best rapid-fire weapon in the game, but his speed and range are his weaknesses. Likewise, the sniper has the best long range weapon in the game, but sacrifices peripheral vision, loading speed and close-range ability for it. Once you give a class long-range, rapid fire weaponry, what is their weakness? You mentioned the frustration of being pinned at a choke point by long range weapons, now imagine if they could spray and pray from that distance.

4 - Newb pyro's are known as "w+m1" pyro's. That is, they hold mouse 1 and run in with no plan, setting a few people on fire and then dying. The last thing a medic wants from a buddy are suicidal tendancies, as it will leave them vulnerable to attack. Watch some of the "How to play Pyro [http://www.youtube.com/watch?v=QGIISxhYRYE]" videos [http://www.youtube.com/watch?v=iwLfGunep2Q&feature=related] on youtube/tf2 wiki [http://tf2wiki.net/wiki/Pyro] for some pretty decent tips. If you've got the choice of setting 2 people on fire and retreating or setting 5 on fire and dying, you're better off only doing the two. It's great you have fun playing with the pyro, and I hope to see you burning people on the Escapist servers some time soon.

Also, as with any online game, you DO run across some idiots occasionally. I've had medics not heal me because I was wearing Bill's Hat (I preordered L4D2, I got a hat on TF2 for it). That's why finding people you enjoy playing with and adding them to your friends is a great idea.

5 - There is no difference between a "level 10 backburner" and a "level 64 backburner", the levels are a joking reference to the gear-loadout cliche of MMO's. It sounds to me like he caught you unawares, the backburner gives guaranteed crits if it hits you in the back, it's meant for ambush work rather than head-to-head fighting. There is a difference between the weapons, that's why they have different weapons. Sasha is the original Heavy's minigun, Natasha is the unlockable. Natasha gives less damage, but has a slowing effect. If you're fighting another heavy, Sasha's boosted damage will be more useful. If you're fighting a scout or firing at someone who has your intel, the slowing effect will be more useful. It's all about your style of play.

I hope I've been of some use? Any other questions, I'd be happy to answer.
 

JourneyThroughHell

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Sep 21, 2009
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Umm, because it appeals to every shooter fan.
Because it is balanced.
Because it is funny.
Because the maps are very good.
Because is has a ton of great achievos.
To sum up:
Because it is a good fucking game.
 

T-Bone24

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Dec 29, 2008
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AWAR said:
The Red Spy said:
AWAR said:
Diet Chaos said:
AWAR said:
i just played for 2 hours and never played again...
same goes with l4d only that i played 30 minutes (no kiddin) and never played again..
worst purchases ever!
And what exactly did you do in those two hours?
As to why it's so great? I'll just let everyone else explain for me.
In song!
realised the game sucks

So does your attitude. It's one thing to say you dislike or don't like something, but you can't even give a single point to justify it? It speaks volumes about your character, and I'd say the game is better off without your illiterate ass, enjoy your Halo.
Im not going to waste my time justifying why a shitty game sucks, it doesnt even deserve that much attention.
And im not illiterate neither i play halo.
so have fun playing tf2..
That's a terrible attitude. Not making any points just proves you don't have any, and are trolling. I do have fun playing TF2, please explain why you don't.
 

Mantonio

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Apr 15, 2009
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Chipperz said:
You know, I've been thinking about this, after I tried playing on a few servers last night, and I would LOVE to hear some responses to these;

1 - Where's the "quick play" option? You know, just select what type of game you want to play and it shoves you into one with free spaces? Standard to all games circa 2001?

2 - If there are "500 user-made maps", where's the option to just play on the official, professionaly-made ones? I got stuck in a few last night that had one exit from the base which the other side just camped with AoE classes.

3 - Where the hell is the Assault Rifle class? It's another one of those FPS standards since the dawn of gaming. I asked in the TF2 group last night and got told "the sniper has an SMG?" I'm sure that's the closest answer, but... Damn, people!

4 - Why is there such a problem with Pyros? Currently, they're the class I have the most fun with, and if I can set fire to a few members of the other team before I die, I'll at least have helped more than being gunned down before I can set up a turret/prime the minigun/get into scope. I ran across a few Medics last night who refused to heal "the pyro noobs".

5 - If there's no balance difference between weapons (which is a lie, by the way), what's the difference between my "Level 10 Back Burner" and the guy who killed me's "level 64 Back Burner"?
Oh dear, where to begin?

1 - TF2 is Dedicated Server based, so I don't think it's actually possible to have a 'Quick Play' option that gets you to the exact server you want, what with there being hundreds of different options for each server. God forbid that you have to do more than one click to find a good game!

