The Noob Conundrum

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Miles Tormani

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mrdude2010 said:
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun
I snipped the rest of your quote because, aside from the comments on vehicles being cheap (damn those missile pods), I agree with you.

Here's the primary difference in Halo, I feel. If you're allowing the other team/players to run toward the power weapon that is most likely to dominate in whatever map you're in, it's kind of your own fault. You should be fighting over that power weapon as well, and even then, the shift in power is not going to last that long. Limited ammo and such. Granted, I think there should always be a counter (aforementioned bubble shield kill is a great one), but they do exist already in Halo.

The rockets, sword, and shotgun all have the same weakness: they're all generally close-range weapons. I stand by my zone of control statement. If you stay a good distance away from a rocket user, and dodge properly, he usually won't hit you. Hang back and use a sniper rifle, or, barring that, the BR or Carbine. Someone with a shotgun or sword won't even have a chance if you're at mid-range.
 

Prof. Monkeypox

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I'll admit that there are some broken weapons, load outs (what have you) in any FPS, but when someone calls you a "n00b" in most matches, they're just pissed off at you, but have no reason.

Often if they get killed they'll call you a camper n00b or shot n00b, or whatever, to justify the fact that they lost. They want to think you couldn't beat them unless you were cheating.

This is just my basic rule of thumb though, don't take it as gospel or anything.
 

Siuki

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Theron Julius said:
It's not as bad in Halo. Since you don't really choose weapons no one can really label you a noob. Except for the 8 year olds, but you mute those anyway, so that's of no concern.
In Reach the needler is a perfect weapon of death, balanced or not, and coupled with the invisibility they give you as a reusable ability, it might be cheap. However this loadout is only for Elites. On that subject, most of the Elite weapons kick ass.

The plasma pistol regained some of its strength(I can now kill a single person by charge shotting them and quickly shooting them a few more times once it stopped overheating.)

The plasma repeater can kill in one volley of bolts just before the weapon overheats.

The needle rifle can fire fully automatically, with delay between every shot.(You can hold down the trigger, unlike the DMR.) And people explode when you shoot them when they don't have shields.

The plasma launcher is self explanatory, it SHOOTS PLASMA GRENADES. YES THE ONES THAT STICK TO YOU AND EXPLODE SECONDS LATER. You can also shoot four of them simultaneously.

The focus rifle is the reason why I said MOST of the weapons are good. It takes about an entire overheat worth of beam trained on a single person, no less. It's also hard to aim, though I don't know if people consider that good or bad.
 

Siuki

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mrdude2010 said:
Siuki said:
mrdude2010 said:
Miles Tormani said:
mrdude2010 said:
my definition of a noob weapon is a weapon that takes no skill to get kills with. therefore, tac knife running and model 1887's are noob weapons. same goes for the rocket launcher in halo 3 when applied to people, or the sword, because the only situation in which it's effective is camping. ie noob weapon. how anyone could call the m16 cheap is beyond me
I don't think the rocket launcher is that much of a n00b weapon, but as a power weapon, it is easier to use effectively than, say, a plasma pistol.

(EDIT: Try throwing a bubble shield at them when they're firing the rocket at you. Endless amusement for you, a million oncoming curses for them.)

As for the sword, a good sniper will take you down, especially at range. As an aside, one person no-scoped me mid-lunge once. It was awesome, and his comment of "Got you ************" made it just the slightest bit more awesome. I had to hand it to him. I thought I got the drop on him and he takes me out anyway, with a disadvantage. I wish I messaged him saying that was the best death I ever had in the game.

I always felt that sneaking up on someone with the sword, well enough for them to not notice its blue glowyness, was fun, and challenging, enough to not dismiss it as a n00b weapon. If you can take out the user by moving out of his zone of control, it's not really much of a n00b weapon at all.

Marathon/Lightweight/Commando Pro Tac-knife, on the other hand, is something I'd classify as a n00b tactic. I just fired buckshot all over your face at point blank. How the hell are you beating me?

