The Dark Souls PC version controversy.

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yuval152

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ToastiestZombie said:
FelixG said:
I personally never cared about the resolution.

I just dont want that GFW shit on my computer.
Yep, resolution and framerate locks can easily be fixed my the community, and there will more than likely be mods to enhance the visuals for the PC. But GFWL can only be fixed with piracy, which I'll never do and which causes a whole load more problems. That's the main reason I'm hesitant on getting it for the PC.
GFWL can be fixed through mods, it was fixed in fallout 3.
 

Lunar Templar

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Kpt._Rob said:
B: The development team that wasn't used to working for the PC overlooked a fix that they didn't know about in the process of doing something that they hadn't done before.
i believe this over the non-sense the OP was spewing
 

Kungfu_Teddybear

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Stavros Dimou said:
The limitations of this port wasn't because the programmers of From Software are inexperienced as we were lead to believe,but instead these limitations where applied in purpose on the PC version of the game,as a design choice,to avoid console players getting jealous that the PC version can be played at higher resolutions than the console versions.


As a PC gamer I can safely say I think that is a load of bollocks.
 

ToastiestZombie

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yuval152 said:
ToastiestZombie said:
FelixG said:
I personally never cared about the resolution.

I just dont want that GFW shit on my computer.
Yep, resolution and framerate locks can easily be fixed my the community, and there will more than likely be mods to enhance the visuals for the PC. But GFWL can only be fixed with piracy, which I'll never do and which causes a whole load more problems. That's the main reason I'm hesitant on getting it for the PC.
GFWL can be fixed through mods, it was fixed in fallout 3.
Oh cool, didn't know there was a GFWL fix. Just goes to show how bad GFWL is that a mod that takes it away is known as a fix. I'll be getting the port when I've got the money then.
 

The White Hunter

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Daystar Clarion said:
Stavros Dimou said:
The limitations of this port wasn't because the programmers of From Software are inexperienced as we were lead to believe,but instead these limitations where applied in purpose on the PC version of the game,as a design choice,to avoid console players getting jealous that the PC version can be played at higher resolutions than the console versions.



Yes.

It's most certainly jealously that is the cause of all this.

I mean, how could I possibly enjoy a game if I knew that PC gamers where getting it in a higher resolution?

The thought just terrifies me.
Yes the thoughtor marginally worse graphics terrifies me to death, I can't stand to be lacking the extra resolution, it burns my eyes to look upon such hideous abominations as Dark Souls running in 720p!

THE HORROR OF IT ALL!! D: Somebody think of the women and children!

Hyperbole over; really I don't care, nobody should care too much about visuals over gameplay, the framerate is a bigger issue than the resolution either way you slice it but the best part of Dark Souls is the gameplay and old-school difficulty.
 

The White Hunter

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synobal said:
The game still looks very poor, but I'm really more interested in the gameplay. We will see if it holds up.
I can summarise the gameplay: be cautious as hell, especially with summoning players from bloodstains, or you're gonna die a hell of a lot.

I only managed to not snap controllers in this and it's forerunner by virtue of obscene defensive power and walking round every corner with a shield up.
 

Ushiromiya Battler

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They gave me the game on the pc, exactly what I wanted
There are fixes out there to fix all my problems with the pc port except for the atrocious GFWL.

I'm fine with this, sadly I don't have the money to buy it yet.
I'll just have to wait.
 

Ildanach

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BloatedGuppy said:
It's not discounted heavily though. It currently costs more on the PC than the bloody console.
Sorry I though they were releasing at 40 USD but considering I would have to pay over 110$ to get it in my country or the equivalent to 90$ on steam I don't care much either way, if I got Dark Souls at launch on Ps3 it would have been more.

BloatedGuppy said:
I don't understand this "you can run it on PC's in exactly the same state, we're happy with it, why aren't you?" argument. Playing games on the PC =/= playing games on the console. AGAIN. If it was a game with Wii graphics on your PS3, no one would be saying "Well, the Wii guys are happy with it, I guess we should be too". They'd be saying "What the hell...?". They'd especially be saying saying "What the hell..." if they got charged extra.
If a game was good enough to interest me I wouldn't care about any of that I would get it.
Because my philosophy is why should I not get what I want?
If I wanted it on Ps3 even though it was exactly the same as on Wii I would.
I will just deal with it and move on.

And I am not saying you should be happy with it, I am saying why does it matter?
Because as long as it plays the exact same or better it is a good port.
Feel free to not like the port but why should PC gamers have more, just because the platform can support more?

There's this narrative that this port happened because of good vibrations and because the guys who make/distribute the game have hearts of gold and want to show some love to their PC brethren. I find that a little facile. They evidently want to sell a game to a sizable potential audience. There's nothing wrong with that. There's also nothing wrong with calling their attention to the fact they did an absolutely rubbish job of it.
Did they do a rubbish job of it though?
The only thing that sounds horrid is keyboard/mouse control and GFWL.
And its not like you don't have an alternate control method, which is readily available.
 

yuval152

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ToastiestZombie said:
yuval152 said:
ToastiestZombie said:
FelixG said:
I personally never cared about the resolution.

I just dont want that GFW shit on my computer.
Yep, resolution and framerate locks can easily be fixed my the community, and there will more than likely be mods to enhance the visuals for the PC. But GFWL can only be fixed with piracy, which I'll never do and which causes a whole load more problems. That's the main reason I'm hesitant on getting it for the PC.
GFWL can be fixed through mods, it was fixed in fallout 3.
Oh cool, didn't know there was a GFWL fix. Just goes to show how bad GFWL is that a mod that takes it away is known as a fix. I'll be getting the port when I've got the money then.
I think you should wait if/untill there's a disabler for dark souls, the fallout 3 disabler might not work with dark souls.
 

