In short people play games for different reasons. I am a narrative driven gamer which makes sense because I love to read and write. For me part of the enjoyment is going into a new world(or a new aspect of our world) and getting to experience something different with characters the interest me.
I can play tetris to kill time, or Diner Dash and be mildly entertained. However, I quickly grow bored of those games over time. However I can play Mass Effect 2, or a modded version of Baldur's gate for years again and again because I love the story.
Ya know what I started playing Arcanum and it is HORRIBLY clunky to the point of being painful, BUT I keep playing because I enjoy the setting, when things go well the gameplay is fun, and I want to see where the story is going. For me there is satisfaction in playing out the story, possibly making choices, and putting the pieces together.
Also it is about perspective and how the game is set up.If the goal of the game is story driven such as solving a mystery or a huge element of the game is a theme or story, if it is poorly executed it can take a person out of the game and completely turn them off the game. Video games are a combination of elements that form a cohesive form of entertainment. No element can be ignored or accepted in a general sense because all games function differently. These elements work together in a given game to a given extent to form the game as a whole. Story can be as important as mechanics and vice versa. Irisu Syndrome is an indie Japanese game that is just one big puzzle game that would be forgettable if not for the intense story it weaves into the gameplay. Without the story many games become odd or unforgettable. If you had never played a Zelda game and knew nothing of the story that can impact how you interpret whats happening. "Why should I save that chick?""Why is this happening?" "What are these creatures I am fighting". Heck for all any of us could know Ganon could be Zelda's dad if things weren't laid out. OF course there are games that do not necessarily need story such as Pac-Man. However, stories and tales are a way to enrich an experience and have become integral to different kinds of video games.
I can play tetris to kill time, or Diner Dash and be mildly entertained. However, I quickly grow bored of those games over time. However I can play Mass Effect 2, or a modded version of Baldur's gate for years again and again because I love the story.
Ya know what I started playing Arcanum and it is HORRIBLY clunky to the point of being painful, BUT I keep playing because I enjoy the setting, when things go well the gameplay is fun, and I want to see where the story is going. For me there is satisfaction in playing out the story, possibly making choices, and putting the pieces together.
Also it is about perspective and how the game is set up.If the goal of the game is story driven such as solving a mystery or a huge element of the game is a theme or story, if it is poorly executed it can take a person out of the game and completely turn them off the game. Video games are a combination of elements that form a cohesive form of entertainment. No element can be ignored or accepted in a general sense because all games function differently. These elements work together in a given game to a given extent to form the game as a whole. Story can be as important as mechanics and vice versa. Irisu Syndrome is an indie Japanese game that is just one big puzzle game that would be forgettable if not for the intense story it weaves into the gameplay. Without the story many games become odd or unforgettable. If you had never played a Zelda game and knew nothing of the story that can impact how you interpret whats happening. "Why should I save that chick?""Why is this happening?" "What are these creatures I am fighting". Heck for all any of us could know Ganon could be Zelda's dad if things weren't laid out. OF course there are games that do not necessarily need story such as Pac-Man. However, stories and tales are a way to enrich an experience and have become integral to different kinds of video games.