(Should I be amused that Firefox considers "noob" a spelling error, but not "n00b"?)
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun


back to MW2
the most frustrating thing about knife running is that once theyve started their lunge theyre invincible making it impossible to shotgun them in the face (or even m16 them in the face) in such a manner as to stop them from killing you
If you try to shotgun them when they start lunging, you're too late. I use the tactic sometimes,(I'm slowly coming out of it) and I have to say that it is getting hard.(No that's what she said jokes, please.) People can kill you easily at a range and you have to stay hidden most of the time, which can and will be considered camping.

On the other hand, the riot shield is a riot to use(pun intended). It's fun to watch a person see you, slowly walk away, foolishly empty a clip firing straight into the shield, reloading in a corner, and dying when I toss a knife at them. It's hilarious. Blast shield's also great when they start tossing 'nades or deploying any other explosive, which they sometimes resort to.

when i get bored i use a riot shield, scavenger, blast shield last stand a pistol and a throwing knife.. gooooood timmmesss gooooood timmesss
Damn that sounds annoying to kill.(takes notes) I prefer running at them, so I use the standard knifing perks + throwing knife. Good to have an extra trick up your sleeve when switching weapons almost guarantees instant death when facing an opponent, eh?
 

mrdude2010

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Miles Tormani said:
mrdude2010 said:
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun
I snipped the rest of your quote because, aside from the comments on vehicles being cheap (damn those missile pods), I agree with you.

Here's the primary difference in Halo, I feel. If you're allowing the other team/players to run toward the power weapon that is most likely to dominate in whatever map you're in, it's kind of your own fault. You should be fighting over that power weapon as well, and even then, the shift in power is not going to last that long. Limited ammo and such. Granted, I think there should always be a counter (aforementioned bubble shield kill is a great one), but they do exist already in Halo.

The rockets, sword, and shotgun all have the same weakness: they're all generally close-range weapons. I stand by my zone of control statement. If you stay a good distance away from a rocket user, and dodge properly, he usually won't hit you. Hang back and use a sniper rifle, or, barring that, the BR or Carbine. Someone with a shotgun or sword won't even have a chance if you're at mid-range.
at the same time, it's ridiculously annoying to walk around a corner and find someone was crouched around it holding a shotgun... or for that matter go up a lift on construct and find someone with a sword was crouched at the top... also can i just say that the level of nade spam has become ridiculous? im all for a well placed grenade, or a nice plasma stick, but it's just kind of ridiculous to see an opponent and immediately throw 2 grenades then run away. or find a place where a fight took place and throw 6 grenades at the nearest red dot
 

mrdude2010

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Siuki said:
mrdude2010 said:
Siuki said:
mrdude2010 said:
Miles Tormani said:
mrdude2010 said:
my definition of a noob weapon is a weapon that takes no skill to get kills with. therefore, tac knife running and model 1887's are noob weapons. same goes for the rocket launcher in halo 3 when applied to people, or the sword, because the only situation in which it's effective is camping. ie noob weapon. how anyone could call the m16 cheap is beyond me
I don't think the rocket launcher is that much of a n00b weapon, but as a power weapon, it is easier to use effectively than, say, a plasma pistol.

(EDIT: Try throwing a bubble shield at them when they're firing the rocket at you. Endless amusement for you, a million oncoming curses for them.)

As for the sword, a good sniper will take you down, especially at range. As an aside, one person no-scoped me mid-lunge once. It was awesome, and his comment of "Got you ************" made it just the slightest bit more awesome. I had to hand it to him. I thought I got the drop on him and he takes me out anyway, with a disadvantage. I wish I messaged him saying that was the best death I ever had in the game.

I always felt that sneaking up on someone with the sword, well enough for them to not notice its blue glowyness, was fun, and challenging, enough to not dismiss it as a n00b weapon. If you can take out the user by moving out of his zone of control, it's not really much of a n00b weapon at all.

