To everyone who thinks TF2 is ruined forever...

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Motiv_

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Jun 2, 2009
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Soylent Bacon said:
SlainPwner666 said:
Soylent Bacon said:
I do enjoy the update, and I don't think Valve is screwing us over

...but there is this crafty little feature they put in to try to get your money:

In the item drop system, you might get a box. This box has an item in it. You don't know what it is, but there is a list of about 10-15 items, and you are told that the item will be one of those.
Some are hats.
Some are new weapons.
This box most likely has something good, and curiosity is urging you to open it...but you need a key. This key will not drop for free, though. You need to buy it for $2.49.
You cannot trade or craft the box, and you cannot trade for a key. You can buy the key for only $2.49 and find out what's in the box, delete the box, or leave it in your backpack forever, constantly intriguing you with its mystery...
I got a crate like you, and was told I'd have to buy a key for it. However, I was able to trade it for a Axtinguisher and Crit-A-Cola just fine. Maybe I was before or after some update? I dunno really.
Yeah, I made this comment when the Mann-conomy update was fairly new. Crates can be traded, and maybe they always could be. I could've misread "You cannot craft this item" as "You cannot craft or trade this item," or it could've been updated.

Good news though, in case you didn't hear: Keys are tradable now too (though I'm sure the people who paid for them are not letting go of them easily).
I've got to be quite honest, I'll gladly trade away those crates for other items in a heartbeat. I never quite liked the random aspect of it, you could get something awesome or you could get a bald Scout hat or yet another Bonk! energy drink. I just like knowing what I'm going to get before I pay money on it, in my opinion.
 

velcrokidneyz

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Sep 28, 2010
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i dont mind it, ive gotten a cpl things off of it, but no its not broken, noone makes you buy stuff, and it helps ppl get more stuff to kind of balance it out, if ur new, you can get stuff without having to play for hrs and hrs on end to get stuff. it also hlps for ppl who cant play all the time and want new stuff. idk, i like it
 

gadjo

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Apr 19, 2012
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I find it strange that people say the dead ringer is OP. I mean, yeah if can get behind their lines, you can really start breaking some stuff... if there isn't a single competent pyro on their team. Am I the only one who notices that when you kill a dead ringer spy with a flamethrower that the spy's BURNING GHOST appears to be running away? I can figure out pretty quickly that he's not actually dead.
 

Kopikatsu

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May 27, 2010
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gadjo said:
I find it strange that people say the dead ringer is OP. I mean, yeah if can get behind their lines, you can really start breaking some stuff... if there isn't a single competent pyro on their team. Am I the only one who notices that when you kill a dead ringer spy with a flamethrower that the spy's BURNING GHOST appears to be running away? I can figure out pretty quickly that he's not actually dead.
I don't know if you realized this, but you necroed a three year old thread.
 

gadjo

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Apr 19, 2012
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Kopikatsu said:
gadjo said:
I find it strange that people say the dead ringer is OP. I mean, yeah if can get behind their lines, you can really start breaking some stuff... if there isn't a single competent pyro on their team. Am I the only one who notices that when you kill a dead ringer spy with a flamethrower that the spy's BURNING GHOST appears to be running away? I can figure out pretty quickly that he's not actually dead.
I don't know if you realized this, but you necroed a three year old thread.
Hey, if I want to rant at people who aren't there, that's my business.
 

Dryk

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Dec 4, 2011
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gadjo said:
I find it strange that people say the dead ringer is OP. I mean, yeah if can get behind their lines, you can really start breaking some stuff... if there isn't a single competent pyro on their team. Am I the only one who notices that when you kill a dead ringer spy with a flamethrower that the spy's BURNING GHOST appears to be running away? I can figure out pretty quickly that he's not actually dead.
If he has the Spycicle that doesn't work
 

NightmareExpress

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Dec 31, 2012
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How to defeat a Dead Ringer Spy: make them feign death and then rush to the nearest box of metal.
A good many of them try to use it to quickly recharge the DR, and even if they do pick it up (lest it be a full box), you might just be able to put them down for good right there and then due to the DR using a bunch of cloak when you zap back into existence.

The only time they prove to be really annoying is when they use an opponent's dispenser rather than sapping it.
It gives them health and cloak at a constant rate to the point where they can easily feign death multiple times in the same general area. Other than that, good invis watch/YER spies using the ambassador and having good aim are much more annoying. They also have more skill.

Aaaanyway, how 'bout them $100 dollar rings?
Ruined TF2 for sure. Revealing what kind of sick, twisted capitalist venture it really is.
Even moreso than the keys, hats and the trading community. For sure.