2 - All the maps on this page (http://tf2wiki.net/wiki/Maps) are 'professional', in that they're made by Valve or judged by them to be good as. As has been said by others, if you want a server that doesn't use any special options and such, type 'vanilla' into your list of tags.

3 - I do see your point. Why isn't there a class that can take on everyo- TEAM FORTRESS. TEAM FORTRESS. TEAM TEAM TEAM TEAM TEAM.

4 - A lot of people have problems with Pyros because a number of players just run headfirst into enemies, maybe set one on fire and get gunned down. 'W+M1' Pyros they're called. If you're getting killed so much as Pyro maybe you're just not playing the class right. There are instruction videos available though, such as http://www.youtube.com/watch?v=QGIISxhYRYE (for the basics) and this series at http://www.youtube.com/watch?v=G8-00nwyK9Q&annotation_id=annotation_702179&feature=iv (for the advanced stuff).

5 - Weapons are balanced in the sense that they're not all good in all situations. A Sniper Rifle is good at long range and weak at close, while a Flamethrower is the opposite. Again, TEAM Fortress. If you want to do well you have to cooperate.

And no, there is no difference between item levels. They're just there as a joke.
 

Mantonio

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Apr 15, 2009
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AWAR said:
The Red Spy said:
AWAR said:
Diet Chaos said:
AWAR said:
i just played for 2 hours and never played again...
same goes with l4d only that i played 30 minutes (no kiddin) and never played again..
worst purchases ever!
And what exactly did you do in those two hours?
As to why it's so great? I'll just let everyone else explain for me.
In song!
realised the game sucks

So does your attitude. It's one thing to say you dislike or don't like something, but you can't even give a single point to justify it? It speaks volumes about your character, and I'd say the game is better off without your illiterate ass, enjoy your Halo.
Im not going to waste my time justifying why a shitty game sucks, it doesnt even deserve that much attention.
And im not illiterate neither i play halo.
so have fun playing tf2..
Halo playing aside, I find you rather idiotic and (if I'm honest) quite childish.

If you can't back your point of view up why do you have it? Do you even know?
 

Undeleted

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Jul 29, 2009
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Nothing. It's a shallow game with a low skill ceiling and you would be better off playing something like CS:S or Quake Live.
 

Hiphophippo

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Nov 5, 2009
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Aws said:
I bought it cause I like CSS and the reviews it got were like amazing.

Having played it I don't get what's so great? It's sort of like a slightly faster 'quake-ish' version of css. Most of the classes are boring.

I played those cart transport maps.
Everything
 

The Red Spy

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Dec 1, 2009
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AWAR said:
The Red Spy said:
AWAR said:
Diet Chaos said:
AWAR said:
i just played for 2 hours and never played again...
same goes with l4d only that i played 30 minutes (no kiddin) and never played again..
worst purchases ever!
And what exactly did you do in those two hours?
As to why it's so great? I'll just let everyone else explain for me.
In song!
realised the game sucks

So does your attitude. It's one thing to say you dislike or don't like something, but you can't even give a single point to justify it? It speaks volumes about your character, and I'd say the game is better off without your illiterate ass, enjoy your Halo.
I'm not going to waste my time justifying why a shitty game sucks,(In my opinion) it doesn't even deserve this much attention.
I am not illiterate, and neither do I play Halo.
So have your fun playing TF2...
Fixed.
I like how you didn't dismiss the point about your lousy attitude, -1 charisma to you good Sir.
So the ol' self-opinionated view of 'I obviously can't play it, therefore it must suck' and are ashamed to admit it, or you know if you give your opinion you cannot defend it, am I right?
LordCuthberton said:
The Red Spy said:
enjoy your Halo.
I take offense to that. I like both games.

Please don't insult people like that again or you will probably get some sort of probation from the Mods.

Also, Welcome to The Escapist!


Apologies where due, I didn't intend to encompass all Halo players, or for that matter the majority, but the stereotypical squeaky 12 year olds who deem themselves 'worthy' of MLG status. I actually play Halo as well if that gives my stance in this? (Fancy a game sometime possibly?)

Thanks for welcome, yours has been the first & only :D
 

azadiscool

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Dec 10, 2008
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The balance is absolutely perfect in both the maps and classes. Plus it is hilarious (I refer to the "Meet the..." videos, most of the updates, and pretty much everything that exists on teamfortress.com)

/thread
 

LinedGoat

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Nov 23, 2009
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Cmwissy said:
Personally - I don't think It's balances; most of the time whoever see's the other guy first get's the kill.


Unless you're a soldier - then you just click mouse 1 and crits fly out everywhere while you scream DUUUUUUURRRR and kill the spy who was carefully planned behind you.


/cry
Traumatic experience for you? The spy could easily get the soldier, you just got to play it right. As people have mentioned in previous posts every class can kill every class if played properly.