the stupidist thing you've seen in MW2

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Lamppenkeyboard

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Jun 3, 2009
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Non commando knifing. The whole fucking animation completes but I get stabbed instead of him.

Oh, and when people try to protect the BS parts of the game, see care package glitching.
 

AWAR

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Nov 15, 2009
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When it tries to migrate host to me, it just kicks me out of the game because i dont have the necessary router ports open... It could just choose another player as a host and leave me alone!
 

Mr.Black

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Oct 27, 2009
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hittite said:
Nuclear shockwave in space. There has to be at least one guy on the design team who passed high school physics, right? Here's a quick lesson. Space is called such because it's a vacuum, meaning there's no air. The ISS, while not technically in full vacuum, still is not in anything really resembling an atmosphere. Shockwaves are effectively really loud soundwaves. Sound needs a medium (such as air water or solid objects) to travel through. While a nuke going off on Earth might possibly push the atmosphere up far enough to touch the ISS and maybe push it or an astronaut in EVA around, I very much doubt it would tear them apart although it could possibly cause the astronaut to go "Flying Dutchman" off into space.. Not to mention the nuke would have to go off more or less right beneath it to do so. As a final point, shockwaves, as mentioned earlier, travel at the speed of sound. Given the apparent distance (just eyeballing it) between the exploding nuke and the ISS, the shock would probably take longer than the time showed to reach it.

Anyway, that's my physics nerd's rant about that scene. If there's something I missed, feel free to correct me.
I think you care too much.
 

smudgey

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May 8, 2008
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For me, the game felt like it was made by Michael Bay. All style, no substance. And the fact IW have ripped off so many of other peoples ideas, now they're ripping off their own. That's twice we've had to rescue Captain Price from captivity, and the Whiskey Hotel mission felt an awful lot like the final mission from Call of Duty.... and don't get me started on the multiplayer.
 

Dr. UBAR

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Dec 24, 2008
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I have a problem with the multiplayer maps. They are designed for camping. They have nooks and crannies everywhere perfect for someone to sit in and ambush. Now it seems that they should have thought about that seeing as campers was probably one of the major complaints.
 

Beldaros

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Jan 24, 2009
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The story, oh the story.

As for online though, I was in a situation where I was duelling with this one guy, we were at it for a good minute, running around each other, for some reason none of us hitting. Then the guy suddenly stopped, span around in a stationary position and killed me. I was laughing for ages, I even got killed three more times because of it.

Also, spawning infront of an enemy. That didn't happoen on the old game.

Series of knifing. One guy knifes a guy, you knife that guy, someone else Knifes you. No matter what order I come in the sequence I'm never last.

Riot shield not worth shit on hardcore.

Dickwads who shoot their own teamates, pretty much anyone with a headset. Scrapyard.

*Foams at the mouth, catches breath*

End rant here

Happy gaming!
 

.Warheart

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May 1, 2009
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Sorry but I've got over 250 hours of gameplay tracked on multiplayer but I just can't keep track of the stupid things that happen. The worst of which being a 1-2 second delay between your reality and the killcam.
 

wheeman

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Sep 15, 2009
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Akimbo 1887 + camping = bullshit

And the people who think they're so good because they get a tactical nuke, when in reality, they just camp until they get a chopper gunner and unless someone on your team has a stinger then your screwed.
 

omega 616

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May 1, 2009
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fix-the-spade said:
omega 616 said:
wasn't that an EMP? Not that it makes it any better or more logical.
Joa_Belgium said:
Yes, excuse me. It was an EMP warhead to be precise. I was a bit hasty with my reply there.
That just makes it even worse! You can't see electro magnetic pulses and the whole point is that they don't destroy machinery and equipment. There is no reason for the ISS to have even suffered a jolt from a missile going bang hundreds of miles away.

The astronauts should just have gone 'oh shit Houston, someone fired a Nuke, we know it's a Nuke we just got hit by it's EMP and had a power fluctuation, Houston how do we get home if you're all firing Nukes at each other?'

It's all completely stupid, even Hollywood scientists would think it was stupid, gaaahhhhh...
Isn't that just a stretched out version of what we said?

I don't know about the intelligence of the Hollywood scientists, they seem to think that any flipped car will explode (even though it's practically imposable) and how many concussive explosions have been survived by the hero but killed everybody else at further range? Just one example of stupidity would be I robot when the Audi flips the air bag went off and that would never happen.

This game seems massively flawed.
 

Nannernade

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May 18, 2009
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jesse. said:
People who use prestige mode. I just don't get why!
I went Prestige and I regret every single minute of it... -.-

As for me... I'd say... noobtubers, flashbangers, stunners, and Care Package glitchers.
 

Stranger of Sorts

Individual #472
Aug 23, 2009
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hittite said:
Nuclear shockwave in space. There has to be at least one guy on the design team who passed high school physics, right? Here's a quick lesson. Space is called such because it's a vacuum, meaning there's no air. The ISS, while not technically in full vacuum, still is not in anything really resembling an atmosphere. Shockwaves are effectively really loud soundwaves. Sound needs a medium (such as air water or solid objects) to travel through. While a nuke going off on Earth might possibly push the atmosphere up far enough to touch the ISS and maybe push it or an astronaut in EVA around, I very much doubt it would tear them apart although it could possibly cause the astronaut to go "Flying Dutchman" off into space.. Not to mention the nuke would have to go off more or less right beneath it to do so. As a final point, shockwaves, as mentioned earlier, travel at the speed of sound. Given the apparent distance (just eyeballing it) between the exploding nuke and the ISS, the shock would probably take longer than the time showed to reach it.

Anyway, that's my physics nerd's rant about that scene. If there's something I missed, feel free to correct me.
Radiation. That's the fallout excuse, I'm sure the crew at MW2 could use it too.
 

rathorn14

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Jan 21, 2010
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Lag and glitches in multiplayer. Some of the worst include stabbing some unsuspecting enemy from behind, watching the knife animation hit them and spray out blood, then watch the kill-cam of him walking into the room behind me and knifing ME! Also, one domination match on scrapyard everyone was frozen for about two minutes except one guy, who proceeded to capture all three checkpoints and kill a substantial number of opposing players. sigh.