What new features should be introduced in Fallout 4?

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WaysideMaze

The Butcher On Your Back
Apr 25, 2010
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My responses in bold
TheOneBearded said:
[HEADING=3]Weather[/HEADING]
Yeah, that would be cool. Even better, if weather affected your abilities! Sneaking is easier in the rain, but shooting would be more difficult. And any electronics type weapons would be vulnerable unless you upgraded then a certain way.
If you're going to have weather, may as well make it a core part of the game. I'd like that anyway.


[HEADING=3]Transportation[/HEADING]
Just because the horses weren't in the vaults, doesn't mean they have to be extinct. We have big horners and brahmin right? So why not a mutated horse like creature? Riding around the wasteland on your mutant horse, dressed like a cowboy and shooting muties with your hunting rifle. From horseback. You can't tell me that wouldn't be cool.
I've just realised I've described red dead redemption in the fallout universe, but that idea actually excites me more.


[HEADING=3]More Joinable Factions[/HEADING]
[HEADING=3]Not Do What Skyrim Did With It's Guilds[/HEADING]
Hell. Yes. Joining the brotherhood of steel when my speciality is running up to people with a sledgehammer and throwing grenades, whilst wearing straps of leather, feels a little out of character. Want to join the Brotherhood, better level up them energy weapons son. Want to join the desert rangers, then you'd best saddle up that mutant horse (because I really want a mutant horse) and get practicing with that revolver. I'd love for the game to force me to pick and choose between multiple factions. New Vegas had the right idea here, but I'd like to see if they can take it further. I have no idea how, but I'd love to see them try.

Edit: Marriage would be nice too.
I was going to argue against this.
'But you're a loner! A lonely loner, walking down a lonely road!'
Then I realised that's just me. Just because I wouldn't use the marriage feature doesn't mean it has to be missed out. I can see how some people could get into that, especially for the RP potential. So yeah, marriage would be cool.
As for my own ideas, I really fucking want mutated horses. I know I could just go play RDR again, but playing RDR in the fallout universe would make my dreams come true. Give me horses!!

Also, make my choices matter more. I'd like to see choices I've made have more vague 'further down the road' results. Helping one guy may net your a small, immediate reward, but turns out helping him harmed someone else.
An example could be something like you help out this farmer and his family with a radroach problem or something. Not a big quest, but an early game introductory type thing. He thanks you, pays you, and sends you on the road to the nearest large settlement. Not long after leaving the farm you see a wounded bandit who asks for your help. Being the kindly soul you are, you give him a couple of stimpacks, he thanks you, and you carry on, thinking nothing of it.
Later, you return to that farm, to find the family murdered, and the house is now a raider camp. Turns out that bandit you helped had been shot by the farmer when he tried to rob the place. Since you healed him, he returned to exact his revenge. But since you helped him, he orders his friends to let you pass.
What you do next is your choice. You can avenge the family or make friendly with the raiders.

Maybe it's a bad/poorly written example, I don't know, but I'd love for a game to give me some unforeseen consequences like this. Would make you evaluate every choice you make in the game (or run online to a guide website, but that's just not cricket).

Finally, get rid of the karma system, but keep the reputation system. Don't tell me whether I'm being 'good' or 'evil' let me decide for myself.
 

WaysideMaze

The Butcher On Your Back
Apr 25, 2010
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madster11 said:
What i want from Fallout 4?

For Bethesda to keep their greasy paws the fuck off it. Give Obsidian a ton of money, tell them to go nuts and hopefully release it with slightly less bugs.
This is something I forgot to add, so thanks for the reminder.

Adding to this point, I want fallout 4 to have QA. Of some kind. Any kind. Please, Obsidian, just get a QA department to check the game over before you release it this time. Please? Please...?
 

mrhappy1489

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May 12, 2011
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If there is one thing that I want them to do, is for it to be set in a different country, one that isn't based in North America. I would love to see what happened in China, what the former communist government tried to do when everything went to hell, how so many people manage to survive (or not) in a huge polluted environment. Or maybe set in something similar to 50's Soviet Russia, come on how awesome would that be, but obviously set distinctively against Metro 2033. Hell I wouldn't mind if it was set in somewhere really weird, like Manaus (capital city of Brazilian state Amazonas), with the former city sitting in Ruin, with huge plants from the Amazon infiltrating throughout. Seriously you could have Giant Jaguars and Caimans, hell even huge Boa constrictors every so often. You could even go the semi-racist route and have strange Amazon like tribe culture taking over. I don't know what yet, all I know is that I'd really like it to be set outside the States. Fallout's had a good run with the US, lets see freaking Brazil.

