The Wykydtron said:
That certainly was an essay. Very good.
Anyway, a couple of points. As of P3P, the Male MC is no longer required to romance all females. Like the female path and P4, he can choose a "just friends" option.
As for the "I don't care" options - aren't they just that? Options? I don't remember having my MC ever say that in P3 - I chose for him to be involved and care about what was going on.
I rather thought that was the point - they gave you the option to not care if you, the player, choose to take that path. They also gave you the option to care.
I will grant that it makes me sad that those decisions aren't reflected more in the game itself, but Persona 4 has that same problem. It simply makes the assumption that you will be doing the social links. Persona 3 actually assumes the opposite - that you will blow off your S-Links the first game. I think this is because Persona 3 is the game that introduced them, and they weren't expecting that aspect of the game to take off the way it did.
As for the womanizing - well, you had the option to do that in P4 too. You didn't have to, as noted above, but you could.
Finally, and this is probably going to upset some people, but I found the characters and writing a lot better in Persona 3 than Persona 4. There were exceptions - Ken was utterly forgettable, I outright hated Fuka (possibly because her voice actress - she just rubbed me the wrong way), and I didn't much care for Aegis either. On the other hand, Kanji was a joy to S-Link with in P4, as were Rise and Ai. Naoto was an interesting character, but I hated her S-Link storyline.
As for Youske, Chie, and Yukiko, they just felt like pale imitations of Junpei, Yukari, and Mitsuru, all of whom were better written than the cast of P4. These are the three main characters, your first three party members, and their S-Links were dull and pointless. Compare to the great S-Links for Junpei, Yukari, and Mitsuru in P3. You say the MC looked bored? Do you mean the sprite, or the character portrait?
I love Akihiko, but as fun as his S-Link is, it isn't as interesting as Kanji's S-Link. Rather than a pale imitation, Kanji is a new and entirely original character.
The thing I loved about P4 is that the dungeons themselves are character development. That was one place where Persona 4 outshone P3 (Tartarus just isn't that interesting - well, other than when Death chases you around).
I'm starting to ramble here, but the point I was originally trying to make is the MC in either game is only as much of an asshole as you, the player, make him. Maybe the sprite is better in P4, and maybe they anticipated the player's actions better in P4, but that doesn't mean you can't make the P3 MC a nice guy (particularly with the advent of P3P).
Oh, and a personal gripe - why is one of the female MC's potential romantic interests Ken? The Elementary school kid? Ick. That's just so wrong.