Axeli said:
Please read my post above and get your facts straight. Video game and tabletop RPGs are defined completely differently. The former borrows the gameplay mechanic from the latter, nothing else.
Pardon me if I disagree with Wikipedia.
They are different in how they are presented, certainly, but I think the fundamental ideas are the same: You're given a role, one which you may or may not choose, and are free to play it as you wish. Baldur's Gate, for example, had a pretty linear story. You were a child of Bhaal, no matter what, and the story went one way only, changing cosmetically if you were of good, neutral, or evil alignments. But: You chose your dialog, your quests, your companions!
You defined your character. And even though the story was linear in how it played out, and many many of the choices were merely cosmetic, it was
your story because
you chose how you reacted to everything. You played your role.
That is a role playing game.
And I have yet to see that in a JRPG.
If it's out there, point the way.
Otherwise, these rail-RPGs aren't for me.