The Best Game Endings ever

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Iron Mal

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Jun 4, 2008
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Best ending? I have 2 in my opinion. 1- Mass Effect, largely due to the cheesy final image of your character super-imposed over a generic planet with heroic sci-fi music made me laugh my backside off when I first saw it.2- The 'UFO' endings in pretty much every silent hill, does make for a nice change of pace every now and then (can't always be on the verge of mental breakdown).
 

famousninja

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May 27, 2008
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Personally, the list of brilliant endings are as follows, and I warn for spoilers:

Deus Ex (all of the endings):
It's been a long time since I've spun this disc in my PC, but I recently picked my intrest after becoming burned out on World of Warcraft. Whilst the graphics are dated compared to the current generation, the old Unreal Tournament engine holds up quite well for this outing. It lacks the atmosphere of System Shock 2, but the sheer scale of the tale is mind blowing.

Half Life 2: Ep 2 (Kick in the goolies, but awesome nonetheless)
Valve seem to keep outdoing themselves at times, and I personally wish that more developers would take a leaf out of their book, but on the other edge, glad that no-one does.
With such well defined characters, and ones that I've grown attached to, it really is a massive ball-buster to kill one of them off. It was the same feeling as watching the Futurama episode with Fry's Dog, Seymour. I became so wound up in the struggle, I was expecting someone to come in and save the day, as I expect a bit too much, being the jaded and cynical bastard I am; but I was genuinely suprised at the ending of Ep 2.

Max Payne 2:
This was mentioned before, but I'm in total agreement. Brilliant storytelling in a shorter package, but told in the true Film Noir style. I can't say much more about it, I enjoy it so much.

Day of the Tentacle:
This was one of the most goofy, oddball games I've played, one of the brilliant games from my childhood, and as humourous endings go, the boys from the LucasArts creativity department made some gems. DoTT's ending comes as an epilouge, after saving the world from the evil Purple Tentacle, there's the awesome scene of our three nerd-heroes all trapped in the same suit of clothing. I was crying at that ending the first time I saw it and it still makes me giggle each time, although not as much as some of Murray's lines from Curse of Monkey Island, or some of Sam and Max's lines fro Hit the Road.

Knytt:
Although later I will prattle on against simplicity, but I want to point this out now: Whilst a simple game claiming complex is pretentious and really annoying, simplicity for the sake of simplicity is a rare sight. (See Painkiller) Knytt is a freeware gem from Swedish developer Nifflas. Whilst the premise of the game is at heart an exploration platformer, there is such a little hint of story that just tied up the whole package.
In a nutshell, the titular hero of Knytt is abducted by a rather evil alien from her home planet, away from her family. Mid-flight however, the ship crashes, and both the black alien and Knytt are stranded. After a massive world and about 4 hours of gameplay, Knytt finds all the parts needed to fix the ship and the black alien takes Knytt back home as way of thank her.
There is one thing I want to point out: This is all done without words.
Deceptively simple, yet it was such a sweet ending, it's stayed with me.

Uplink:
Introversion Software's first game, and one of the closest examples of how to make a game without fancy graphics. The interface acts like another desktop, and after you break into a few computer systems, a plan is set in motion to destroy human society through the destruction of the internet.
Brilliantly executed with the player able to take either side and put things right or wrong, and there is no black/white, both sides have a moral highground and deciding which way to go is hard at best.

and for the last, I'm putting on an asbestos suit for this:

Freelancer:

Possibly one of my favourite space-based trading games, horribly unrealistic, yet utterly satisfying when either going through the Single Player storyline, or (through mods) playing in the open sandbox mode. The story plays like a classic space opera, not concerned with hard scientific facts, but more on characters and storytelling. I admit, it's cheesy, but part of me thinks the developers were aware of this and tried to improve the gameplay as much as they could to make up for the rather over-the-top acting at times.
Yet even with that, I genuinely grew attached to the characters, and to the universe in which it was set, and wanted to save it from invasion by a sentient race of jelly aliens.
Tacking the epilouge hinting at a sequel was pointless, however, but I guess you needed something to keep you exploring.

