The problem with Dead Space

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A Pious Cultist

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gigastar said:
The Black Marker in this game was apparently evil, unlike the Red Marker in 1, and is the actual final boss.[/spoiler]
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Not played the game perfectly but after looking up the plot for the first game it looks like a possible case of distruptive interference. Both the marker and the hive mind are projecting an evil necromorph field but combining the two causes the fields to cancel out.
Just throwing it out there.
 

I'mANinja

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Also, Dead Space plays nothing like Doom 3, the stories completely different, gameplay is different, monsters are different, weapons are different, and I think Dead Space is a hell of a lot scarier.
 

Wintermute_

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Fidelias said:
What's retarded is how they're supposed to be scary, when really they'd be almost nothing to a soldier. Most of the necromorphs are close ranged combatants, so all the soldiers have to do is set up a half-decent defense and they'd be fine.

And if you start to try to convince me that the soldiers are too terrified of the necromorphs to mount a decent defense, stop. It's ridiculous that some engineer could be able to control his terror, and yet a soldier who's trained to deal with life-or-death circumstances, can't.
Dude, damn near ANYONE, soldier, engineer, average dude, your mom, even me and probably you (unless your some manner of unimaginative quasi-bamf) would SHIT themselves at first if a real zombie alien monster actually started killing peeps. Sure you can imagine it, see it in sci-fi and games, but if that actually happened, do you think people could accept that unbelievable thing that SHOULDN'T exist?

Also, that defense line sure sounds like a great idea, until air vents in the close quarters of a spaceship/ station start bursting with claws and talons and jaws infront of, above behind, and beneath them. And the game even elaborates how the Marker (best plot-hole filler since The Force)makes people lose it even quicker when exposed to that much absolutely batshit crazy stuff.

But I digress. I sure as fuck would go AWOL when a giant tentacle monster slurps away my buds and everyone keeps dying.
 

Chaos Inverse

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Well the most likely outcome was seen in the movie. The first reaction of anyone with military experience is to grab a gun, in Dead Space however that is a no-no, cause bullets do jack. And I'm sure small group probably did survive in DS2 but we only see Isaac surviving. There were no survivors in one because all the Escape pods launched before they could evacuate. Isaac himself, was just a lucky SOB the first game(he had the right tools, and he didn't run into a horde of them at once), but in DS2, he's had experience dealing with them already. It is a bit unbelievable but it's a game, if all games followed reality, really how many heroes would survive the first 1/2(max) of survival horrors or actions games.
 

Nouw

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As much as I hate the saying 'it's just a game', video games are meant to be over-the-top and unfathomable.

Besides, your reason can be said for a metric-shit ton of movies and books. Like Evil Dead, but that's because Bruce Campbell is Ash >.>
 

BlackAura

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This was by far the scariest game series I've ever played, and that's all I need to know.
 

Xpheyel

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Here's a thought. Issac Clark is an engineer, yes, but consider how most of the technology works in Dead Space. It almost always involves something the size of a dump truck moving at high speed while shooting lasers.

Great example? The gravity centrifuge. Before you plug it in. The plugs on the generator widget are spinning so fast that moving them in causes the unit, which is bigger than an industrial air conditioner, to shoot backwards at high velocity.

Any zero-gee area usually has some piece of detritus that could crush someone by sheer mass.

Apparently ordinary doors can malfunction so badly that they easily chop people in half.

Pressure doors on the sprawl have a button that has to be shot to close them?

I bet that when the CEC coffee maker malfunctions, it sprays 500 plasma that melts through bulkheads. Getting your finger caught in a 3 ring binder will probably take it right off.

Point being, you obviously need an iron nerve and cat like reflexes to work with industrial technology in the future. In fact, all their Marker experiments are probably just by product of the generally lackadaisical approach to workplace safety. So the egregious violations of common sense neatly excuse Issac's improbable survival skills. :p
 

Blind Sight

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Wait, so what you're saying is that the game with alien reanimated corpses is unrealistic? I am shocked.
 

ClassicJokester

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Firetaffer said:
e2density said:
How can Mario beat Kingdoms upon Kingdoms of enemies and large dragon like turtles?
1. Mario can jump the shit outta baddies heads, no other character in mario can do that.
awww... look what you did. You apologize right now. :3


BlackAura said:
This was by far the scariest game series I've ever played, and that's all I need to know.
Let's change that [http://www.amnesiagame.com/#main]
 

Jfswift

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His wife was on that ship. That gives him more motivation to survive. Besides he's an engineer, so he's supposed to be really smart.
 

