Things about skyrim that worry you?

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Wuggy

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Jan 14, 2010
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Duffeknol said:
I'm worried about bugs. It's Bethesda, guys.
This. Just because they've changed the crapshoot engine doesn't mean the new one is bug-free or that Bethesda has suddendly become the master of removing bugs.
 

Gamegeneral

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Dec 3, 2008
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What worries me is that the game might still assume I need to be told where to go at all times.
If I could, I'd just have my objective as a plink on a map and a compass telling me what direction I'm facing. Then when I get into the general area, it's up to me to search.

If I recall, they had a spell to help you locate your objective, so I'm hoping that that's the crutch to fall back on instead of little pointers everywhere telling you where to go.

I want my quests to treat me like a detective more than a meathead who just wants to kill things.
That said, I still want to kill things.

I also want to have multiple followers so I can have a pet dog and a charming young elf thief at my side at the same time.
 

TheVoodooFrog

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Nov 18, 2009
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-The UI is a bit weird and bland

Oblivions UI was actually atrocious. I modded mine to hell just to get it looking semi-decent. This new UI works fairly well.

-From the videos ive seen the majority of the environments seem a bit grey and gritty compared to the lush green environments i loved in oblivion

You mean the entire one of them?

-im not sure about the finishing moves in combat that you have no control over (there sort of cut scene type things)

They mix up combat a little. Combat in Oblivion was decent, but I never used close-range weapons just because of how dish-water dull the combat was.

I think it looks pretty amazing actually. Not a thing I would change.
 

Freaky Lou

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Nov 1, 2011
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Stammer said:
I'm worried that I'm going to lose sight of my goal like I did in Oblivion and in Fallout 3 because the main quests are all of like 2 hours long, and the other 99% of the game is completely worthless side-quests.
You may be pleased to know that of the developers' in-house speed run contests, the current RECORD is 2 hours and change. That's roughly twice as long as either Oblivion or Fallout 3.
 

Chase Yojimbo

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Sep 1, 2009
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Nothing has really worried me. The only thing that has angered me though is the pussies who are crying about "No More Cast Button". I've seen it enough times to make me a little pissy about them.

However I will say that Skyrim being over-hyped may end up being under-appreciated, which I already see many cases of close to its release.
 

sumanoskae

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Dec 7, 2007
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That I will starve to death while playing.

In all seriousness, the combat still looks a little stiff, and TES has never been a series for emotional or thought provoking storytelling. I'm sure the writing will be fine, but I don't expect to be enthralled.

But TES is about personal discovery and achievement, so I probably won't even notice the main plot if it fails to grasp my attention. And while the combat looks like it could be more fluid, the presentation has never been better, and in sandbox games the combat is as much about roleplaying as it is instant gratification.
 

8bitlove2a03

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Mar 25, 2010
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I'm worried about whether or not the melee finishers will be only at the end of combat or not, and whether you'll be damageable during them or not. If it's something that can only happen at the end of a combat, and there's no chance of being screwed over by losing control of the action, then ok. If they can happen any time during combat, I'm going to be really annoyed. I imagine it's going to break the flow of combat if I'm in the middle of hacking and slashing and burning, and suddenly find that my flurry of button pressing is going unrewarded.

I'm also a bit sad that birthsigns won't be a part of this game. That's a "it doesn't mesh with the continuity of the universe, since birthsigns in that universe really do play a role in an individual's creation" issue for me though.

I'm in favour of the no-class system, though. In Oblivion setting up your character poorly or not understanding the leveling system until 40 hours in meant you'd be screwed beyond on reason. A good build was meant you had to choose the skills you'd use the least as main skills, then carefully grind minor skills from here to Secunda and back before finally using your main skills to actually gain a level. It was tedious and boring, and most importantly it wasn't fun on any level. The way this new system is set up, you just have to play any way you want, and you'll get more powerful in those abilities without having to mess around with attributes. The whole point of attributes were to define your base damage, speed, health, encumbrance, luck, and magicka reserves. Now you get health each level up, and can add to either your health, magicka, or stamina pool. Stamina now determines encumbrance, weapon skills directly determine weapon damage, and (presumably) speed and luck related upgrades are going to be available as skill tree perks. It's a much nicer system, in my opinion.
 

Knusper

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Sep 10, 2010
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I'm worried that the interface will be made with console in mind and it won't be easy for PC players to use. Mind I'm not too concerned about anything I can't mod out eventually.
 

duchaked

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Dec 25, 2008
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well they say they took a few things from Fallout 3 which I loved so...I guess since I couldn't really get into Oblivion (trying again!) hopefully nothing...not specific...yeah I'll just not worry about it :/ I just hope I have time to game
 

Hawgh

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Dec 24, 2007
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They haven't conclusively stated that there's finally an animation for diagonal movement.
 

Sewer Rat

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Sep 14, 2008
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The only thing I'm worried about is Bethesda's track record for buggy games.
Because of this, I'm going to wait 2 months or so for a few good patches to get released and (hopefully) the first stages of the unofficial patch. Any problems that arise can easily be fixed with mods in most cases, for example the UI has always been kind of shit in Bethesda games, why do you think one of the most popular mods for each game they release is the Darnified UI mod? Definitely cleans up the whole experience and the smaller less intrusive bars make it alot more immersive to me. Must say, I recently installed a HUD mod for Oblivion that actually tried to mimic Skyrim's Hud as it appears in screenshots, and must say, from experience, I do not like it. So I will definitely be installing Darnified as soon as it becomes available. As for those of you who buy it on console... I pity you, you will never know the joys and the frustration modding can bring...
 

ultrachicken

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Dec 22, 2009
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Windexglow said:
Graphics are really, really bad. This is a AAA studio making a massive game. How does it still look like crap? There is no excuse. This is not a small studio.

Console made in mind. Oblivion was this. Fallout3 even more. And I do not have the patience to play any big-name console titles anymore. I got half way through Mass Effect 2 - hating every bit of it.

Combat looks boring. From the 30 minute video (skipped about), it didn't look interesting. It looks like all I'll be doing is spamming a button and occasionally another. Why must combat (such a major part of the game) always be so damn boring?

Regenerating life. Oh boy, an incentive to running and hiding than attacking again. Just implement cover based sword fighting, Bethesda.


I'll buy skyrim in a year or so after the community has fixed it, until than I really don't care about it.
Are you really going to get so worked up over graphics when the game is still incredibly beautiful? Sure, the textures aren't as great as one would like, but the vistas more than make up for it.

If you played a non-healer in previous elder scrolls games, what did you do after taking a hit in a fight? You either spammed a healing spell or waited one hour. That is not fun. The regenerating health is slow enough that you can't rely on it in combat at all, but fast enough that outside of combat you don't have to kick your immersion in the crotch by waiting and you don't have to mash the cast button.
 

Yokai

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Oct 31, 2008
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Nothing. Sorry, I can't be prematurely pessimistic when I haven't been this excited for a game since the Orange Box. I will play it, and I will greatly enjoy it. I'm certain of it, and no amount of complaining will change that.
 

skywolfblue

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Jul 17, 2011
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Windexglow said:
Regenerating life. Oh boy, an incentive to running and hiding than attacking again. Just implement cover based sword fighting, Bethesda.
Ok, I have to admit, that made me giggle.
 

Clive Howlitzer

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Jan 27, 2011
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It still isn't out yet and I am worried the world might end before it does just to prevent its awesomeness from being unleashed.