If you could meet one, or even all the game designers of any game and angrily ask them why did they do something in the game that was bad without consequence, what would you ask them?
Personally I would want to meet the lead designers of Castlevania: Dawn of Sorrow and furiously shake them by the shoulders till they got whiplash for butchering my favorite Castlevania game of all time, Aria of Sorrow, and made an absolutetely uninsipired terrible copy of it for the sequel that was Dawn of Sorrow. Seriously, they went the wrong direction in so many areas: Tossed out classic Castlevania gothic artwork for shitty anime copies of the previous characters, the dialogue resembled shitty anime foolishness, so many enemies were copied/pasted, the settings and environments had absolutely no flow or progression, and in fact the graphics seemed worse and not as sharp (blood spills in Aria were beatifully rendered but in DoS the blood was orange and you could see the pixels).
Personally I would want to meet the lead designers of Castlevania: Dawn of Sorrow and furiously shake them by the shoulders till they got whiplash for butchering my favorite Castlevania game of all time, Aria of Sorrow, and made an absolutetely uninsipired terrible copy of it for the sequel that was Dawn of Sorrow. Seriously, they went the wrong direction in so many areas: Tossed out classic Castlevania gothic artwork for shitty anime copies of the previous characters, the dialogue resembled shitty anime foolishness, so many enemies were copied/pasted, the settings and environments had absolutely no flow or progression, and in fact the graphics seemed worse and not as sharp (blood spills in Aria were beatifully rendered but in DoS the blood was orange and you could see the pixels).