Definitely "Rockhound" in InFamous would have to be the most annoying damn trophy I've ever seen. You have to find 350 "Blast Shards" throughout the entire GIGANTIC sand box world. It's basically three times worse than the "In Memory of Petruccio" (collect 100 feathers) achievement. At least in AC2 you have really focused points of where they can be located. In InFamous they can be anywhere, and there are so many of them, at crazy varying heights/depths in the world.
I think collectible achievements are the most poorly designed thing in the world, and "Rock Hound" epitomizes everything I hate about them. It's one thing to say "Collect X% of the collectibles" like in Bad Company 2, where you can miss some and it won't be a big deal. It's another to have ones that you have to cower the entire planet for, or replay an entire level for like the ones in Uncharted and Modern Warfare.
Collectible trophies/achievements need to become extinct.
I think collectible achievements are the most poorly designed thing in the world, and "Rock Hound" epitomizes everything I hate about them. It's one thing to say "Collect X% of the collectibles" like in Bad Company 2, where you can miss some and it won't be a big deal. It's another to have ones that you have to cower the entire planet for, or replay an entire level for like the ones in Uncharted and Modern Warfare.
Collectible trophies/achievements need to become extinct.