EDIT: What would also be really, really cool, is if you could have certain guilds and what not, based on various cultures making there way there somehow and coming into conflict with the local populous. I know that makes very little sense, but how awesome would it be if you had Peruvian descendants, Brazilian descendants and Venezuelan descendants fighting for control, will ignoring the slow encroachment of the Amazon rainforest. Seriously one guilds objective could be to let the forest take over the rest of the city.

DOUBLE EDIT: I had a look at the map of the Amazon River Basin and it is technically possible that groups of people from all the countries I've mentioned could potentially raft or boat their way down to Manaus because it lies at a point where they would inevitably drift past. This also opens up the possibility that you could expand to these areas later on. This Brazil idea might not be so bad after all,
 

Fractral

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Feb 28, 2012
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Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
 

Gabanuka

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Oct 1, 2009
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Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
I'm pretty sure that no matter where they go that would be the thing. I'm guessing if they went to England it would be 60's and so on depending on the most prominent era of culture.
 

Fractral

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Feb 28, 2012
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Gabanuka said:
Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
I'm pretty sure that no matter where they go that would be the thing. I'm guessing if they went to England it would be 60's and so on depending on the most prominent era of culture.
60's england fallout would be pretty cool. Its not the retro style generally that I have a problem with, just the americano vibe in general. Actually, a victorian/edwardian style game would be awesome- survivors carrying lasers and wearing top hats with evening wear.
 

White_Lama

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Feb 23, 2011
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Acid rain and nuclear winter!
Oh yes!

Fractral said:
Drop the americano 50's thing. The most fun I had in Fallout 3 was walking around the huge desert landscape, seeing the destruction and desolation, and tbh the whole 'Funny' 50's vibe just ruined that for me. Yeah, I know, its Fallouts thing, but I am really just sick to death of it. Another country would be nice to get away from that.
But then you wouldn't have the awesome radio stations to listen to :c
 

Hagi

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Apr 10, 2011
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What fallout imho really, really needs is to make companions a real part of the core experience and gameplay.

Companions are hugely popular and some of the companion mods out there are amongst the most downloaded there are.

Yet many companions seem to be essentially treated as some sort of side-quest that stands more or less on it's own. Sure, the companions have something to say about the greater plot in question and may possibly even become unavailable depending on your decisions in the greater plot but they're not a real part of it.

What I would like to see is companions that are woven into the main plot of the region and their opinion and interactions with you impacting that plot. The option should be there to take the lone wanderer route and venture out on your own, that's also part of fallout. But I would also like the option of having a few companions, each with their own personalities and ideologies, that really impact your character if you decide to befriend them. Opening up paths and play-styles that would otherwise be unavailable whilst closing off others.

This would also mean somewhat smarter AI for the companions so that they don't rush off with foam around their lips the second an enemy appears.
 

Palmerama

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Jul 23, 2011
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Give it to Obsidian! But unlike New Vegas, give them an engine that isn't so ridiculously old that they have to mod the engine themselves so they can fit the content in! This is why NV had so many bugs! The game was much bigger than FO3 but they were given the same engine that was 6 years old & used for Oblivion! There was just too much content for the engine to handle! If it had used Skyrim's engine then it would have been far smoother! But obvioulsy Bethesda wanted to keep the engine for themselves!

Another reason I want Obsidian to do it (and not beause alot of Obsidian employees worked on the originals) is that I can see Bethesda just turning it into a futuristic version of Skyrim! There were so many elements in Skyrim that they borrowed from New Vegas & im guessing that we'll feel the same in FO4!
 

Uncle Comrade

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Feb 28, 2008
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TheOneBearded said:
[HEADING=3]Transportation[/HEADING]
Now, I like walking as much as the next guy, but sometimes I have the need for speed. True, horses may actually have become extinct in Fallout's America, but they can think of something. Let us drive a Highwayman that we made ourselves or some sort of motorcycle. It would be a big help if you're overencumbered.
On a similar note, I'd like to see a feature where you could hire (or buy, or steal) a pack brahmin. It would follow you around, and you could tether it outside dungeons/buildings/etc while you went in and explored. It would give you almost unlimited storage, but you'd need to make protecting it your main priority while travelling.

