Mount and Blade: With Fire and Sword: Judging by the incredibly sparse amount of mods on offer, Flaming Sword never quite took off with the community the way
Warband did, probably because it's predecessor had a giant swathe of mods that added gunpowder warfare. Shame really, because I quite enjoyed fighting in the 17th century - something rarer in video games then the First World War - and racing across the steppe to engage Russians and Cossacks with lance, sabre and pistol made me feel like I was in
Riders of the Dead. I wish they had taken out those bloody irritating "Deliver my letter to some jerk" quests, because those were hard enough to do right in Calradia, let alone the freaking entirety of Eastern Europe and western Russia!
Ironstorm: World War Zero: I doubt this lacks popularity because it's bad, just that it was a PS2 game that no-one ever heard of. I was fortunate enough to stumble across it's gas-masked cover art eons ago and loved every second of it: alternate-history WW1-stretches-into-the-60s dieselpunk FPS with surprisingly advanced AI for the time! It was fucking awesome! Also very fondly remembered for being a superb example of that glorious age when game manuals had actual lore, not just DLC codes - historical background, character bios, faction descriptions, weapon and equipment lists....
Dalisclock said:
Assassins Creed 3
I totally agree, it's not as good as 2 or 4 by a longshot, but I appreciate the fact AC tried to do something different with the main story. Conner also seems to get a lot more shit then he really deserves, considering his background and situation, though I suspect Haythem taking the first 3 chapters didn't help matters in comparison. The Homestead was also a nice diversion from some of the other AC side quests, giving a sense of Conner building a new life for himself without playing real estate manager(looking at you, Ezio). I also appreciate the fact they finally dealt with the 2012 plot they'd been teasing for 5 games at that point(even if it did leave them with little to replace it with).
To be fair, I'm not defending the fact that Conner got shoehorned into every major event of the American Revolution(Hey conner, watch us sign this REALLY IMPORTANT DOCUMENT THAT YOU JUST HAPPEN TO BE PRESENT FOR!) or the fact it really doesn't feel like an AC most of the time.
It also had one of the best DLCs in an AC game to date, the Tyranny of King Washington, whicb somehow had Evil George Washington with a Laser staff and made it work through sheer refuge in audacity.
I never got why people seemed to turn on Connor's adventures so viciously a while after the game was released. Unless it was a delayed backlash to the utterly retarded,
'MURICA!!!!!! marketing campaign, which I can totally empathize with.
Hawki said:
Got a few:
Army Men: Sarge's Heroes
This is kind of a gimp, as I've never really gauged what the general consensus of the Army Men series is, bar it being good at one point, then descending into mediocrity. Certainly the game ratings seem to reflect that. But I will say that yes, I loved this game, regardless of which side of the quality scale it fell on.
Oh man, I remember
Sarge's Heroes! I played that way more then I probably should have, given that it mechanically wasn't exactly brilliant, but I just couldn't help being charmed by the grimdarkness.
PLASTIC TOY WAR IS HELL.
Edit: Wait shit no, I'm thinking of
Sarge's War. I did play
Heroes as well though, along with the rest of the franchise. In fact, I think
Air, Land and Sea was one of the very first PS1 games that I personally bought....