Marathon/Lightweight/Commando Pro Tac-knife, on the other hand, is something I'd classify as a n00b tactic. I just fired buckshot all over your face at point blank. How the hell are you beating me?

(Should I be amused that Firefox considers "noob" a spelling error, but not "n00b"?)
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun


back to MW2
the most frustrating thing about knife running is that once theyve started their lunge theyre invincible making it impossible to shotgun them in the face (or even m16 them in the face) in such a manner as to stop them from killing you
If you try to shotgun them when they start lunging, you're too late. I use the tactic sometimes,(I'm slowly coming out of it) and I have to say that it is getting hard.(No that's what she said jokes, please.) People can kill you easily at a range and you have to stay hidden most of the time, which can and will be considered camping.

On the other hand, the riot shield is a riot to use(pun intended). It's fun to watch a person see you, slowly walk away, foolishly empty a clip firing straight into the shield, reloading in a corner, and dying when I toss a knife at them. It's hilarious. Blast shield's also great when they start tossing 'nades or deploying any other explosive, which they sometimes resort to.

when i get bored i use a riot shield, scavenger, blast shield last stand a pistol and a throwing knife.. gooooood timmmesss gooooood timmesss
Damn that sounds annoying to kill.(takes notes) I prefer running at them, so I use the standard knifing perks + throwing knife. Good to have an extra trick up your sleeve when switching weapons almost guarantees instant death when facing an opponent, eh?
oh definitely lol basically all i can say about that loadout is "lolololololololololololololololololololol" after a while though the noise of other players complaining that i have 9 kills and 2 deaths is annoying and im forced to actually go out and shoot people again
 

Siuki

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mrdude2010 said:
Miles Tormani said:
mrdude2010 said:
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun
I snipped the rest of your quote because, aside from the comments on vehicles being cheap (damn those missile pods), I agree with you.

Here's the primary difference in Halo, I feel. If you're allowing the other team/players to run toward the power weapon that is most likely to dominate in whatever map you're in, it's kind of your own fault. You should be fighting over that power weapon as well, and even then, the shift in power is not going to last that long. Limited ammo and such. Granted, I think there should always be a counter (aforementioned bubble shield kill is a great one), but they do exist already in Halo.

The rockets, sword, and shotgun all have the same weakness: they're all generally close-range weapons. I stand by my zone of control statement. If you stay a good distance away from a rocket user, and dodge properly, he usually won't hit you. Hang back and use a sniper rifle, or, barring that, the BR or Carbine. Someone with a shotgun or sword won't even have a chance if you're at mid-range.
at the same time, it's ridiculously annoying to walk around a corner and find someone was crouched around it holding a shotgun... or for that matter go up a lift on construct and find someone with a sword was crouched at the top... also can i just say that the level of nade spam has become ridiculous? im all for a well placed grenade, or a nice plasma stick, but it's just kind of ridiculous to see an opponent and immediately throw 2 grenades then run away. or find a place where a fight took place and throw 6 grenades at the nearest red dot
I hate that, but tossing a 'nade before you start to gun someone down is a good idea. When I started playing MW1 again, I was surprised how many times I had to step back after every kill due to a Martyrdom grenade. Good idea to make it a deathstreak in MW2. It perfectly fills the niche when you need a kill to get yourself back on your feet.
 

migo

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I remember one of my students calling me a noob because I played text based MUDs. I had to correct him and explain that it was quite the opposite. I'm not convinced people who use the word noob necessarily even know what it means anymore.
 

mrdude2010

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Siuki said:
mrdude2010 said:
Miles Tormani said:
mrdude2010 said:
i gave someone who had never played halo before a rocket launcher and dropped them into a social slayer match and they got 3 kills out of it. noob weapon. while i usually dont consider the sword much of a threat it does kind of seem to me that its really easy to camp with it and wipe out players who are genuinely better than you, which i dont like.. same thing with teh shotgun if someone is close to you all you do is fire and press the melee button and in halo you will probably get a kill because of hte ridiculous lunge distance afforded the shotgun
I snipped the rest of your quote because, aside from the comments on vehicles being cheap (damn those missile pods), I agree with you.

