The biggest Video game let down, of your life.

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ninjaman 420

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Feb 18, 2009
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watching my brother get all the way to the end of the game "the suffering" (bloody brilliant game by the way) and watching it freezing at the beginning of the final cut scene. yeah, it was worse than it sounds.
 

Eggsnham

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Apr 29, 2009
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Carlston said:
Eggsnham said:
Carlston said:
Eggsnham said:
Thibaut said:
Borderlands has killed every single bit of hope I have for future games. It's just so bad. All bad all the time, really.
I heard it was for the gun nuts in us, I personally like hunting for the next big gun so that I can kill the fuck out of things.
How do Gun nuts = US?
What it was made for is people the couldn't get over Diablo's 2 random magic item generator for varity with a thin layer of RPG but in the end it was about shooting, killing alot of nothings for little to no reason. Like Left 4 dead, but even less plot.
Everyone has a little gun nut in them. It comes from being 4 years old and seeing your first shootemup film and wondering what in the hell they're doing. I guess you had no childhood though I guess you're different and I can accept that,
No I think your right, guess my military time took away the magic that was the bb guns and spinning disks shooters. When you fire off a real 203, or M249...it's almost not the same as the golden days eh?

Photon and laser tag lost it's magic as well.
(heart shrinks three sizes)
Well, I wouldn't know, I've never been in the military, it's just not the type of job for me, major kudos to anyone who can do it though.
 

Carlston

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Icehearted said:
Final Fantasy 7.

I'm not trolling. I played that game three times from start to finish, and every time I played it I did so trying to understand why others loved it so much, failing every time to do so. From it's silly tooting soundtrack, to it's brutally choppy battle frame-rate, to those Legoland characters wandering around on blurry postcards, I hate this game and everything it represents. Compared the previous masterpieces, this game was a gigantic step backward, and an exercise in pandering for the sake of popularizing a previously niche genre of gaming. Worse FF games have since come and gone, but as far as I am concerned this game is where it all began. Padded, nonsensical, ugly. I loathe FF8 even more than 7, but of all the games I've ever played, nothing has ever disappointed me as much as this game did.
Well it wasn't a step backward, that is where videogames were. Polygon drawn characters, back drops for scenery. The story was more risque than the censored boiled down RPG's of the time. The music felt like it was well done. I still think it was one of the better since all FF games characters were cookiee cutter personalities slightly mixed with quirks and weapons. The main villian was basicly a ghost still mess with people 5-6 years after they died. And in the slums mommy is pimping herself out for some gill....it broke the predictable happy ending by kill Aries off. So you had a sense of loss and a reason to hate the villian more. But that's story telling. Cloud took the more Ash Williams, Rodey Piper in the live attitude. Not the ego briming over superman of DC comics fame.

But that is what was the spark of new things to come. How many polygons can we get, how big a world, how many disks, how many secrets and unlockable crap can we make. Yet if ya didn't want all that you could just finishing the game without fighting the weapons. The magic system was easy... but how it looked was the times. Now how it sounded was way out there for music score.

I'd bash more on 8 for the highschool girl romance novel it was but that's me.
 

Carlston

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Apr 8, 2008
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Well, I wouldn't know, I've never been in the military, it's just not the type of job for me, major kudos to anyone who can do it though.[/quote]

Eh was a job. But when you shoot guns and high explosives, first time you can't believe how cool it is. Round the tenth time qualifying the weapon for your ship and having it over your shouldered for 8 hour watches...it becomes work. Glad I'm out, world seems alot more fun again.
 

Ayay

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Dec 6, 2009
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Top of the list Oblivion . Radiant AI my butt. Typical Dev´s losing sight of the point . NPC´s feeding dogs and eating behind closed doors . To what freaking purpose ? . I as a player wont see that, I just stand out side pressing the rest button to daylight.Second GTA4 i was expecting a GTA game and got Sims the concrete jungle addition, with blood splatter.
 

Siuki

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Nov 18, 2009
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factualsquirrel said:
Scribblenaughts. That game's controls were so fucked up.
Same here. I thought that the game would be the next big thing, but it was a big letdown after I experienced the horrible controls.

I don't think Borderlands is that bad. This may be the style of the game that you hate, or the console you played it on, or if you came to it for the multiplayer. I love Diablo-styled loot hunting, and enjoy FPS's, so the game is great fun for me. Borderlands could have used a little variation, but the game was solid for the game it was supposed to be, an RPS. It was at least a straight 8.5/10, no matter where you look at it.
 

Siuki

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Eggsnham said:
Carlston said:
Eggsnham said:
Carlston said:
Eggsnham said:
Thibaut said:
Borderlands has killed every single bit of hope I have for future games. It's just so bad. All bad all the time, really.
I heard it was for the gun nuts in us, I personally like hunting for the next big gun so that I can kill the fuck out of things.
How do Gun nuts = US?
What it was made for is people the couldn't get over Diablo's 2 random magic item generator for varity with a thin layer of RPG but in the end it was about shooting, killing alot of nothings for little to no reason. Like Left 4 dead, but even less plot.
Everyone has a little gun nut in them. It comes from being 4 years old and seeing your first shootemup film and wondering what in the hell they're doing. I guess you had no childhood though I guess you're different and I can accept that,
No I think your right, guess my military time took away the magic that was the bb guns and spinning disks shooters. When you fire off a real 203, or M249...it's almost not the same as the golden days eh?

