To the people who don't pirate: Is life really so bad?

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Anton P. Nym

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Nomadic said:
Copyright infringement is wrong, it is a crime, it is morally detestable and all us pirates are scum of the earth. Fine. Whatever. I'm not opening that can of worms.

But it is not stealing!
Stealing is an entirely different crime! There's a reason for copyright infringement and theft being two different laws. If it were the same thing, it'd be the same law. All it takes for you to be rid of my repetitive rants from this discussion is for you antipirates to admit that even though piracy is wrong and criminal, it's not stealing. Stop assuming that every non-physically hurtful crime equals stealing!
Why is this distinction important to you? Does your objection to the characterisation of piracy as stealing come from a specific issue that somehow does harm, or is it just XKCD's "someone on the Internet is wrong!" impulse?

-- Steve
 

Erikaiht

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Jul 16, 2008
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Symp4thy said:
runtheplacered said:
Symp4thy said:
I pose a question to those who are defending piracy: If it isn't stealing and the companies aren't losing money, than why is it illegal?
Are you trying to pretend that ethics and laws are synonymous with each other? Come on now.

I also don't think anybody is claiming that companies don't lose some money, but exactly how much money is up for debate.
Nomadic said:
And no, they don't lose profit either. I've never given them my money, and I never had any intention to do so. "You can't lose what you do not have".
sirdapfrey said:
But you can't lose what you don't have and you never actually had that money.
Clashero said:
Frankly, I pirate practically every game I have. The companies aren't really losing anything, because I wouldn't buy it otherwise.
new_age_reject said:
Well I don't have like £30 to spend on a game. So if I d/l, they don't get my money, but I will tell my friends of the game is any good. If I don't d/l, then they still aren't gonna get my money cause I'm not gonna spend like a months worth of money on one game
ultra_v_89 said:
Sure I wouldn't own the game if I didn't pirate it but I wouldn't have bought it either so the developer would lose nothing.
Assassinator said:
You're not stealing any money, they don't own that money yet.
And as far as ethics go, you brought that into the equation not me. Laws are made for a reason. Piracy is illegal. To those who say companies aren't losing money, please explain to me why it's illegal?

And just for the record, I'm not innocent of this crime either. I've pirated music and movies. I try not to do it very often, but I've done it. I just think the people who are trying to justify piracy for any reason are just plain wrong.
*hugs*

See, one person pirating doesn't make a big difference, but when everyone justifies pirating with that argument...
 

Erikaiht

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Assassinator said:
Symp4thy said:
And as far as ethics go, you brought that into the equation not me. Laws are made for a reason. Piracy is illegal. To those who say companies aren't losing money, please explain to me why it's illegal?
You can't steal something you don't have, the company doesn't own my money per definition. The only thing we're doing money-wise, is limiting their (finally got the their/they're/there thing right) profits.
PS: For the record, I don't use it as a justification for my piracy acts, I don't really care about the fact that they make loads of money with it.
ninjablu said:
yes, yes you can do much about it.
You can not do it.
That sounds like a something. Don't be a criminal. Of course, I believe everyone should rebel in some fashion, but how about it a way that doesn't prevent people from doing things they love, like making video games?
Great idea.
I should write a book.
No no you got me wrong ;) I ment you can't do much about the fact that that's the way it stands in the law.
If someone kills another, are they robbing them of the rest of their life, even though they never had it?

The fact is, you are getting not only goods, but services for free. (Goods the actual disc, services all the programming that went into it). Let me try a less severe example. If you work for several months on some project, let's say a master architectural piece, and when finally finished, you get a copyright/patent on the design, and sell the blueprints to be used by only a few companies. Well, someone photocopies the blueprints and offers them for free online.

Now, the design is worthless, why buy from you when you can get it off the web for virtually free.

Of course, this might be great if you got the prints for nothing, but if you, indeed, were the one who devoted his life towards that goal, would you not be devastated?
 

ChromeAlchemist

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Aug 21, 2008
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My god this thread is still going?

We get it, piracy is not stealing, but still wrong. I have said this countless times in the past myself.

However here's something to think about (someone may have already said this but I cannot go through he pages of posts as I am too tired):

What of the concept of buying used games? If I buy a used game from another individual or shop, the company who developed the game see hide nor hair of that money, so is this wrong? Am I wrong for purchasing used games? For enjoying an IP without the company profiting from it?
 

darthzew

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Jun 19, 2008
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I only pirate out of necessity. For instance, some things aren't available in Brazil through legal means. It sucks.
 

Anton P. Nym

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Cheeze_Pavilion said:
Anton P. Nym said:
Why is this distinction important to you? Does your objection to the characterisation of piracy as stealing come from a specific issue that somehow does harm, or is it just XKCD's "someone on the Internet is wrong!" impulse?
The objection is because saying that piracy is stealing is an example of Orwellian Newspeak: it's collapsing the concept of unauthorized enjoyment of intellectual property into the concept of stealing, making it impossible to capture the truth of the situation by hamstringing the power of our language--and therefore, our thoughts--to view the issue any way but the way the people trying to control the language want us to see it.
Strong Sapir-Whorfism as a defense against piracy? C'mon, man.