Here's the primary difference in Halo, I feel. If you're allowing the other team/players to run toward the power weapon that is most likely to dominate in whatever map you're in, it's kind of your own fault. You should be fighting over that power weapon as well, and even then, the shift in power is not going to last that long. Limited ammo and such. Granted, I think there should always be a counter (aforementioned bubble shield kill is a great one), but they do exist already in Halo.

The rockets, sword, and shotgun all have the same weakness: they're all generally close-range weapons. I stand by my zone of control statement. If you stay a good distance away from a rocket user, and dodge properly, he usually won't hit you. Hang back and use a sniper rifle, or, barring that, the BR or Carbine. Someone with a shotgun or sword won't even have a chance if you're at mid-range.
at the same time, it's ridiculously annoying to walk around a corner and find someone was crouched around it holding a shotgun... or for that matter go up a lift on construct and find someone with a sword was crouched at the top... also can i just say that the level of nade spam has become ridiculous? im all for a well placed grenade, or a nice plasma stick, but it's just kind of ridiculous to see an opponent and immediately throw 2 grenades then run away. or find a place where a fight took place and throw 6 grenades at the nearest red dot
I hate that, but tossing a 'nade before you start to gun someone down is a good idea. When I started playing MW1 again, I was surprised how many times I had to step back after every kill due to a Martyrdom grenade. Good idea to make it a deathstreak in MW2. It perfectly fills the niche when you need a kill to get yourself back on your feet.
good old nade headshot... martyrdom lol thats my standard deathstreak... painkiller annoys me occasionally sometimes ill find someone at the end of painkiller by accident who will just mow me over =/
 

Theron Julius

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Siuki said:
Theron Julius said:
It's not as bad in Halo. Since you don't really choose weapons no one can really label you a noob. Except for the 8 year olds, but you mute those anyway, so that's of no concern.
In Reach the needler is a perfect weapon of death, balanced or not, and coupled with the invisibility they give you as a reusable ability, it might be cheap. However this loadout is only for Elites. On that subject, most of the Elite weapons kick ass.

The plasma pistol regained some of its strength(I can now kill a single person by charge shotting them and quickly shooting them a few more times once it stopped overheating.)

The plasma repeater can kill in one volley of bolts just before the weapon overheats.

The needle rifle can fire fully automatically, with delay between every shot.(You can hold down the trigger, unlike the DMR.) And people explode when you shoot them when they don't have shields.

The plasma launcher is self explanatory, it SHOOTS PLASMA GRENADES. YES THE ONES THAT STICK TO YOU AND EXPLODE SECONDS LATER. You can also shoot four of them simultaneously.

The focus rifle is the reason why I said MOST of the weapons are good. It takes about an entire overheat worth of beam trained on a single person, no less. It's also hard to aim, though I don't know if people consider that good or bad.
Pardon me but I can't tell if you're trying to disprove my quote. It's a bit unclear what you're trying to say. I must say, however, that in most circumstances that you can use the needler as a starting weapon you will be faced against multiple spartans all of which have pistols which they can use to take you down past the needler's range. Also I always felt that the needle rifle was equal to the DMR. The DMR at least feels like it takes down shields faster and will likely kill with the three shots that a needle rifle would require to cause detonation.
 

Siuki

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mrdude2010 said:
oh definitely lol basically all i can say about that loadout is "lolololololololololololololololololololol" after a while though the noise of other players complaining that i have 9 kills and 2 deaths is annoying and im forced to actually go out and shoot people again
That's why I'm using a G18 now for my secondary weapon. It helps to have a fully automatic weapon that fits in your pocket. Did you know that the M9 Raffica(Oh god why were all the search results from MW2?) counts as a pistol in last stand?
 

