The Elder Scrolls 5. what do you want to see?

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Crimson King

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May 16, 2009
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I personally would like them to bring back pretty much everything they removed from the transition between Morrowind and Oblivion (ie axe, spear, medium armor, etc).
Why? Idunno
 

Yokai

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Oct 31, 2008
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Well, Morrowind was awesome by any standards, and Oblivion was damn near perfect. Nonetheless, it had its flaws, and here's what I'd like to see different in TES V.
1. Better character models. Not only was nearly everyone in the game ass ugly, but they fell right into the uncanny valley, their faces barely showing emotion even when screaming or laughing. (Fallout 3 still has this problem.) The technology is available, Valve di it quite well in HL2.
2. More variation in the dungeons. I got pretty sick and tired of choosing between a rocky cave, a stone fortress, or a marble-and-wrought-iron Ayleid ruin. All 80+ dungeons in Oblivion follow one of these templates. Also, it would be great if some of the "dungeon" areas were above ground. I find it rather implausible that every fortress in Cyrodiil has a basement the size of a small town. Indoor environments, sure, but maybe we could see some of the landscape out the windows?
3. More powerful bows. In Oblivion, bows were a virtually useless weapon against foes close to your own level. Seriously, with a glass bow and glass arrows you were doing around 8 damage if you were lucky. With a glass longsword you were doing close to 20 with each hit. Why were bows so weak? It seemed quite unnecessary to make them the way they were.
4. Slightly more variety in the monsters. You would find similar monsters on opposite sides of the map, and there couldn't have been more than 20 or so types...goblins, imps, bears, zombies, skeletons, dremora, scamps, clannfear, trolls, the occasional atronach...that's most of them right there. It wouldn't to add a little variety. World of Warcraft, for example, despite its many flaws, managed to incorporate vastly different enemies into every area of the game.
That's all I can think of for now, in terms of things they could fix. Knowing Bethesda, they will put massive amounts of work in to it, so I doubt we'll be disappointed.
 

chaosfenrir

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Mar 25, 2008
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Yokai said:
Well, Morrowind was awesome by any standards, and Oblivion was damn near perfect. Nonetheless, it had its flaws, and here's what I'd like to see different in TES V.
1. Better character models. Not only was nearly everyone in the game ass ugly, but they fell right into the uncanny valley, their faces barely showing emotion even when screaming or laughing. (Fallout 3 still has this problem.) The technology is available, Valve di it quite well in HL2.
2. More variation in the dungeons. I got pretty sick and tired of choosing between a rocky cave, a stone fortress, or a marble-and-wrought-iron Ayleid ruin. All 80+ dungeons in Oblivion follow one of these templates. Also, it would be great if some of the "dungeon" areas were above ground. I find it rather implausible that every fortress in Cyrodiil has a basement the size of a small town. Indoor environments, sure, but maybe we could see some of the landscape out the windows?
3. More powerful bows. In Oblivion, bows were a virtually useless weapon against foes close to your own level. Seriously, with a glass bow and glass arrows you were doing around 8 damage if you were lucky. With a glass longsword you were doing close to 20 with each hit. Why were bows so weak? It seemed quite unnecessary to make them the way they were.
4. Slightly more variety in the monsters. You would find similar monsters on opposite sides of the map, and there couldn't have been more than 20 or so types...goblins, imps, bears, zombies, skeletons, dremora, scamps, clannfear, trolls, the occasional atronach...that's most of them right there. It wouldn't to add a little variety. World of Warcraft, for example, despite its many flaws, managed to incorporate vastly different enemies into every area of the game.
That's all I can think of for now, in terms of things they could fix. Knowing Bethesda, they will put massive amounts of work in to it, so I doubt we'll be disappointed.
I agree, could we pls have prettier girls? They all look like bears...
 

UnearthedArcana

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Jul 1, 2009
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- People who look like people. Not horrific mutant things.
- Morag Tong.
- More than three voice actors.
- None of this LOL TELEPATHIC GUARDS WITH X-RAY VISION bullshit.
- More clothes.
- Morag Tong.
- Morag Tong.
- Levitation. Yes please.
- Cliff Racers.
- Morag Tong.
- More stuff in the books.
- Bring spears and halberds back.
- MORAG TONG
 

UnearthedArcana

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Jul 1, 2009
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Oh, and bring partial armour back. It looks cool as frick in Morrowind when you can have armour on just one arm or something.

...I pretty much just want Morrowind with Oblivion's looks and combat mechanics. >,>
 

BladeOfAkriloth

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Jun 30, 2009
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Cities bigger than the back of my hand, at least 50-60 inhabitants per village, even if most are generic npc's, with which you don't have to interact.... a bigger world( for fuck's sake, cirodyil is supposedly the main province of the empire, which can be traversed by foot in 1-2 in-game time days, wtf?). Other than that the usual, more dynamic quest-givers, more factions, don't you dare touch the dark brotherhood and that's about it.
 

okitana

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Apr 1, 2009
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Co -Op

the only thing i have always wished i could do with the worlds they create is share them with 2-5 people at once..
 

minispike47

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Aug 15, 2008
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MORE FUCKING VOICE ACTORS!
Able to buy a ship a plunder trade vessels like a pirate
More varied environments (every ruined tower looked the same on the inside)
Dragons!
No scaling leveling system (I want to feel more powerful when spend ages training my character instead of realising I could have just completed the main story at level 3!)
Crossbows!
 

StigmataDiaboli

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May 18, 2009
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Id probably just not to have the enemies level up with you, or at least not as much. And to level up like Fallout 3, so sleeping isn't always required to level up.
 

Jaythulhu

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Jun 19, 2008
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How about support for current PC hardware? That would be an amazing innovation in itself for Bethesda, seeing as how the modding community had to fix TES: Oblivion for anyone who had a multi-core cpu and graphics card past the 7800GS nvidia (circa 2006, for non-tech people), and will probably be responsible for Fallout 3 actually working on PC hardware released after the last round of consoles.
 

Kelthurin

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Jun 18, 2009
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Spears
Throwing weaponry
Crossbows god damnit!
Basically all the stuff they left out after Morrowind.

Oh and storylines involving vampires and werewolves again.

And I think I'm hoping it'll be set in either Skyrim, High Rock or maybe Hammerfell.

Oh and for the love of god. Let us enchant our own shit again without visiting those bloody altars with their pathetic little limits.