The Cheapest Boss You've Ever Fought

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Danistuta

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Nov 3, 2009
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Hahahahaha...
I just beat the end boss in Borderlands. What a wuss. Perhaps the easiest boss ever...
 

wgreer25

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Zing89 said:
Grampy_bone said:
Every single boss in Ninja Gaiden 2. Stupid exploding armadillo thing...
Don't you mean every enemy in the game? I swear NG2 was made by Hitler.
Actually it was a collaboration between Hitler, Satan, and Nancy Pelosi. They also interviewed many prison inmates to try and get the exact experience of bum-rape and put it into a game.

NG2 is the very definition of cheap moves.
 

the doom guy

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Jun 15, 2009
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"Cheap as in Bullshit level difficulty - Tower Knight in Demon's Souls. He's one of the first bosses and he's insanely over powered.
http://www.youtube.com/watch?v=XyOa9_jNnEw&feature=related"

Actually, just about any boss in Demon's souls is ridiculously cheap, especially the false king with his soul-sucker insta-kill move.
 

TheColdHeart

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Sep 15, 2008
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Prototype bosses and Seth in SF4 spring to mind pretty quickly. The ammount of dickery they used to make sure you couldn't beat them was fuel for some mighty gamer-rages.
 

Nieroshai

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Aug 20, 2009
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Yunalesca and Seymour in FF10, ESPECIALLY Yunalesca. Full-party instant kill move as well as a move that can zombify your entire party so you can't heal? Summons only heal her and die a turn later? And you have to put up with three phases of this!
 

mangus

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Jan 2, 2009
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what was that boss in lost planet that required you to do repetative tactics over and over to avoid their ridiculous attacks, while shooting at an orange glowing spot, you know, that one part of the game that really really sucked? oh wait, no that was all of it.
 

Zorg Machine

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girl_in_background said:
Erja_Perttu said:
Sephiroth - Kingdom Hearts
Apparently for this guy, you have to press the trianlge button at the very beginning of the fight, or else you die instantly. I couldn't even see the damn indicator in the maelstrom of coloured, flashing lights that was his first attack. Literally, the first time I fought him I couldn't even see what the hell was going on.

Speaking of Sephiroth, the times you fight him in Crisis Core are pretty cheap too. The second time, you've got a TIME LIMIT. In my opinion, any game developer who thinks timed boss battles are a good thing needs to be shot. Especially if the boss is Sephiroth.
if you died from that attack you probably couldn't have beat him anyway as the attack is meant to soften you up before the battle (and it also means that you didn't have the ability that you need to beat sephiroth)

OT:Lylat wars the (real) final boss. after you kill his eye thingies you have to attack the main brain but the problem is that it is impossible to do so if he gets close enough. he is always right behind you going at the same speed as you arwing and there is no maneuver that you can make to gain distance so you can target him except flying into him and hoping o make it through his attack. at this point you will also be badly damaged and there is a big chance that he will brake one of your wings which makes your attack about as useful as a wet cracker.
 

Ildecia

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Braxton said:
Elder Wyrm from FFXII. Sporefall, anyone? *ugh*
hated that boss so much... wanted to rip my eyes out.

apart from that; i feel like ill get slapped for it.. but any raid boss in WoW [level 80 raids](if your party is anything below godly)
 

Bagaloo

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Sep 17, 2008
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The AI director on Left 4 Dead 2.
I was running a normal single player campaign on Swamp Fever, trying to earn some achievements by only using a melee weapon and letting the AI handle the guns. Big mistake.

The AI gets completely wiped out on a gauntlet event in which you have to wait for a ferry to slowly come across to you, fighting off waves of infected until it arrives. I stagger onto the boat with all the other characters dead, and heal up. As I'm crossing, 2 of the characters respawn in a shed on the other side, so I let them out. All they have is pistols. All I have is a fire axe. We have no healing items, and both of the AI are at 50% health, myself at 80%.

