Aptspire said:
In Fable 2, when I visited the little cottage in the snow
that was completely unexpected
The demon door, right? That...was epic. All picturesque, beautiful, and vaguely pleasant in a "Santa Claus" is coming to town way. Step inside, and it kinda gets bad. Step
back outside, and it...well, it made me feel nauseous in a way, like something terribly
bad was about to happen. I don't think I've ever felt nearly uneasy as I did than. Save for...
(Segue!)
Half Life 2. The game was flippin' awesome, I felt utterly cool running around being that messianic "Last Free Man."
And than I got to Ravenholm.
This was, for me, the first time I'd been truly scared-- not startled, but
scared --by a game. For a good two or so days, I just set down the mouse and walked away; the environment changed so drastically and in such a way that I felt more immersed in this game than I'd ever had before. Everything felt completed and horrifyingly real; it wasn't this idealistic war against an evil empire...but lives had been destroyed, a ghost town created, and the very thought of such horrors perpetuated under a homicidal monarchy chilled me to the bone.
Oh, and there were saw blades and zombies; that made me sh-- my pants too.