Photon and laser tag lost it's magic as well.
(heart shrinks three sizes)
Well, I wouldn't know, I've never been in the military, it's just not the type of job for me, major kudos to anyone who can do it though.
I agree, as FPS's were made to, as the Escapist said, give the player a sense of taking action in a war without actually fighting in it. Video games are nothing compared to reality. Nothing beats beating someone up in GTA4 than actually doing it.
 

Icehearted

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Jul 14, 2009
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Carlston said:
Icehearted said:
Final Fantasy 7.

I'm not trolling. I played that game three times from start to finish, and every time I played it I did so trying to understand why others loved it so much, failing every time to do so. From it's silly tooting soundtrack, to it's brutally choppy battle frame-rate, to those Legoland characters wandering around on blurry postcards, I hate this game and everything it represents. Compared the previous masterpieces, this game was a gigantic step backward, and an exercise in pandering for the sake of popularizing a previously niche genre of gaming. Worse FF games have since come and gone, but as far as I am concerned this game is where it all began. Padded, nonsensical, ugly. I loathe FF8 even more than 7, but of all the games I've ever played, nothing has ever disappointed me as much as this game did.
Well it wasn't a step backward, that is where videogames were. Polygon drawn characters, back drops for scenery. The story was more risque than the censored boiled down RPG's of the time. The music felt like it was well done. I still think it was one of the better since all FF games characters were cookiee cutter personalities slightly mixed with quirks and weapons. The main villian was basicly a ghost still mess with people 5-6 years after they died. And in the slums mommy is pimping herself out for some gill....it broke the predictable happy ending by kill Aries off. So you had a sense of loss and a reason to hate the villian more. But that's story telling. Cloud took the more Ash Williams, Rodey Piper in the live attitude. Not the ego briming over superman of DC comics fame.

But that is what was the spark of new things to come. How many polygons can we get, how big a world, how many disks, how many secrets and unlockable crap can we make. Yet if ya didn't want all that you could just finishing the game without fighting the weapons. The magic system was easy... but how it looked was the times. Now how it sounded was way out there for music score.

I'd bash more on 8 for the highschool girl romance novel it was but that's me.
You make a lot of very good points. I'll add, however, that the more risque themes were actually often more attributed to the system and not the game itself. Nintendo had an image to maintain, Nintendo of America was downright militaristic about it. White or "Holy" was completely forbidden in English versions of the game, changed instead to Pearl, for example. I can accept that for the time things were in transition, but the game they promoted was not the game they delivered. They pulled a switch when they originally promoted the CG scenes as in-game footage, but the hype for the game was so boiling hot by the time the real graphics were revealed that almost nobody cared. I barely did myself, until I realized just how cheaply made the game really was. No amount of imagination could bait me away from the sense that I was controlling an absurdly blocky character on what amounted to a sort of green screen. Nothing matched, and it looked bloody awful.

The musical score is indeed a matter of taste, and my ears told me that the symphony-like musical score of 3(6) was miles above the gravely compressed 80s synthesizer and odd electric humming we were treated to on a format that was, of all things, perfectly suited for more elaborate musical scores. Chrono Cross proves this perfectly, as they took already good music, and updated it with pure, richly delivered sound played by real instruments. Again though, the soundtrack is a matter of taste, and for me in this case the synthetic instrumentals seemed a great deal worse with 7 than it's predecessor.

I agree completely, that 8 was far and away the worst of the two, to the point where I refused to complete the game because I felt deeply offended that I was suppose to buy into the dreck they were passing off as a "plot". The question posed by the OP was not about which game I hate most, or the worst game, if that were the case FF7 wouldn't have been mentioned, but the question was about being let down by a game. As gaming goes, nothing has ever disappointed me more than the impossibly shallow FF7. Compared to the previous FF6, 7 was an absolute joke.
 

Hazz_11

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May 10, 2009
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mine would have to be LOST the video game its was such a horrible game words cant describe ow bad it was i mean i died during a cut scene for gods sake
 

NotAPie

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lax4life said:
Internet Kraken said:
Half-Life 2: Episode 2.

Okay I'm kidding. Spore is still the most disappointing game I have ever played.
Why?
Highlight his comment.
OT: Eh...err...hmm...
Grand Theft Auto 4, until I finally got the Ballad of Gay Tony DLC.
 

userwhoquitthesite

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Jul 23, 2009
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anthony87 said:
Devil May Cry 4.

After the the leap in quality from DMC2 to 3 I was expecting so much more from the fourth one.
See, I bet you believed the hype that the devil bringer "added" something to the gameplay. Instead, it was just another button to mash that had longer range than most. Still, even though Nero is more of a letdown than the first time you played as Raiden and many plot points dont make any god-damn SENSE, it was still fun to play.

Honestly though, my biggest letdown (barring Deadwatch, which is in its own category) would have to be Ratchet and Clank Future: Tools of Destruction. They retain the shitty "grind your weapons!" gameplay, reduced grindrails to a "o hai luk at owr SHINEE!" interlude, and they start up this ludicrous "epic" story that doesn't work at all with the world it encompasses, and in many places just doesn't work logistically. It makes me want to smack someone.

And yet, it does JUST enough right that I'm forced to continue buying the games in the hopes that one day they will get it right.

Ratchet and Clank!
 

Arbitrary Cidin

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Apr 16, 2009
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Borderlands
Holy crap, it was like I could actually hear Gearbox trying to stuff a bunch of successful games into each other. It makes sense that their president is an es-magician, because he made my hope in the game DISAPPEAR by the time I had made it to level 20.