I also agree with a lot of the games listed before my post, but I just want to point out my disagreements with a couple of notable examples:

Bioshock:
I know it is one of the more higher class FPS games out, but I believe Yahtzee said it bes with "It isn't like System Shock 2, it *is* System Shock 2."
I've spent many untold hours playing SS2, and it's pretty much a slap in the goolies to have that gem unnoticed by most of the gaming press until enough money was given to hype Bioshock.
Admirable effort, but not that great.

Any of the Halo series:
I know I'm not really qualified to judge this, mainly because I never got past The Library on the first game and never touched the single player campaign of any other Halo since, but from everything I've heard from the many Halo fanboys I know, I can get the gist of the storyline, and it's nothing that special.

The Final Fantasy series:
There was a point in my life where I would agree whole-heartedly with comments about the greatness of Final Fantasy, but my love for the series after not touching them for two years and then picking up XII. A sudden light came on, the penny dropped that FF, whilst has some excellent character moments, are almost juvenille in their simplicity, yet trying to claim to be deep and thoughtful. To every rule, there are some exceptions, and Square made the best Final Fantasy at VIII, with some of the most jarring storytelling there. A shame that most other JRPGs couldn't move in that direction.

Just my two cents there.

--Ninja

A small postscript:
I understand I only have one post and you will think I'm a newbie or whatever, and how I should go post in the newbie forum and announce myself with some innane statement about "LOOK AT ME! I'M NEW!!!" instead of just getting past that and getting onto some serious, intelligent discussion. I apologise for not doing that way, and I just want to get into posting.
Secondly: Whilst I understand that grammar is important, and that people should take time in editing, not everyone was an english literature major, and not everyone has a grasp of the english language as others do. I honestly think that a one line remark, only four posts after the start of the thread is *not* the way to encourage people to use decent grammar, actions such as this only serve to incite flame wars.

There's another two cents. I now sit on $0.04.
 

Xhumed

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Jun 15, 2008
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The end movies to Evil Genius, when you unleash your doomsday device (making people fall UP into the sky is my personal favourite).
 

wgreer25

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Jun 9, 2008
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GothmogII said:
Freespace 2 [http://www.youtube.com/watch?v=_qiWAgQeAVY]
The music is just so ominous, and in the end, the Shivans don't really lose, they choose to end things of their own accord, with little apparent thought for their own ships that get caught up in the supernova.
You gotta love the win/lose ending like that. And that was damn cold, leave your own boys behind do die in a supernova, not cool.
 

Wolfwind

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May 28, 2008
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Ninja Gaiden 2.... cause I was just glad that it was over.

I did it, I beat it, I don't care if there's more after Warrior mode, I'm done! Bring on Alone in the Dark.
 

Churchman

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Jun 21, 2008
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The good ending of splatterhouse three, since I like happy endings, and games with undead Conga lines.
 

N-Sef

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Jun 21, 2008
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I really enjoyed the ending to Castlevania: Harmony of Dissonance, after you've completed Juste's Room in the castle and fought Dracula. There was something so sweet about it and Juste and Maxim's banter was great and well written in my opinion, having Lydie act as a sort of referee. I hope I didn't give too much away for the people who still want to play the game, then again this kind of thing is expected from a thread of this nature.

I also like Final Fantasy VIII's ending and post credits add-on, just felt really satisfying.
 

Kermi

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Nov 7, 2007
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Looking at my collection, I've finished depressingly few games that I started...

The space battle at the end of Mass Effect was awesome. The funeral level in Hitman: Blood Money is pretty great.
Of what little else (maybe a dozen console titles and five or six PC games) I have bothered to finish, there isn't much greatness.
 

