Things I learnt:
- You will instantly know if you travel with someone to save the world. Instantly.
- If they know more than 3 sentences, you'll either team up with them, kill them, or both.
- No matter how urgently you think you need to run after someone, you will need to waste time killing their peons over and over if you want even a slight chance of winning.
Things I learnt from OTHER RPGs (possibly inc. FF):
- Breaking and entering is fine if you can't be evil. If you can, then it's still OK if you want to be evil. (Suikoden, Wild Arms, KotOR)
- 'Meatbag' = Awesome (KotOR)
- You can turn armor invisible by wearing it. (Suikoden, Wild Arms)
- If one of the main evil guys disappeared before you needed to save the world, then no matter what you may think, you ARE that seemingly vanished evil person (KotOR)
- In order to save the world, you need to be in your pre-teens. If you're older, you're just there to help the little kiddies save it. (Suikoden)
- If your strategist has the last name 'Silverberg' or 'Merces', they'll be awesome. If they studied under someone with that last name, they will also be awesome. (Suikoden)