Space Marine, and it's made worse for the fact that the fight right before the boss is pretty hard.
I gotta agree with MP 3. I would never have thought of it, but yes very underwhelming. The Skyrim thing was just a good joke, feeling all badass after winning an early dragon fight quickly and feeling cocky walking up to a mammoth and giant... getting hit so hard you reload before you LAND.OlasDAlmighty said:I'm not sure if this counts as a boss or not, but every dragon in Skyrim I've met so far.
You know something's wrong when you can slay a dragon in seconds only to die to the stray bear that ran up to you after the fight.
Oh, and how about the final boss in Metroid Prime 3? Not that it's a terrible boss necessarily, but for being the final boss of a trilogy known for it's great bosses, it definitely leaves you feeling a bit underwhelmed.
I'll second that. What a disappointing final dungeon that was. About 30 seconds worth of rainbow platforms with weak ass enemies. What a joke.Dr.Susse said:The whole last dungeon left me with feelings of 'wait what!?'
It felt rushed and over simple. I mean this is a JRPG the last dungeon is usually the final test and the reflection of the whole journey of the game. But Xillia just had a trial boss fight and then a disappointing final one stitched together with a few multicoloured platforms.
Maybe I liked the rest of the game too much.
Oh god this. Just got Arkham Origins, and made it to this point about an hour ago. He jumps down, makes a big fuss over how he's gonna kick your ass, and I'm walking back and forth, angling up, waiting for him to attack so I know how he works. I look up at his health bar and eventually give in and decide to attack him. 1 hit kill cutscene. What a freaking waste. I sure as hell hope he shows up again so I can actually have a fight with him. That first one was just comical, and kinda disappointing.Silvanus said:Electrocutioner.
I know it was a joke-fight, but I just feel it was a real shame.
I disagree.Asita said:I get that this was supposed to be a metaphysical battle, the manifestation of Cloud's will overpowering Sephiroth's, but really, if you're going to make a one hit battle that's impossible to lose: MAKE IT A CUTSCENE!
See, that's funny, because when I replayed the Final Mix versions of those games on Proud difficulty (which I know is slightly harder than the original edition Proud difficulty, but whatever; It had been years since I played those games fully and before I'd only ever played them on the Normal difficulties) I managed to beat Sephiroth the first time in the first Kingdom Hearts, and then he swept me up and down the arena for about four hours in Kingdom Hearts II.FPLOON said:Sethiroth from Kingdom Hearts 2...
This was at a time where I could not STAND facing Sethiroth without lasting less than his first "Sin Harvest" attack in the first game... and then I go a face him in the second game, knowing that I'll never beat him... and I beat him first try...
Wait... What just happened? I know I was barely trying (and this was on Proud Mode after giving up trying to 100% this game), but this didn't seem as limiting as it was in the first game... And, yes, this was before finding out about the "legit" way of beating him without him making another attack after the "press triangle to begin" attack...
Did I get "lucky"? ...I don't doubt it... Was I able to beat him again to prove it wasn't just out of luck? Yes... and the more I did, the more the battle disappointed me, in comparison to the battle in the first game...
(And, yes... Beating Sethiroth in KH1 for the first time was more satisfying than beating him in KH2 for the first time... and both of those times were on the highest difficulty in the US releases...)