What do you want in the next fallout?

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TonyVonTonyus

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A motorcycle, a machine gun that shoot lighting covered nails and fifty foot, fire breathing moose because I keep on saying that it should take place in Canadia!
 

Assassin Xaero

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Jul 23, 2008
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Made by Bethesda so it will actually be good.

An actual city. Most the "city" parts of DC were roadblocked off, so it was linear. Same with city with the death claws. New Vegas was just a joke.

If you are going to have a karma system (and other systems like crafting in NV), make them actually do something. Karma in NV was completely meaningless and in F3 is changes your companion options and which people hunted you (so a clothing change basically)...
 

deckpunk

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Less goddamn bugs and I don't mean radscorpions, seriously please let me open a door without having to pray to god of loading screens
 

newdarkcloud

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Aug 2, 2010
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Daddy Go Bot said:
newdarkcloud said:
Free-roam after the ending. There really was no reason they couldn't add a post-game.
There were PLENTY of reasons as to why.
Not really. All they needed to say was that "change takes time" or something like and give a little dialogue that eluded to the endings you earned.
 

Daddy Go Bot

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Assassin Xaero said:
Made by Bethesda so it will actually be good.

An actual city. Most the "city" parts of DC were roadblocked off, so it was linear. Same with city with the death claws. New Vegas was just a joke.

If you are going to have a karma system (and other systems like crafting in NV), make them actually do something. Karma in NV was completely meaningless and in F3 is changes your companion options and which people hunted you (so a clothing change basically)...
Karma did actually affect your companion options in NV. It also did what it was supposed to; albeit kinda broken.

And do pray tell what made Fallout 3 a better Fallout game than New Vegas.

newdarkcloud said:
Daddy Go Bot said:
newdarkcloud said:
Free-roam after the ending. There really was no reason they couldn't add a post-game.
There were PLENTY of reasons as to why.
Not really. All they needed to say was that "change takes time" or something like and give a little dialogue that eluded to the endings you earned.
Which would undermine the choices you made throughout the game, and what exactly are they supposed to do with the post-game map? Pretend that the battle for the Dam never happened? Please.

Fallout games end. Simple as that. Bethesda were the ones who funked up on that one.
 

Mr. Google

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Freethinker101 said:
Have it like minecraft randomly generated with different biomes, yes this would be hard, but hey its still pretty cool just try to get it accurately as possible. Or atleast give us the ability to create a shelter or plac-able buildings. These would be very fun to say the least with the ability to destroy or blow holes into said building or blow holes into other buildings.
Just think about it, an enemy is behind a wall and you have a power fist.
ooo that idea sounds awesome. Destructible environments. Honestly that sounds amazing.
 

DarkRyter

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Dec 15, 2008
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Zetion said:
Get rid of fucking Gamebryo.
Boom. Skyrim's Creation Engine. Gonna be fuckin RAD.

Also, I'd like a rideable vehicle. Preferably a wicked motorcycle.

Limiting to two companions at a time can stay, but no more "One Creature, One Humanoid". Ed-e and Rex need to get along, dammit.

Continued mod support. Fallout's a big game. There should be room for a little game customization.

More easily navigable caves and vaults. Like, I get it, explore. But goddammit, the next time I find myself walking around in circles in vault 34, it's gonna start to really grate on my roleplaying a high int/per character.

More big setpieces. Say what you will about Fallout 3. Liberty Prime was AWESOME. As in it created awe. Also, alot of dead enclave.

Less color filters. Jesus, everything in the capital wasteland is green, brown green, and green/brown. And the Mojave's just various combinations of orange and brown. Overall, a bluer sky and some weather effects would be ballin.

Less "run here and talk" quests. "Return to Sender" was an amazing tale of a broken old warrior who's beginning to lose faith in his effort. But completing it will mean fast traveling like a bajillion times. It's like 10 minutes worth of load screens.

Also, less load screens.
 

Korten12

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Aug 26, 2009
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Three Words: Stay. in America.

A setting in Europe would not only remove what made Fallout Fallout but also would break the lore. Europe and most of the rest of the world is gone, it was bombed to hell, like three or so times. (Not talking one bomb drop, but many bombs dropped each time.)
 

Assassin Xaero

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Daddy Go Bot said:
Assassin Xaero said:
Made by Bethesda so it will actually be good.

An actual city. Most the "city" parts of DC were roadblocked off, so it was linear. Same with city with the death claws. New Vegas was just a joke.

If you are going to have a karma system (and other systems like crafting in NV), make them actually do something. Karma in NV was completely meaningless and in F3 is changes your companion options and which people hunted you (so a clothing change basically)...
Karma did actually affect your companion options in NV. It also did what it was supposed to; albeit kinda broken.