Miles Tormani

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mrdude2010 said:
at the same time, it's ridiculously annoying to walk around a corner and find someone was crouched around it holding a shotgun... or for that matter go up a lift on construct and find someone with a sword was crouched at the top... also can i just say that the level of nade spam has become ridiculous? im all for a well placed grenade, or a nice plasma stick, but it's just kind of ridiculous to see an opponent and immediately throw 2 grenades then run away. or find a place where a fight took place and throw 6 grenades at the nearest red dot
...Okay, yes, that is annoying, but in the case of the sword around the corner, you can at least see the aforementioned blue glowyness, and should expect as such. Shotgun camping is still frustrating.

Also, Construct is a crappy level, and grenade spam occurs as such because, well. The grenades really only serve as a little bit of additional damage. They're weak as hell in Halo 3. Turning the damage up in the Reach beta proved to not alleviate the problem, though, so that's honestly a difficult wire to balance on. :\
 

mrdude2010

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Siuki said:
mrdude2010 said:
oh definitely lol basically all i can say about that loadout is "lolololololololololololololololololololol" after a while though the noise of other players complaining that i have 9 kills and 2 deaths is annoying and im forced to actually go out and shoot people again
That's why I'm using a G18 now for my secondary weapon. It helps to have a fully automatic weapon that fits in your pocket. Did you know that the M9 Raffica(Oh god why were all the search results from MW2?) counts as a pistol in last stand?
i did know that that weapon makes me happy... its great when you're starting weapon is very situational because its good pretty much everywhere so you can use it well with say a sniper rifle then when they get too close bust it out
 

mrdude2010

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Miles Tormani said:
mrdude2010 said:
at the same time, it's ridiculously annoying to walk around a corner and find someone was crouched around it holding a shotgun... or for that matter go up a lift on construct and find someone with a sword was crouched at the top... also can i just say that the level of nade spam has become ridiculous? im all for a well placed grenade, or a nice plasma stick, but it's just kind of ridiculous to see an opponent and immediately throw 2 grenades then run away. or find a place where a fight took place and throw 6 grenades at the nearest red dot
...Okay, yes, that is annoying, but in the case of the sword around the corner, you can at least see the aforementioned blue glowyness, and should expect as such. Shotgun camping is still frustrating.

Also, Construct is a crappy level, and grenade spam occurs as such because, well. The grenades really only serve as a little bit of additional damage. They're weak as hell in Halo 3. Turning the damage up in the Reach beta proved to not alleviate the problem, though, so that's honestly a difficult wire to balance on. :\
while one nade isn't particularly powerful, 7 thrown into a room with just little old you in it is somewhat annoying... its not the power of nades that bothers me its how plentiful they are
 

Double A

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Isn't a noob just someone who is really, REALLY bad? What you described are 12-year-olds and/or pedophiles bitching about how much better you are than them.
 

Miles Tormani

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Theron Julius said:
Pardon me but I can't tell if you're trying to disprove my quote. It's a bit unclear what you're trying to say. I must say, however, that in most circumstances that you can use the needler as a starting weapon you will be faced against multiple spartans all of which have pistols which they can use to take you down past the needler's range. Also I always felt that the needle rifle was equal to the DMR. The DMR at least feels like it takes down shields faster and will likely kill with the three shots that a needle rifle would require to cause detonation.
Need to correct this a bit with some actual stats.

The Needle Rifle takes 6-7 shots to remove shields. Can hit the target anywhere. I'm not sure exactly which it is. 3 more shots for a supercombine, or 1 headshot will then kill the target. The scope has a 2x zoom (I think).

The DMR will remove shields with only 4 shots, and can also hit the target anywhere. Then a single headshot will kill the target. I never had the chance to find out how many body-shots are required after shield-removal for the DMR. The scope has a 3x zoom.

So, in this regard, I'd argue that the DMR is clearly the more powerful weapon, but on the other hand, it takes more skill to use. A sort of risk/reward factor. The Needle Rifle can also be used more effectively at close range than the DMR can.

