They'd been having issues until Deus Ex HR. That's put a lot more wind in their sails.Staskala said:WouldYouKindly said:You forgot Dirge of Cerberus. They could update the engine from that game to make an effective remake of FF7. Couldn't they? I don't know enough to be certain but I've seen more ambitious mod operations by fans. They normally don't get finished, granted, but that's because they don't have enough time, money, or volunteers but getting started means these things are possible.Staskala said:They'd have to completely re-create all of VII - there's absolutely nothing they could salvage from the awful 1st generation PS1 engine. Compared to that remastering a PS2 game is much less cost- and time-intensive.
OT: Just get the PC version with the unofficial graphic patch(es) if you want a decent looking VII. Not that hard, really.
Oh, right. I tend to not remember the VII spin-offs. Yeah, I guess that would make things much easier, even if they still had to rebuild the entire world. I'm not exactly an expert so I don't know how things really compare in numbers.
I actually think that a VII remake is not so much a technical issue - given SE's resources even restarting from scratch is no problem - but that they hold it back as some sort of last resort if the company's ever really in a ditch. At least that's what I'd do if I had a surefire way to make a couple of millions.
It's strange, I don't generally think any company would hold off on a sure money maker like FF7 remake. The thing is they have a window of opportunity. Right now there's a whole generation of gamers who love 7 as their first experience with a console RPG. If you wait too long, you'll lose the customers. Also, the longer it goes on the harder and more intensive it would be to update the engine.