For me, it depends on the type of game.
In FPSes, I have a bad case of 'but i might need it later', not shooting a gun that has full ammo just because I don't want to disturb the 'wholeness'. Actually that might be something else... Also, I often try to save the friendly NPCs, regardless of whether they are helpful or not. I very rarely kill them in anger/frustration.
In RPGs, I will spend forever trying to get a good name and face. I will never use my own name, EVER! That's just weird. Also, I'm also a bit of a hoarder - if it's shiny, expensive or at all special then I save it, even if I know I'm never going to use it. Futhermore, my clothes/armour must look cool, I don't care if it's not the best gear, if it looks stupid I won't wear it.
In RTSes I love to set out my bases perfectly. Therefore I seriously consider the aesthetic consequences of putting a gun tower there instead of there. Probably more than the practical implications.
Recently playing Mirror's Edge, I've realised that platform games have me on my feet, waving the controller around and grunting enthusiastically as if somehow it will help me make the next jump.
In FPSes, I have a bad case of 'but i might need it later', not shooting a gun that has full ammo just because I don't want to disturb the 'wholeness'. Actually that might be something else... Also, I often try to save the friendly NPCs, regardless of whether they are helpful or not. I very rarely kill them in anger/frustration.
In RPGs, I will spend forever trying to get a good name and face. I will never use my own name, EVER! That's just weird. Also, I'm also a bit of a hoarder - if it's shiny, expensive or at all special then I save it, even if I know I'm never going to use it. Futhermore, my clothes/armour must look cool, I don't care if it's not the best gear, if it looks stupid I won't wear it.
In RTSes I love to set out my bases perfectly. Therefore I seriously consider the aesthetic consequences of putting a gun tower there instead of there. Probably more than the practical implications.
Recently playing Mirror's Edge, I've realised that platform games have me on my feet, waving the controller around and grunting enthusiastically as if somehow it will help me make the next jump.