Of course we all know that the magnum is the best close-range weapon in Reach.
 

Siuki

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Theron Julius said:
Siuki said:
Theron Julius said:
It's not as bad in Halo. Since you don't really choose weapons no one can really label you a noob. Except for the 8 year olds, but you mute those anyway, so that's of no concern.
In Reach the needler is a perfect weapon of death, balanced or not, and coupled with the invisibility they give you as a reusable ability, it might be cheap. However this loadout is only for Elites. On that subject, most of the Elite weapons kick ass.

The plasma pistol regained some of its strength(I can now kill a single person by charge shotting them and quickly shooting them a few more times once it stopped overheating.)

The plasma repeater can kill in one volley of bolts just before the weapon overheats.

The needle rifle can fire fully automatically, with delay between every shot.(You can hold down the trigger, unlike the DMR.) And people explode when you shoot them when they don't have shields.

The plasma launcher is self explanatory, it SHOOTS PLASMA GRENADES. YES THE ONES THAT STICK TO YOU AND EXPLODE SECONDS LATER. You can also shoot four of them simultaneously.

The focus rifle is the reason why I said MOST of the weapons are good. It takes about an entire overheat worth of beam trained on a single person, no less. It's also hard to aim, though I don't know if people consider that good or bad.
Pardon me but I can't tell if you're trying to disprove my quote. It's a bit unclear what you're trying to say. I must say, however, that in most circumstances that you can use the needler as a starting weapon you will be faced against multiple spartans all of which have pistols which they can use to take you down past the needler's range. Also I always felt that the needle rifle was equal to the DMR. The DMR at least feels like it takes down shields faster and will likely kill with the three shots that a needle rifle would require to cause detonation.
I am not(sorry for being unclear), and in Reach, since the Needler loadout is coupled with the magical powers of invisibility, getting noticed is not a problem for me. The needle rifle feels smoother than the DMR I think but I agree with you that both are reasonably balanced. I feel the opposite, though, about shooting people with the DMR, although that's because I feel the same with the Needle Rifle. It's just personal preference, so either is fine.
 

Mcupobob

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noob is like gamer slang for "gay" and "gay" is gamer term for "you suck" so now noob and gay doesn't mean what it means anymore and neither does "you suck" its just a standered insult now.
 

Miles Tormani

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mrdude2010 said:
while one nade isn't particularly powerful, 7 thrown into a room with just little old you in it is somewhat annoying... its not the power of nades that bothers me its how plentiful they are
Haha, I've been there. It sucks.

I think Bungie is toning down the availability of the grenades in the full version of Reach, so maybe that'll fix the problem we both have with grenade spam.

Because I totally missed this comment earlier:
Siuki said:
The plasma launcher is self explanatory, it SHOOTS PLASMA GRENADES. YES THE ONES THAT STICK TO YOU AND EXPLODE SECONDS LATER. You can also shoot four of them simultaneously.
That is why it is one of the best power weapons ever, and a good Covenant answer to both the Spartan Laser and Rocket Launcher.
 

Theron Julius

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Siuki said:
Theron Julius said:
Pardon me but I can't tell if you're trying to disprove my quote. It's a bit unclear what you're trying to say. I must say, however, that in most circumstances that you can use the needler as a starting weapon you will be faced against multiple spartans all of which have pistols which they can use to take you down past the needler's range. Also I always felt that the needle rifle was equal to the DMR. The DMR at least feels like it takes down shields faster and will likely kill with the three shots that a needle rifle would require to cause detonation.
I am not(sorry for being unclear), and in Reach, since the Needler loadout is coupled with the magical powers of invisibility, getting noticed is not a problem for me. The needle rifle feels smoother than the DMR I think but I agree with you that both are reasonably balanced. I feel the opposite, though, about shooting people with the DMR, although that's because I feel the same with the Needle Rifle. It's just personal preference, so either is fine.
Ah very well then. Well I do have to agree with you: in the long run it's a matter of personal preference.