They could also use this to make a more interesting trading system. Say you found an untapped source of pure water, you could gather a couple of barrels worth, strap it to your brahmin, and do a caravan run to a distant town. There would be a supply and demand system, where different places/merchants will pay/charge different prices. For example, the Gun Runners would give you a discount for ammo, especially if you buy in bulk, while a frontier rown that's troubled by raider attacks would pay a high price for the ammo. Or, for the water example, a town with no supply of their own would pay more for pure water than people with access to a well.
Nothing too complex, just another way for savvy players to make extra caps. Having npcs doing trade runs would be even better; just imagine ambushing a merchant, stealing his water-laden brahmin, and taking it to a desert town to sell your ill-gotten gains for huge profit.
 

Al-Bundy-da-G

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Apr 11, 2011
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Terminate421 said:
TheOneBearded said:
Terminate421 said:
SET IN ATLANTA
You must really want it in Georgia, don't you?
There is only two things I know of that ever had Georgia as a main setting

Left 4 dead 2

And a shit tv cartoon show that's gone now.

My point is that we focus quite a bit almost everywhere but not the heart of the south (we are not red necks by the way)

EDIT: Forgot about the Walking Dead
There's a good reason Fallout doesn't take place in Georgia. The only enemies would be millions of fire ants, love-bugs, and giant flying mutated 69' Chargers.



Imagine having to fight off half a dozen of those thing while they fly around playing dixie with their horns.
 

Tanner The Monotone

I'm Tired. What else is new?
Aug 25, 2010
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Terminate421 said:
The ability to have more than one follower.
This. I don't know why they don't already have it in skyrim. If I can have one companion, a ghost, a dog, and a dragon help me in a pretty large battle and have a 360 handle it just fine, I think having more than one person follow me won't be a problem.
 

Tanner The Monotone

I'm Tired. What else is new?
Aug 25, 2010
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TheOneBearded said:
[HEADING=3]Transportation[/HEADING]
Now, I like walking as much as the next guy, but sometimes I have the need for speed. True, horses may actually have become extinct in Fallout's America, but they can think of something. Let us drive a Highwayman that we made ourselves or some sort of motorcycle. It would be a big help if you're overencumbered.
This is the reason I want Indianapolis to be the setting of the next fallout. Indy 500 cars man. That would be awesome!
 

Alssadar

Senior Member
Sep 19, 2010
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I've had this good idea of Fallout taking place in Detroit. I mean, the nuclear fallout wouldn't change much to the disparity of the whole situation... There could be gangs to join, BoS in search of Detroit's lost manufacturing technology, Enclave survivors from Chicago moving north, and the Commonwealth spreading over from Canada. Possibly throw in some people for an individual Detroit, and some ghouls from the bombing who want their city back. Plus, being in the "Motor City" would expect some kind of motorized transportation...

As for your idea of faction rep that corresponds with certain areas/perks, that is an interesting idea and may take some balancing to make sure someone isn't completely screwed by an entire area due to their political obligations.
 

The Artificially Prolonged

Random Semi-Frequent Poster
Jul 15, 2008
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First and foremost, NO MORE SUBWAYS!

Take the mechanics of New Vegas, then work on a better story than the one in Fallout 3 and then mix in the duel wielding and better engine of Skyrim.

Also if Bethesda do make Fallout 4, move away slightly from the standard lore of Fallout. If they're staying on the east coast let's have some new startup up nations, organised raider groups, trading companies and other new factions, rather than having the it be Brotherhood of Steel, Super Mutants, ghouls and then Enclave out of nowhere as the main villains

madster11 said:
What i want from Fallout 4?

For Bethesda to keep their greasy paws the fuck off it. Give Obsidian a ton of money, tell them to go nuts and hopefully release it with slightly less bugs.

More content would be excellent, such as new armors, and i'd really like a slightly more populated wasteland to explore. Maybe SoCal or something?

Also: NO FUCKING BIG NAME VOICE ACTORS. Yes, it's nice when they're actually used (see: the dad in FO3), but it costs money and unless the actors are into it the result will be shit. Use that money on other things.
As much as I deride the NMA purist's stance on Bethesda's involvement in the Fallout franchise, this is what I would want the most out of Fallout 4, Obsidian developed but with time to make it run properly.