But if you're so set on this, then perhaps you could provide an adequate substitute; one in terms that your typical narcissist can understand. Explaining it in terms of opportunity reduction or trademark dilution doesn't seem to get through to pirates, as they'll just wave them away and say they don't apply to them.

What simile, metaphor, or analogy would you use?

-- Steve
 

Wyatt

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Feb 14, 2008
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Nomadic said:
This part goes for everyone:

Copyright infringement is wrong, it is a crime, it is morally detestable and all us pirates are scum of the earth. Fine. Whatever. I'm not opening that can of worms.

But it is not stealing!
Stealing is an entirely different crime! There's a reason for copyright infringement and theft being two different laws. If it were the same thing, it'd be the same law. All it takes for you to be rid of my repetitive rants from this discussion is for you antipirates to admit that even though piracy is wrong and criminal, it's not stealing. Stop assuming that every non-physically hurtful crime equals stealing!
dont know where your from , but here in America ..... when you take something that doesnt belong to you thats called stealing.
 

Clashero

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Aug 15, 2008
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Symp4thy said:
runtheplacered said:
Symp4thy said:
I pose a question to those who are defending piracy: If it isn't stealing and the companies aren't losing money, than why is it illegal?
Are you trying to pretend that ethics and laws are synonymous with each other? Come on now.

I also don't think anybody is claiming that companies don't lose some money, but exactly how much money is up for debate.
Nomadic said:
And no, they don't lose profit either. I've never given them my money, and I never had any intention to do so. "You can't lose what you do not have".
sirdapfrey said:
But you can't lose what you don't have and you never actually had that money.
Clashero said:
Frankly, I pirate practically every game I have. The companies aren't really losing anything, because I wouldn't buy it otherwise.
new_age_reject said:
Well I don't have like £30 to spend on a game. So if I d/l, they don't get my money, but I will tell my friends of the game is any good. If I don't d/l, then they still aren't gonna get my money cause I'm not gonna spend like a months worth of money on one game
ultra_v_89 said:
Sure I wouldn't own the game if I didn't pirate it but I wouldn't have bought it either so the developer would lose nothing.
Assassinator said:
You're not stealing any money, they don't own that money yet.
And as far as ethics go, you brought that into the equation not me. Laws are made for a reason. Piracy is illegal. To those who say companies aren't losing money, please explain to me why it's illegal?

And just for the record, I'm not innocent of this crime either. I've pirated music and movies. I try not to do it very often, but I've done it. I just think the people who are trying to justify piracy for any reason are just plain wrong.
It's illegal because, one way or another, the pirate is obtaining a product in a way other than the way it was intended. The company isn't losing anything, but I'm still getting something for free, where I should be paying for it.
 

lewa nua

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Dec 29, 2007
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This best defines software piracy:
http://www.youtube.com/watch?v=-Xfqkdh5Js4
Its old but still relevant.

As for Music and Movies,
Bend that line as much as you want tis still illegal at the end of the day. That goes for software too.

Being a lawyers son I get explanations on the Nuances of different laws. The loopholes never protect you from the fact that its illegal.
A court will do you for having a computer composed of completely pirated software, no explanations of several loopholes will help. I would use Linux but never pirate Red Hat enterprise Linux.
As for EULAs, thats the terms you HAVE to agree to to use THEIR software. You get licenses to USE it, not OWN it. You do not own ANY software unless you coded it yourselves or paid for the source code.
 

Nigh Invulnerable

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Jan 5, 2009
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My thought is simple. 99% of the time I buy games used. Used game purchases do not contribute anything to the game developers, so I would feel very little guilt over pirating games. However, I will say that I don't have any pirated copies of games for my PC, Xbox, or PS2. I have had a lot of music on my ipod that I downloaded. Basically, I'll download an album by a band I just discovered and give it a listen for a while. If I really like it, I buy it. If I don't, I delete it because it's a waste of hard drive space. In the case of the latest Metallica album I feel no remorse. Lars is a dick.
 

Wyatt

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Feb 14, 2008
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Cheeze_Pavilion said:
Using similes, metaphors, and analogies is the whole problem. What we should be doing is identifying what's important here. Is this about control of one's property, or the ability to profit off of one's property? Is this about keeping software out of the hands of people who aren't paying for it, or is it about rewarding the people who make the software?
isnt making a profit off of ones property (or even the ability too do so) contingent on having control over it?

for the second part its both. if people dont pay for it than the makers cant be rewarded now can they?


