I think some people hate on things because they idolise Yahtzee. Not everyone though. It's not everyibe's cup of tea. I do enjoy a good (J)RPG though I'm a solid FPS/RTS player.
Just as you say now, just because a JRPG contains elements that define an RPG game, they should not instantly be deemed an RPG.fletch_talon said:Long story short, just because other games share the features that define an RPG game, they are not instantly deemed an RPG.Bobzer77 said:Look at Modern Warfare 2, in multiplayer the player levels, chooses what equipment load out he/she wants and chooses perks. If the games industry labeled that as an RPG I could use your argument to ensure that it remained in that category even though we all know it's an FPS.fletch_talon said:No, if it was a matter of opinion I would have said as much. The industry places Final Fantasy and other games like it into the RPG genre, the defining features of which are the customisation of characters by way of levels/spells/equipment etc.Bobzer77 said:No in your opinion that is what an RPG is but in my opinion every JRPG I have played has been useless. Just because I think every JRPG is useless doesn't mean they arefletch_talon said:*Checks the RPG section at any and all online or physical game stores, as well as any form of publication that deals with videogames.*
Hmmmm turns out that JRPGs are in fact RPGs and the simple fact that a few of you don't think they should be doesn't mean a damn thing.
Its all in the name folks, regardless of how inaccurate the term "ROLE playing" is for a game like final fantasy is, it is an RPG because that is the genre to which it has been assigned.
In the world of videogames RPG refers to a game in which the primary feature is the creation or choice of a character whom you can customise through the use of leveling and stats.
END OF STORY.
You don't get a say in what is or isn't an RPG, because the videogames industry has already made that decision hence the reason we see Final Fantasy, Chrono Trigger, Etrian Odyssey, Golden Sun and others filed under RPG wherever you look for them.
Woah, guys take a look at this. Someone is presenting a middle ground!?!?!?JimmyBassatti said:From the Diablo article, on which it linked me to "Action role-playing game" (What Diablo is)Onyx Oblivion said:See Diablo.Bobzer77 said:Purely leveling and stats aren't what an RPG is.Onyx Oblivion said:I blame Bioware for popularizing this idea. WRPGs didn't always have moral choice. They used to be purely about leveling and stats.
"An action role-playing game is a loosely-defined video game genre based on role-playing combat systems. These games feature a play style reminiscent of action games rather than being structured around a true Role-playing game system."
Which leads me to the "Role-playing game system" page.
"A role-playing game system is a set of game mechanics used in a role-playing game (RPG) to determine the outcome of a character's in-game actions. While early role-playing games relied heavily on either group consensus or the judgement of a single player (the "Dungeon Master" or Game Master) or on randomizers such as dice, later generations of narrativist games allow role-playing to influence the creative input and output of the players, so both acting out roles and employing rules take part in shaping the outcome of the game."
Thank you, Wikipedia.
Let me stop you right here.Onyx Oblivion said:It's about the game, not the genre.
Nup not kidding, in fact most game story's are rubbish. Before I played games like Final Fantasy and Golden Sun I had fans telling me the story's are the best but there just as crap and pointless as any other game.Onyx Oblivion said:3. Story's lame:
You're kidding, right? JRPGs are known for their sweeping stories. You just don't have any choice over it. Well, there are a ton of cliches, but what isn't cliched at this point? Otherwise, TV Tropes [http://tvtropes.org/pmwiki/pmwiki.php/Main/FridgeBrilliance] wouldn't exist.
Well actually that was one of my big beefs with RPG games as well because it does get annoying selecting targets over and over again after they attack you, but like you said, not all of them do it exactly like that.Onyx Oblivion said:2. Turn based combat:
In recent years, JRPGs have tried to get away from that, but as an example of how to make turn based combat feel fast-paced, see Grandia...Where you and the enemy can cancel each other's turns by disrupting one another, and different moves took longer to execute, plus you had to move to the enemy to attack (the game automatically moves you towards your target).
Examples of turn based combat in recent years from big name releases: Blue Dragon, Lost Odyssey, Persona. That's it. They're really trying to get away from it, with real time battles that you can pause to give orders when you want to.
Your definitely right about this one but for the JRPG's that do have girly looking men or stupid looking punks, I find it very difficult to just go a long with it, they disturb me with their retarded looks.Onyx Oblivion said:1. Female looking men:
That'sonlymostly in Square Enix games. I'm sick of people thinking that all JRPGs are Square Enix games.
