j-e-f-f-e-r-s said:
But could it not also be that Human Head's rise is just simply down to being an industry-respected developer in a booming, thriving entertainment medium. Maybe second hand sales had nothing to do with it. After all, it doesn't necessarily take just one flop to sink a studio, and there was plenty of hype around Prey anyways. As I said, maybe the pirates are out to support the studios they love. Or maybe we're just in it for the freebies.
I'm not saying Prey was a success because of the continued activity within their previous titles, I'm saying it certainly
helped. I'm still an active part of said community, and I remember that when Prey was released, pretty much all the talk in the servers was about their new game and how everyone bought it. Many of those people also said straight out that their motive for buying the game was that Human Head made it. And many of those people never would've even heard of Human Head before Prey, if it weren't for second hand sales and software piracy. Because Rune is a really,
really hard game to come by any other way(in most countries, at least).
As for the motives of software piracy, we're most certainly in it for the freebies. The only thing I'm saying is that software piracy (and second hand gaming) extends the longevity of a game, because it makes it available to the public long after the developer's gone after the next project.
Also, I've noticed that pretty much everyone involved in the greater debate in this thread have stopped giving arguments that piracy is stealing. You've started making arguments that piracy is a
crime. And yes, there's no doubt about that. But piracy is, as I've made countless arguments for, not stealing. It's a completely different crime. So as long as you stop calling it stealing, I'm happy. You can go on and on about how it's morally detestable, and I'll even agree on some of your points. But
it's not stealing. Just as little as assault is murder.
Liverandbacon said:
I'd just like to put this forward: All you people who say "I only pirate because I want to avoid game breaking DRM etc." are kidding yourselves. You could buy the game, then download a crack in order to get around the DRM. This means a smaller download as well.
As for the "Well, I'm copying it, so no one's losing anything, so it's not stealing" argument, think of it this way. If you wrote a book, but instead of buying it, everyone just got photocopies of it, you'd probably be pretty pissed.
... Why would we do that? We'd still be tied to external (illegal) software to be able to run our game. Then it's much easier to just get a pre-cracked copy right away. Also, you're assuming that a crack is simply one edited .exe file, which most of the time isn't the case. Copyright protection these days is so advanced that it often takes rewriting a great multitude of files before it's all cracked and ready to go. And then it's still easier to get the whole thing in one package.
And if I wrote a book, and people photocopied it, I'd feel happy that my work is widely appreciated.
lewa nua said:
I have a challenge 4 u pro piraters. Learn a programming language then make a short game in full 3d then out the kinks then still tell me the companies still dont deserve the money.
First of all, no. I'm not going to spend that much of my free time to prove a point to you. How about you make a short game in full 3d and then see if you still tell us they deserve the money?
Also, noone's arguing that they don't deserve the money.
P1p3s said:
fenrizz said:
Erana said:
I just don't quite see how its easier to live with knowing that you've stolen a game than to just go without.
I did not steal it, i copied it.
and the difference is? you still have it, and you didn't pay for it ;o)
The difference is that one is stealing, and the other is a copyright violation. Two different crimes.
Also, you can't characterize everything you haven't paid for as "stealing". As stated previously, stealing includes someone losing property. In a copyright violation, the "loss" is theoretical - at best. Also, have you never received a birthday gift? You didn't pay for that, you thief.
Erikaiht said:
It is stealing, you are stealing money away from the developer.
... No, I am not breaking into their office and swiping their paychecks. I am in no way stealing their money, because the only money even remotely connected to the issue is
my money. And, as I've pointed out to numerous other people who quoted me (might want to read the whole thread before replying),
I never gave it to them. Just because I download something, it doesn't mean I'd buy it if I couldn't download. For example, if I were to (hypothetically, since it's a crime and I would never break a law!) download a song with... The Rolling Stones, I might download it because it doesn't cost me anything to do so. If P2P technology didn't exist, I wouldn't get the song at all, because while I think the song's worth $0, I most certainly don't think it's worth $1. Therefore, I wouldn't pay $1 for it even if it was the only way to get the song.
... Am I making myself clear, this time? If I download something,
it doesn't mean I'm so desperate to get it I'd pay for it otherwise.
This part goes for everyone:
Copyright infringement is wrong, it is a crime, it is morally detestable and all us pirates are scum of the earth. Fine. Whatever. I'm not opening that can of worms.
But it
is not stealing!
Stealing is an
entirely different crime! There's a reason for copyright infringement and theft being
two different laws. If it were the same thing,
it'd be the same law. All it takes for you to be rid of my repetitive rants from this discussion is for you antipirates to admit that even though piracy is wrong and criminal, it's not stealing.
Stop assuming that every non-physically hurtful crime equals stealing!