Tyler Trahan said:
I haven't played the newest Tomb Raider... but what part of raiding tombs would have me finding out/wondering about who Lara Croft is romantically interested with? And it also would have bothered me a little that possibly THE most famous strong female main character in video game history is a lesbian.
Well the new Lara is not at all the butch stereotype. There is an amazing disconnect between the violence in gameplay and how she acts in cut-scenes.
Nor could you possibly describe the original Lara as butch, she lived in a big luxurious mansion, she had extremely eloquent voice. Apart from occasional violent gunplay, she was no "butch" she wasn't a Vasquez type character. And really, an obsession with travelling the world to obtain artefacts of mysticism and hunting cryptozoology (she hunted down and killed Bigfoot), that's hardly a Butch lesbian stereotype.
And is the Vasquez stereotype is over used? No, it's very rare, it's just the few few rare examples are pounced upon.
The actual stereotype? Marcus Fenix, Solid Snake, Master Chief, John Marston, Captain Price. Gruff stoic men with guns and the gruffer the voice the better.
The Vasquez type character is so rare it doesn't even qualify for sterotype status, it's a rarely used trope, and almost unheard of in a leading role.
And really... one don't have a lot of choices for it not to be Lara Croft due to the huge lack of female protagonists in gaming anyway.
What new character have we had in the last 15 years to choose from? Master Chief, no, a guy. Nathan Drake, no, a guy. Marcus Fenix, no, a guy. Raiden, nope, still a guy (though he at least takes on negative female tropes like impractically styled hair and high heels in combat). Of all the characters of new COD, all male. Of all the new characters created in the past 15 years, what new female action heroes have we got?
It's not that she's "the MOST famous strong female main character" but "THE strong female main character in" for action adventure games. Due to the lack of alternatives.
(this is the point where I'm not directly responding to your quote, so don't take it directed solely at you)
I partially blame the problem with the past decade of games focusing on militarism, where military organisations tend to be very homogenous including along gender lines. And pursuing the mirage of "realism" they note how most criminals are male (for GTA games) and most soldiers are male, they of course "realistically" end up with all males.
And the point is males going on violent quests is just so established... it's not reasonable, it's simply established, we are used to it and don't so easily question it.
If you were to have a female lead for Bioshock or Red Dead Redemption, then buffoon pundits would cry
wolf "GIMMICK!" on the grounds there was no "reason" for the character to be a woman... well there was no reason for the character to be a man either, but the idea of a male lead is so established you don't need a reason.
Frankly people need to stop crying gimmick over any variation from the straight-white-male lead which is in itself a gimmick that is only tolerated for it's such consistent use. Gimmick being something that seems good only on the surface, but scratching deeper you see the negativity or the pointlessness.