Cowabungaa

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Feb 10, 2008
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A couple of mine:
The Legend of Zelda: Ocarina of time This one almost made me cry, for some odd reason. How the circle comes round, amazing.
All Halo games. 1 And 2 had brilliant cliffhangers and amazing ending levels wich put you on the tip of your seat. And ofcourse, the Halo 3 ending. The link between the beginning and the end "Wake me up, when you need me." sums it all up for Master Chief. An epic ending.
BioShock The fact that you're totally mindfucked in this game (wich is very, véry awesome), makes both ends véry satisfying. Beautifull epilogues as well, in both endings.
 

AndyMacK

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May 21, 2008
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Wow. I'm guessing that this thread has already happened before, but I'm posting anyways - what does that make me?

I enjoyed the ending to FF12 - Revenant Wings, 'coz it made me smile :)

Now - if only TF2 had a storyline...
 

edcalaban

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Jun 22, 2008
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Kermi said:
Looking at my collection, I've finished depressingly few games that I started...

The space battle at the end of Mass Effect was awesome. The funeral level in Hitman: Blood Money is pretty great.
Of what little else (maybe a dozen console titles and five or six PC games) I have bothered to finish, there isn't much greatness.
Mass Effect was great.
Especially if you unlocked the mass effect relay for the fleet at the first opportunity. Flight of the Valkyries anyone?

Personally I'm a fan of the end to Portal and Bioshock. Fun times.
 

Sethran

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Jun 15, 2008
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Hmm...

Mass Effect was good...

I think most JRPGs have pretty excellent endings, primarily because they're story based so by the time you get to the ending you're so engrossed in the game that it hits you pretty hard emotionally

The best game ending I've ever experienced, however, would have to be Final Fantasy X's, where Tidus leaves Yuna to go to his father and Auron. It's a very emotional scene that shows how well the Final Fantasy team knows the human heart and is able to translate that knowledge into the game.
 

Sasha Janre

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Apr 30, 2008
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The World Ends With You: the ending was just .. so well done, and though it left me with more questions than anything, the ending theme "Lullaby for you" was just beautiful and even with the secret ending confusing me even more, it was .. just a nicely done ending.

FFX: This ending made me cry like a baby. I couldn't believe it was happening and I was just so torn like Yuna and Tidus were.

KH1: Gawd. Don't get me started here. When Sora and Kairi were separated at the end, I was staring in shock. I was like "You can't do this to them!"

KH2: Alright, this one filled me with fangirly glee. I will fully admit that. Riku, Sora, Kairi all together again on the island, very cute. Though seeing Donald, Goofy and Mickey all CGI was weird .. though Roxas smiling completely wins.

Crisis Core: Well, this one made me cry too, since we all got so damn attached to Zack. That being said, I'll put FF7/Dirge into this as well as it's all the same canon. The ending of FF7 was so .. cliffhangery I was wondering if that was really the ending. Did the world survive? Well, the little scene at the end proved that .. also the ending to Dirge: I really liked how Vincent got his closure, though how did he go out in the sun without burning to a crisp? LULZ.

Tekken5: BECAUSE MOST OF THE CHARACTER ENDINGS ARE FULL OF CRACK WHAT THE HELL. XDDD
 

Jdopus

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Jun 13, 2008
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I loved Portal's ending, that was the most fun I've ever had in a boss fight and it had me laughing the whole way through.

'I invited companion cube, oh wait you murdered him, and you don't have any other friends, probably because you're so unlikeable'

I didn't really like the ending to Mass Effect to be honest, I only got the good one, but it didn't particularly stick out to me as a good ending
 

AlexHarman

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Jun 6, 2008
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The ending of Half Life 2 was great if it's the one I'm thinking of, whichever one it is where you ride off on the train with Alyx whilst the citadel explodes behind you... Or is that Episode One? Either way, it was pretty good.

Portal's ending had me laughing as well, it was a very original boss fight to say the least.