And then the AI director decides its time for a tank. A tank verses a man with an axe and two crippled retards who have pistols (If you havn't played the game with the AI, you have no idea just how retarded it can be).

To be fair, we did win, barely. Carried on, rescued the fourth person, all was going well, until the next gauntlet event, an alarm which summons infected when you open a door. That was when things got frustrating, because after all my shitty luck at the start of the campaign, I get pounced on by a hunter and the three retards who are accompanying me literally just stand next to me, shooting common infected, as I get mauled to death. Now, this is normal mode, so it took a good 15 seconds for the thing to kill me. 15 seconds in which the AI just stood there and ignored the screaming, bleeding con-man lying on the floor.

Motherfuckers.
 

Misterian

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Magus from Paper Mario: the Thousand Year Door. that guy doesn't know when to quit.

no, actually, it's that Goldfish from Earthworm Jim 2, whatever his name is. I didn't even need to press any buttons to kill him, Jim took over the controls and swallowed him whole.
 

Tolly

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Jan 12, 2009
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Fallout Jack - Phantasy Star 2 broke me. I mainly mentioned the Igglanova because it's such a cheap way to level. (Not as cheap as running between Krup and.... that Motavian village whose name has temporarily escaped me with Rune killing everything with Magic and Techniques...)

So, I've been replaying Phantasy Star Portable a bit with a friend of mine in multimode, and I've come to the conclusion that the Bil Golus (giant magma dragon) is so incredibly freakin' cheap it's not even funny. If you're a Hunter, you will die. If you're a Ranger, you'll die slower, but you will die. If you're a Force, you cast Resta or Giresta every now again and smush him with spells. He's simulataneously one of the hardest and easiest bosses ever.

The Dimmogalus and Onmagoug (all versions of PSU) are cheap, simply because all you need to kill them is a gun with the first-person option and a halfway decent aim. I have killed them in less than a minute without getting hit ONCE when the enemies right before them were squashing me into pink paste.

Kerghan, the final boss from Arcanum, is the opposite kind of cheap to Stringy Pete. A low-level character with no aggressive spells or combat skills can kill him with a rusty dagger in a couple of minutes, SOLO. Jaysus.
 

spinFX

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Aug 18, 2008
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Ace of Spades said:
Anything capable of picking you up in Dragon Age: Origins. I still have the use of both of my arms, so why can't I stab the big ogre's wrist to get him to let go?
Any stun move: Shield Bash, Dirty Tactics, Pommel Strike etc will basically end that grabbing instantly. Just sucks when they're all on cool down.
 

Callisto49

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Nov 6, 2009
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The Immortal One from Lost Odyssey. He's also probably the hardest boss I've ever fought.

Dark Link from Ocarina of Time had his cheap moments.
 

Ace of Spades

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spinFX said:
Ace of Spades said:
Anything capable of picking you up in Dragon Age: Origins. I still have the use of both of my arms, so why can't I stab the big ogre's wrist to get him to let go?
Any stun move: Shield Bash, Dirty Tactics, Pommel Strike etc will basically end that grabbing instantly. Just sucks when they're all on cool down.
I've since figured that out, but the only member of my party who uses any of those is Allistair, and even then, I usually can't get him to me before I die.
 

Royta

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Aug 7, 2009
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the Twins from Prince of Persia the Two Thrones. Not only did this boss come out of nowhere, it was horribly frustrating.
It was hard to figure out what to do (since the dark prince said to ignore the Axe guy en kill the Sword guy, while you ACTUALLY have to kill the Axe guy first) and after every death you were forced to view that same 40 second cutscene (since you couldn't skip that one...).

To kill him you had to attack Sword to prompt Axe to attack you, then dodge Axe and attack him while he was open. Problem was, dodging him. Due to the sudden camera change nearly every direction on your stick turned into "roll towards the Axe" instead of away from him. Causing very quick deaths.
Very annoying, especially on hard.