"True" rpgs? That's somewhat elitist. The breakdown is fairly simple: RPGs have one or both of the following:Bobzer77 said:Just as you say now, just because a JRPG contains elements that define an RPG game, they should not instantly be deemed an RPG.
Back OT, do you agree that if a JRPG contained elements of true RPG's like choices that are more than roundabouts which lead you to make the decision the game wants you to make and true freedom that allows you to play the game in a myriad of different ways would it not be much better?
This is only true with games where the characters are designed by Tetsuya Nomura not when they are designed by Yoshitaka Amano.Onyx Oblivion said:. Female looking men:
That'sonlymostly in Square Enix games. I'm sick of people thinking that all JRPGs are Square Enix games.
As I said, JRPGs are defined by the leveling system (ie. that which defines what is or isn't an RPG). It makes no sense to call Final Fantasy anything but an RPG because without levels, stats, equipment and spells to customise, it wouldn't be the same game, in fact the gameplay would be incredibly limited and boring.Bobzer77 said:Just as you say now, just because a JRPG contains elements that define an RPG game, they should not instantly be deemed an RPG.
Certainly, moral choices, non linear story, free roaming travel. Those are all great and fun aspects of games, but not all games need them. Some stories can't be told as well without a linear path to follow. Freedoms great in games, and I want to see more of it, but as with most things in life, you can have too much of it.Back OT, do you agree that if a JRPG contained elements of true RPG's like choices that are more than roundabouts which lead you to make the decision the game wants you to make and true freedom that allows you to play the game in a myriad of different ways would it not be much better?
Hence a lot of people don't like JRPGs. I found the characters in Star Wars Final Fantasy XII TOO annoying and stopped playing less than a quarter of the way through the game. Not to mention it was a game that DEFINITELY fits into the "lame story" category. Which is quite an achievement when you are ripping off A New Hope.Klepa said:nobody will play an RPG where they don't like their own character. Just like nobody will watch a movie where there isn't a single person you can relate to.
Where the hell did you get this from? I watch movies all the time and don't relate to any single person in it. Actually, only person in a movie that I feel like I actually related to was the guy from Zombieland, being antisocial, barely any friends, don't get along with family much, etc. Then there is Death Race. A movie with a bunch of convicts, violence, and shit blowing up. Who cares if you related to anyone or not, there is shit blowing up, and it is entertaining.Klepa said:Just like nobody will watch a movie where there isn't a single person you can relate to.
Yes, Pokemon is technically a JRPG, and it's awesome.Assassin Xaero said:Ok, maybe someone can explain this to me, but I never understood what the big deal was about huge swords? People say JRPG's all have swords that are as big as the people are... and? Is it unrealistic, yeah, but Halo is realistic? A game where you have a sword with an ammo limit. Personally, I prefer JRPGs or FPS/RPGs (when it comes to RPGs).
Wait... pokemon is a role playing game, and it is made by the Japanese, so isn't it technically a JRPG?
You bring up an unfortunate point. The ratio of good to bad storytelling in JRPGs is something they've struggled with for a long time. On the other hand, take any game genre and you're bound to see awful stories left and right. I wouldn't say that the ratio is exclusive to JRPGs.Baby Tea said:I have never seen a good story in a JRPG.
Sorry, maybe I've played the wrong ones, but choice has nothing to do with it. It's just cliche after cliche and always with the bad dialog. The JRPG I liked the most in terms of gameplay, Eternal Sonata, had the worst story. It was so pretentious, and so flat out awful that I skipped every cutscene after watching the first few, hoping it would turn out better.
It didn't.
I was pointing out how few there are, actually. Those were the only pure turn based major JRPG releases in the past few years. That's why I list them as an example. There are a few more, but those are the only major titles.hURR dURR dERP said:I also find it suspect that you mention several turn-based games but no real-time ones.
Actually, that statement was meant to try and stop the widespread ignorant hate of the entire genre. Because some people on this site just tried one JRPG, like say...Final Fantasy 7. They hated it, then they go on to hate the entire genre.Caliostro said:Let me stop you right here.Onyx Oblivion said:It's about the game, not the genre.
*snip*