The original F.E.A.R. had a lot of decent scares in it. And by decent I mean "OH MY GOD WHAT THE HECK JUST HAPPENED?!". For instance, the first time you encounter the super-fast super-soldiers that can climb on walls? Scared the crap out of me, especially when I was hiding outside an office that one of them was in. I reload, prep and grenade and go around the corner, but the guy is nowhere to be found. I turn around and he's somehow right behind me. I toss the grenade, he jumps out of the way, I unload my clip into the wall and then run away, right into the explosion. Fun times.
But the scariest game I've ever played, hands down, is definitely System Shock 2. This was a game that got under my skin so much I actually stopped playing it for a solid year before regaining the courage to try it again. The atmosphere was so oppressive, yet entirely immersive. It sucked you in and then bit its fangs into your flesh and just didn't let go. The ambient sounds, the music, the audio logs that revealed backstory, the main plot, the "ghosts", the silent posed scenes of violence you stumbled upon, and the utter sense of loneliness that pervaded the entire experience all combined with a kickass gameplay system that makes System Shock 2 one of the scariest, terrifyingly immersive and ultimately rewarding experiences I've ever enjoyed in a game. Seriously.
You latest generation kids who think BioShock is brilliant? Check out it's spiritual predecessor, System Shock 2. You'll never look at games the same way again. Don't get me wrong, BioShock is incredible, and it was made by the same people. But nothing quite gets it right like System Shock 2.
But the scariest game I've ever played, hands down, is definitely System Shock 2. This was a game that got under my skin so much I actually stopped playing it for a solid year before regaining the courage to try it again. The atmosphere was so oppressive, yet entirely immersive. It sucked you in and then bit its fangs into your flesh and just didn't let go. The ambient sounds, the music, the audio logs that revealed backstory, the main plot, the "ghosts", the silent posed scenes of violence you stumbled upon, and the utter sense of loneliness that pervaded the entire experience all combined with a kickass gameplay system that makes System Shock 2 one of the scariest, terrifyingly immersive and ultimately rewarding experiences I've ever enjoyed in a game. Seriously.
You latest generation kids who think BioShock is brilliant? Check out it's spiritual predecessor, System Shock 2. You'll never look at games the same way again. Don't get me wrong, BioShock is incredible, and it was made by the same people. But nothing quite gets it right like System Shock 2.