Yeah, things have changed quite a bit. And not all of em small things. For example, Vikings really suck now. You would not want to upgrade to themsnowfox said:Yeah, the actual ingame play has changed, I have been following some replays on youtube for the longest time now. I was watching through the second one just now and noticed a bunch of little things about it that they changed.
Though if this is the basic foundation of the single player game that they decided was good enough to present, then I'm pretty stoked. I hope they stuck to something like this as well. The single player is probably something they kept secret on purpose. Since one of the big reasons for getting this game is for the continuation of a storyline that was left silent for so many years.
Yeah, they kept it a secret for a reason. I just hope it was a good reason. I would not want to see it fall on its face, for that might be the only reason for myself to get the game now. Since things just don't look good online. But then again, maybe they will get a lot better.
I'm not too excited, but then again, I've been playing it for a pretty good while now. So I guess its lost its flair.
This is what I am getting at here. There is a lot of extra crap attached to this game that is not what we need. At all. They ditch things we liked, and added new things we didn't want in the first place. It is a pile of gold, and it seems there is crap on it. Is there going to be more gold than the crap? We will see eventually.TheBaron87 said:This is true for nearly any game series. Popularity always creates overconfidence and too much reliance on name recognition and marketing, while original titles have no reputation to carry them and succeed or fail mostly on how interesting and good they are.
In Starcraft's case, I see Starcraft 2 like this: it's a mountain of gold buried under a bucket of crap. No LAN, crap. B.net 2.0, crap. The RealID New Coke scheme (look up New Coke, you people are being fooled), crap. Facebook integration, crap. Achievements, crap. Map publishing, crap. Open-ended campaign, crap. That bimbo Helfer stealing Glynnis' role, crap. 100-man divisions, crap. Crap, crap, everywhere. Maybe a single bucket is an understatement, it could be a whole swimming pool of rancid liquid feces.
Blizzard seems to be trying as hard as they can to cover that mountain of gold with all the crap they can come up with, and make no mistake, all the crap still sucks no matter how you look at it. However, underneath it all is still A FREAKING MOUNTAIN OF GOLD.
So yeah, everything Blizzard is doing is rage worthy, to the point I'm starting to like EA more than Blizzard, but somehow despite it all, their actual design team is able to push a game through their marketing and B.net team's "systems" that is such pure gold it's still worth it all.
Blizzard has the gaming equivalent of the golden goose, we just have to pray they're satisfied to sell us an egg every couple years.
Yeah, perhaps the launch won't be all that bad. It will just not put any faith into that new BNET 2 that they have been pushing to be amazing with all these great features for it to crash spectacularly on the first day.Xzi said:You're precious. Can I take you home with me?
I mean, I don't if you were around on release day for World of Warcraft, but I was. A launch doesn't get any rougher than that. And yet the game still became a massive success.
No matter what happens on launch day, or even on launch week, Starcraft 2 will be a big hit with a lot of people.
I understand that you want people to think more critically, but Blizzard has never disappointed me yet. I loved even World of Warcraft for quite a while, despite it being my least favorite release by them at this point. That's why they have a loyal following of at least 7 to 10 million players. You aren't going to change any of their minds about how great Blizzard games are, and about how great they expect Starcraft 2 to be.
Looks amazing is different from plays amazing. There may be features which haven't been seen before, but we have not really seen them. A lot can change from when the presented that, but we really don't know what. Its all hush hush, and that doesn't raise my confidence at all.Xzi said:You're dancing around the fact that single-player looks amazing. Balance changes don't affect the unique gameplay elements of the campaign in the least. There are still plenty of features present which have never been seen before in other RTS campaigns.