And do pray tell what made Fallout 3 a better Fallout game than New Vegas.
Mostly just a matter of opinion I guess, but here it goes (why I disliked New Vegas):
- Weapons sucked. Upgrade system was nice, but the weapons were pretty lame.
- The world was bland and boring, and kinda even seemed a little linear for some reason.
- Missions were pretty boring, too. I dunno, guess I just never found any of them fun.
- The ending was horrid. I only did the NCR (?) side, but still, the ending was so boring and poorly done. I had the help of the BoS, all that did was add a little radio message that I never would have noticed if I didn't look at the wiki. Had the help of the Boomers, all they did was bomb the dam once making it firey and I guess made less enemies in the "spawn, walk out the door, run towards player, die, respawn, repeat" areas.
- Main reason: when it was over, all I said to myself was "eh, Fallout 3 was better", and had no interest in replaying it at all. Fallout 3, well, I've played it half a dozen times and actually doing it again now. Only problem with it is that it keeps crashing every 30 minutes. It's getting really annoying.
 

DarkRyter

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TheBear17 said:
Daddy Go Bot said:
On-Topic: Obsidian Entertainment. They know how to actually make a good Fallout game, unlike Bethesda.
Great here we go agin, ok what was your problem with fallout 3.(i will humor you)
Here's a summation of the general fallout fan's views of fallout 3.

It's a perfectly good game. Great, even.

But compared to New Vegas, it doesn't feel "Fallout" enough. 3's focus on karma and moral choice was a significant departure from the feel of previous fallout games. It made sense in the story (everyone in DC was either a psychopath/monster/enclave or a possible victim of psychopath/monster/enclave.), but it didn't fit right.

New Vegas's story and refinement of 3's gameplay made it considerably more popular among fallout fans, despite it's technical flaws. Some people even think of Obsidian in a "My Real Daddy" sort of sense.

Perhaps if New Vegas was called Fallout 3, and Fallout 3 was instead called "Fallout:DC" or something, everyone'd be happier.
 

ArbiterX13

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Vehicles--I think having to trek across battle-scarred terrain (or, in the case of NV, terrain that wasn't actually battle-scarred, it was a just a desert) would be more fun in various vehicles--like the Enclave helicopters. Those look like they'd be fun to fly and to fight.
Bigger, New Vegas-esque cities--i.e. areas with power--or at least outdoor cities that 1) don't require transportation via subway tunnel and 2) are actually populated with people that don't want to kill you at first.
Less omniscient AI--I thought I was in the clear after killing for Legionnaires when Caesar's campground, then putting on their clothes. I didn't see any red ticks on the compass when I left. But then Caesar found out and sent Legionnaire Assassins after me, who always knew exactly where I was at any given time. I wound up just starting a new game because I didn't want to fight them and I couldn't outrun them for some reason.
More humor--If anyone remembers the Naughty Nightwear thing in Fallout 3...yeah, I'd like to see a quest come from that.
Tranquility Lane--This part of Fallout 3 was the best part of the game for me. Give the player a longer one of those are something like that.
Oh, and more .308 caliber bullets. Much more.
 

Simalacrum

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Apr 17, 2008
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Well Fallout 3 is already a fantastic game, and I don't think any follow up (New Vegas included) will ever really live up to the shake-up that FO3 caused for the franchise. That said...:

- Prettier and more varied graphics. Graphics were damned good already, but Skyrim engine with Fallout? *drool*. Also, bigger settlements might be nice as well with cities actually being city-sized. Population to match too, not just like 10 people. :p

- Better NPCs. The face... the face! Gives me nightmares... more voice actors too :p

- Bugs. Fix them.

- Make repairing stuff easier and/or more complicated. Having to use an entire gun to repair another identical gun is kinda weird. Having components of a gun wear out and having to replace the bits instead, on the other hand, would be a lot cooler.

Other than that? Its a damned good experience. Even those things really are nitpicking.
 

Daddy Go Bot

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Aug 14, 2008
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TheBear17 said:
Daddy Go Bot said:
On-Topic: Obsidian Entertainment. They know how to actually make a good Fallout game, unlike Bethesda.
Great here we go agin, ok what was your problem with fallout 3.(i will humor you)
Let's see:

Story was an absolute joke with virtually no choice given to the player character (Shit, it might as well have been a completely different franchise).

The characters were laughable at best; completely one-dimensional and almost cartoony in a sense with zero depth given to them.

Bethesda didn't seem to understand the concept of dark humor, which is a fairly major thing in the Fallout franchise.

They completely ruined the lore in regards to the Enclave, the BoS and the F.E.V.... I'd even go as far as to say that they butchered the BoS.

Really, there are several other things too, but I'll just leave it as this for the time being.

Korten12 said:
Three Words: Stay. in America.

A setting in Europe would not only remove what made Fallout Fallout but also would break the lore. Europe and most of the rest of the world is gone, it was bombed to hell, like three or so times. (Not talking one bomb drop, but many bombs dropped each time.)
This guy actually gets it. Bravo.
 

Yassen

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Apr 5, 2008
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I only want three things.

1) No karma system.

2) A new engine.

3) Most importantly though, I want Obsidian to make it.