Not many people play it anymore on XBL, but one thing is for sure: this is, by far, the most cooperative action involving game I have seen in ages. Most of the times, in CoD 5, or Halo 3, the strategies my mates suggested where either hog the sniper rifles in an adequately well fortified position so that we could snipe the stupid out of the enemies, or hog EVERY SINGLE ONE of the one kill wonders in an attempt to prove our suckery. It IS interesting to see, for example, how barely 2 seconds after the game has begun in TF2, someone has come up with a strategy, like making 2 engineers build a beach head on the enemy base, or having a medic/heavy combo ready to strike as soon as a soldier has weakened their defenses. I have always had a hard addiction of strategy games, and after playing TF2, I believe to have found something I had been expecting: a tactical FPS where the tactics depend on teamwork rather than having most bullshitty weapons. In short, TF2 is brilliant. It stands high above other FPS' titles, not only for excelling gameplay that can compel even the most laid back gamer to find a class that will fit him, but also in the original design ideas of the maps and the personalities of the classes. Most of them have some really wacky quotes, e.g. soldier: WAAAAAAAAAAGH bonk bonk. This makes the game, altogether, a fresh, innovative idea that will live for long, until TF 3 comes out at least.