AntiAntagonist said:
Nuke_em_05 said:
AntiAntagonist said:
I believe the pro-gaming guy needs to work on his on-camera mannerisms. He had a habit of looking around as he constructed his arguments and points (something I share). That made him seem flustered and off kilter; at worst, inexperienced, which would be a death knell on a show like that.
He's not the worst person on defense.
http://www.youtube.com/watch?v=mZiD8WkL2vo&feature=related
It wouldn't matter if he was as articulate as Abraham Lincoln. It wouldn't matter if he
was Abraham Lincoln. These "newsroom" and "debate"
talk shows just want to be sensationalist and push an agenda. He could provide verifiable proof from a fifty year global study led by Stephen Hawking (though, the relevance to his particular field could be questioned I suppose...), with a delivery not unlike that of the "I have a dream" speech.
The opposition could then say "but videogames ATE MY BABY!"
The crowd would still cheer.
Uughhh that was uncomfortable to watch.
My point was more related to how the debate is won on those types of shows; essentially like an argument on a political debate. Both players have to capture the respect and capriciousness of the audience. Part of that is stage performance and putting off the on-screen aura needed to win.
Yes, it is important. While lacking, this guy was better than most I've seen so far. The problem is that stage performance is only a relevant edge in "equal side" debates with neutral moderators. In the "videogame violence" arena, the house and audience are just looking for validation for their agenda. In these "debates" there is at least a 2:1 representation distribution; not including the "host" who sets up the scenario such that the "Pro-Gamer" has to start out on the defensive. There is also more time given to the "Anti-Gamer" group.
It works like this;
Host: Videogames are very violent, and that is bad. We have Pro-Game and Anti-Game 1 and 2 here. Since videogames need to first prove that they aren't the spawn of Satan, we shall start with Pro-Game. So, how does it feel being a baby-killer?
Pro-Game: I don't... what? I'm not a baby-killer, that's not really relevant at all. There hasn't actually been proof that videogames cause violence.
Anti-Game 1: I'm going to stop you right there; you are a baby-killer. This study I heard about from a friend who read an opinion paper about this on a biased weblog says it is verifiable that videogames cause violence.
Pro-Game: That study is actually a fabri-
Anti-Game 2: You know, when I was a kid, we played with sticks. Today we play with virtual sticks. What will it be like tomorrow?
Pro-Game: That doesn't have any-
Host: Yes, what
do you think will become of the future if this trend continues?
Pro-Game: I'm not a fortune-teller here, why don't we keep this at the "right-now" level instead of speculating? Parents should be responsible to make sure their children are experiencing entertainment appropriate for their age.
Anti-Game 1: But you eat babies, and I am anti-baby eating.
Pro-Game: Wha...?
Host: Well, that's all the time we have to discuss this horrible, horrible trend in society. God help us all.