Nieroshai

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1. Everyone and their grandma was driven batshit insane BEFORE the necromorphs spawned, read the text logs. A lot of the Ishimura and Sprawl deaths were due to suicide and ritual killings by the Morm-I mean Sci-I mean Unitologists(BAD Niero!) and sabotage of the station. The crew (the sane ones at least) figured how to kill Necromorphs according to logs, but the Unitologists turned traitor.
2. There were survivors, and if you play Extraction, you can see how the cast of that game really made Isaac's job a lot easier than it should have been. One lost an arm and another, I doubt you care about spoilers, is hinted to maybe turn into a necromorph in the escape pod.
3. The whole POINT is isolation. The point from the beginning was to force the player to fight alone through the game using improvised futurey mining gear.

Honestly, what do you expect from a GAME? Do you WANT NPCs to do the fighting for you? Do you WANT every single monster to be nigh-impossible to defeat? Sure the game has balance issues ON NORMAL, but if the game's too easy, you have the option to try a higher difficulty. You really do. In fact if you like, DS2 has a mode where you only get 3 saves all game. The game being too easy is therefore your fault.

But you have the right to dislike the game. Nonetheless, you are wrong on your points.
 

TerranReaper

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We call it suspension of disbelief, it wouldn't make for a fun game if the developers had to consider every plot hole or tried to make it as realistic as possible.
 

Nieroshai

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I also have a better answer why Isaac survives, why did I forget about it? The Marker is helping you! The Marker has an effect on anything with a mind, making crew help it when the Hivemind isn't affecting them, and I think it's capable of controlling Necromorphs to a limited extent. Being an imperfect marker, it of course can't control a horde of necromorphs like Isaac's green Marker does. So how does this explain things? The Marker needs its pedestal to initiate Convergence, and it chooses Isaac to do it. So it does everything in its incomplete power to make it easier for Isaac.
 

IBlackKiteI

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Maybe the crew of the Ish were actually somewhat successful, when the Necromorphs attacked the ship they had a much clearer purpose, kill and infect everyone on board. When Isaac comes their job is done and they're more like mindlessly waiting for some direction.

Put it this way, if Isaac was actually there when the USG Ishimura was attacked he would have been shredded.
But in the aftermath he has more of a chance, the Necros don't really have a goal to roam around the ship and kill everything anymore.

Along with that a guy with an armoured suit and high tech mining tools atually has a much better chance against this particular kind of baddie compared to a trained soldier with standard issue weapons.
 

inFAMOUSCowZ

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You know all those other great games

Half-Life really a scientist can kill hundreds of aliens and what not.

CoD- Your a one man army taking out another army

Uncharted- one man vs every minority in the world? Hows he supposed to win?

Its a game take it for what it is.
 

AllLagNoFrag

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Jfswift said:
His wife was on that ship. That gives him more motivation to survive. Besides he's an engineer, so he's supposed to be really smart.

aaaaand... He's controlled by some otherworldy godlike force looking over his shoulder.

If you think about it Isaac would strike the lottery every single time because apparently people in the sprawl are extremely generous, leaving med kits, ammo and all kinds of supplies. Yes, looting is not allowed but, if your life depends on it, would you care?

Also, on topic, I think that it's alright that Isaac is pretty much the only person besides some other characters who can be counted by fingers. I find that alright since, the marker does drive people insane causing harm to themselves and others around them and the necromorphs LOVE dead bodies/recruits lying around. The people of the sprawl pretty much gave the nmorphs the ultimate breeding ground. Don't forget that unitologists are also big fans of the marker and cant wait for convergence :p
 

northeast rower

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Here's a way to make the game better: make it realistic. That's the trend in video games these days, right? Maybe Isaac can be killed with one hit by a Necromorph, thereby forcing the player to start over. That's fun, right?

You think that the logic here is stupid? You, my good sir, are even dumber.
 

Grampy_bone

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Issac survives because he is the main character. A story typically isn't very interesting if your protagonist dies in the first five minutes, no matter how "realistic" that may be. If your plot is about a horrible monster outbreak with one survivor, then the story must center on that survivor.

Furthermore I'd wager in the great majority of player's experiences Isaac dies on multiple occasions. So his real power is the ability to revert to previous alternate reality states where he didn't get eaten by the exploding monster babies or whatever.

For my personal opinion, Dead Space's monsters are suitably dangerous for the scenario to be believable. Maybe not entirely probable, but it's enough. They are certainly more threatening than the typical zombie hordes.