Maybe instead of trying to figure out how one of the most significant advances in human history fits into the system developed by our civilization to deal with the issues of the past, maybe we should be asking ourselves what we want our future civilization to look like first and then design a system that gets us there.
id say we allready have a pretty good 'system' in place, its called "dont friggen steal shit". or various words to that effect.

just because its easy to steal due to the nature of the net that doesnt mean we shouldnt try and stop it. not sure you'd get many people to embrace a 'new system' where theft is now ok and you just work for nothing. or perhaps for the common good i guess? its been tryed allready this 'new system' its called Socialism .

didnt work out so well.
 

jimBOFH

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Nov 15, 2008
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In NSW, Australia, at least, piracy is technically not stealing. Theft, or larceny, is concerned not with the unlawful acquisition of goods, but the fact that the legal owner has been unlawfully deprived of something which is his by right. I believe most Australian and British laws regarding larceny are much the same; I'm unsure of the wording of the law in the US and elsewhere.
 

wordsmith

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May 1, 2008
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Cheeze_Pavilion said:
Wyatt said:
Unless you're asking me to help you get your account banned, I don't want to hear from you.

I don't think anyone else around here does, either.
In all fairness, we can all see the underlying message.

Wyatt said:
Oh bugger, I'm losing. I'm surrounded by pirates and I'm defending a useless/moot point. Only one thing to do.

You're all commies
Which to me doesn't seem that effective tbh. Capitalism has got us to where we are today, so what would be wrong with trying a new system?

I personally will Pirate basically anything. Adobe photoshop for example. Would I buy it? Yeah, like that's worth £600.

On a different note though, there are several things that I would NOT pirate.

1)An OS. I can delete other stuff, but my OS is my OS. I'll pay £70 and know that it's gonna be fairly stable.
2)Any steam game. I went to download Saints Row 2 a couple of days ago. I finished downloading it and browsed for any installation tips online, and came across the line "yeah, too bad it's Steam DRM". I checked further and sure enough it was. I deleted the .iso, simply because Steam have truely earned my $39.99 (I can download it straight from them), but also because I have a Steam account reputation to keep clean.
3)Anything I TRUELY enjoy gets deleted and D2D'd. I did not enjoy Fallout, I did not particularly enjoy Bioshock (for 14 hours of gameplay for both sides of the storey? Pfft get real)
4)Indy games. It's like mugging a guy who's just lost his job. £15 actually means something to an indy company, whilst £150 means less to a large company.
 

nipsen

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Sep 20, 2008
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Anton P. Nym said:
Cheeze_Pavilion said:
Anton P. Nym said:
Why is this distinction important to you? Does your objection to the characterisation of piracy as stealing come from a specific issue that somehow does harm, or is it just XKCD's "someone on the Internet is wrong!" impulse?
The objection is because saying that piracy is stealing is an example of Orwellian Newspeak: it's collapsing the concept of unauthorized enjoyment of intellectual property into the concept of stealing, making it impossible to capture the truth of the situation by hamstringing the power of our language--and therefore, our thoughts--to view the issue any way but the way the people trying to control the language want us to see it.
Strong Sapir-Whorfism as a defense against piracy? C'mon, man.

But if you're so set on this, then perhaps you could provide an adequate substitute; one in terms that your typical narcissist can understand. Explaining it in terms of opportunity reduction or trademark dilution doesn't seem to get through to pirates, as they'll just wave them away and say they don't apply to them.

What simile, metaphor, or analogy would you use?

-- Steve
Allright. Let's take an adequately cliched scenario, and let's see if you can find a good parallel. I'll even abuse the thesaurus and throw in a semicolon at random - just to show how good a writer I am.

So imagine with me this entirely fictional scenario: You're working for a video- game developer. And it's not games of the good kind, unfortunately. You're working on writing video- game plots because you suck. You're producing shit. But you're still pretending it's artistic and glorious, because you're arrogant stupid bastards. Who either conveniently forget their initially chosen target audience when rambling on about their unappreciated artistic achievement - or simply have no concept of the word artistic apart from "I did it". In fact, you are narcissists, seeking to find a justification for why not everyone loves your work as much as the publisher does - who by all the overly used mixed metaphors in the world - are also pretentious little twats, by sheer coincidence.

Fortunately there is a brilliant excuse. If it wasn't for pirates, I would be successful and great. That's what these entirely fictional people say. Because then all the different people who downloaded the game and thought it was shit, would've bought the game and loved it!

Strangely enough, that same scenario could be repeated with music and films of various kinds. But on reflection and with a randomly and misplaced semicolon; let's not wish for quality to win out in spite of missing exposure and the backing of a large publishing house. No - let's instead argue in all seriousness for supplying welfare for the unsuccessful corporate whores who have no talent. Because if you manage to get published once - you've got to be good. No matter how much people don't think it's worth paying for. That's only fair, after all. Because the imaginary numbers of the anti- piracy lobby do not lie: if only the generated and hyped interest for a title could translate into sales, then any title should sell in millions. That is the truth.

---

But here's what's actually going on: because it's easy to get hold of a title, you're likely to want to try it, even if you wouldn't be swayed by an advert to buy it. On the other hand, a title that's hyped as the next messiah is going to generate interest that is enough for people to want to try it - even if they typically would not have bought it before trying at a friend's house, or after downloading it.

Still - if you sincerely believe that the value of your product could be a million times larger if it wasn't for pirates, then there's obviously nothing I can tell you that will change your mind.