RedEyesBlackGamer said:
Dango said:
Mass Effect 2 (especially its DLC).
All the times my conversation options were limited to "being an asshole" despite choosing the Paragon path. And don't even get me started on the instances Shepard would say something completely out of character without at least giving me a chance to choose a dialog option.
While we are on that, the retcon of the way guns work. Ammo clips aren't progress, it was regressing. And why were some squad mates not wearing armor? Especially in environments exposed to Space.
For once, I agree. I always found it weird that all Miranda and Samara need were simple face-masks and they could survive damn near anywhere, even in a robot-infested space station
with absolutely no air or gravity.
And the ammo clip thing was stupid, especially considering how the codex tried to justify it. Grabbing your armaments after waking up at Lazarus Station only exacerbates that, since your weapon "doesn't have a thermal clip". The little random tips that show up during loading screens
further exacerbates that fact, saying "if you run out of clips, you can't fire".
So... according to the codex, I still have infinite ammo, but since I ran out of clips I can't fire at all?! It'd make more sense just to have an extended cool-down period similar to the first game if you run out of clips, then that way if and when you find some you can expedite the cool-down process by instantly dispelling the excess heat. Instead, you have a finite amount of shots "before your weapon overheats", disabling your weapon until you essentially reload.
Thank the gods for save editing programs. Infinite shots with the Widow = love in a retrofitted, 100-pound, arm-shattering cannon.