Lunar Templar

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Zachary Amaranth said:
StriderShinryu said:
So there was a big conspiracy to keep the PC players of the game from accessing higher resolutions.. and yet the "fix" to this devislih developer crafted plot was left sitting in an easily edited .ini file? Seems plausible to me.
And this is just one reason this thread makes me sad.
sad? i found it humors given the amount of hypocrisy

"we want a game that was never intended for PC release, from a dev that doesn't make PC, now that we have it, we're gonna whiny like toddlers cause cause a more experienced with PCs modded fixed a problem the inexperienced with PC dev team missed"

the whole thread makes me giggle and glad i don't have that stick wedged up my ass like they do
 

TrevHead

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BloatedGuppy said:
It's not discounted heavily though. It currently costs more on the PC than the bloody console.
While I can't bemoan ppl for choosing the cheapest option, what does annoy me is how ppl can't differentiate between the value of a new release and a game on another machine that has been out for some time and has dropped in price, especially in the current retail market where many retail games quickly race to the bargin bin.
 

burningdragoon

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BloatedGuppy said:
It's not discounted heavily though. It currently costs more on the PC than the bloody console.

I don't understand this "you can run it on PC's in exactly the same state, we're happy with it, why aren't you?" argument. Playing games on the PC =/= playing games on the console. AGAIN. If it was a game with Wii graphics on your PS3, no one would be saying "Well, the Wii guys are happy with it, I guess we should be too". They'd be saying "What the hell...?". They'd especially be saying saying "What the hell..." if they got charged extra.

There's this narrative that this port happened because of good vibrations and because the guys who make/distribute the game have hearts of gold and want to show some love to their PC brethren. I find that a little facile. They evidently want to sell a game to a sizable potential audience. There's nothing wrong with that. There's also nothing wrong with calling their attention to the fact they did an absolutely rubbish job of it.
I don't know about PC retail, but Steam it's going for $40. BestBuy has the PS3/360 version selling for $30. The PC version has extra content, maybe not $10 worth of extra content, but dlc/extra content rarely has the same dollar to value ratio as the rest of the game. Assuming that the console version has to pay for the DLC (which is likely, assuming we get it) it probably at least $10. So the price is more or less the same. The special PC retail edition looked to have more goodies than even the special edition for consoles too, so I don't see much issue with the prices.

I won't speak for everyone, but if a Wii game was ported to the other consoles, no I wouldn't be upset if it still looked like a Wii game. Because it wouldn't be a PS3 game, it would be a Wii game ported to the PS3. I would like to know how many ports to PC (or anywhere from anywhere) are actually superior to the original beyond preference to input device or more openness of a platform.

Being forced (or strongly directed) to use a non-native control scheme is hard to defend though. If a Wii port with a lot of motion controls required Kinect/Move, than I wouldn't complain too much, but that's a little bit different than controller -> keyboard+mouse.

If it turns out the only reason From couldn't fix the resolution issue was because they didn't know how to edit the .ini file, than claims of incompetence are pretty justified though.
 

Korten12

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yuval152 said:
ToastiestZombie said:
yuval152 said:
ToastiestZombie said:
FelixG said:
I personally never cared about the resolution.

I just dont want that GFW shit on my computer.
Yep, resolution and framerate locks can easily be fixed my the community, and there will more than likely be mods to enhance the visuals for the PC. But GFWL can only be fixed with piracy, which I'll never do and which causes a whole load more problems. That's the main reason I'm hesitant on getting it for the PC.
GFWL can be fixed through mods, it was fixed in fallout 3.
Oh cool, didn't know there was a GFWL fix. Just goes to show how bad GFWL is that a mod that takes it away is known as a fix. I'll be getting the port when I've got the money then.
I think you should wait if/untill there's a disabler for dark souls, the fallout 3 disabler might not work with dark souls.
Remember you probably can't play online without it which takes quite a bit out of the experienced were as Fallout 3 has no downside to disabling GFWL.
 

BloatedGuppy

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TrevHead said:
While I can't bemoan ppl for choosing the cheapest option, what does annoy me is how ppl can't differentiate between the value of a new release and a game on another machine that has been out for some time and has dropped in price, especially in the current retail market where many retail games quickly race to the bargin bin.
Oh I can tell the difference. I'm seeing the argument of "they knew it was going to be a sloppy half-assed port, and they warned you" in here, though. That's fine, I'm alright with that. I expect to see the "We have no idea what we're doing" discount price on such a product, though.
 

burningdragoon

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Draech said:
So if the Wii version of Force Unleashed was what you played on your 360 that wouldn't matter?
If the 360 version was a port of the Wii version than I wouldn't expect the 360 version to be any better, no (I also wouldn't want it because the Wii version looked shitty, but that's a different point). Was the 360 version of Force Unleashed a Wii port? No it wasn't.
 

Ildanach

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Draech said:
Ildanach said:
BloatedGuppy said:
Feel free to not like the port but why should PC gamers have more, just because the platform can support more?
Because you judge your games by the standards of the other games you play.

I judge my games by the standards of other games I play.

I do not judge a game for a PC on how well it preforms on an Xbox. I judge it by how well it preforms on a PC like I should.

also just a small comment.
If an amateur can do your job in 23 min because you didn't fix it. Means you didn't do your job properly. That makes it a rubbish port.
Again I am not ragging on people for judging based on their preferences on their games.
I am just saying are they a pushing for a version of the game that is better in all respects because its. "My platform" Or do they think being treated like everyone else is a bad thing?

And to your small comment did they have more experience than this "amateur" who probably is far more skilled on PC than they are.
I am just saying why does it matter that the version is the same?
The game works doesn't it? Isn't that doing your job. Making sure it works?