What's with all the LoL hate?

Recommended Videos

Mikeyfell

Elite Member
Aug 24, 2010
2,784
0
41
I like LoL.
It's better than LMAO or ROTFL
I'm a little weird though as where sometimes I'll say "LoL" phonetically instead of laughing.

Wait are we talking about the abbreviation for "Laughing out Loud" or League of Legends?

The second one?
Shit, I've never played League of Legends.

But the fact remains that is something exists there is porn of it. Hold on that's not the relevant fact...
Wait it's this one. If someone likes something there is someone who hates it twice as much.
 

Tanakh

New member
Jul 8, 2011
1,512
0
0
meryatathagres said:
I had thought to try DotA2, but from the quotes or caricatures seen in this thread, I think I'll stay clear of the genre.
I'm quite touchy, and get upset if random unknowns spew insults and hatred at me in a game. :/
Do that, if a random guy insulting you will get upset this kind of games are definetly a bad idea.

However you might try awesomenauts, it's community seems more relaxed and it is a similar (if simplified) experience.

WOPR said:
I've noticed that as Dota2 grows in popularity, so do LoL hate threads/forums/posts/comments/everything.

Why do Dota2 fans hate LoL so much? Is it just here in America? Have you witnessed this too? Can anyone explain this?
I dont think this is ture at all. Most of the DotA 2 community doesn't seem to give a crap about LoL, and I play it here and there if friends want to do that instead of dota.

This same question is posted on DotA forums from time to time, no idea why, and at large the community says that they just don't care and the OP should GTFO instead of trolling the forums, here and there some weird fan goes on a nerdrage but that is rare. Though LoL is used as a joke (like in "I suck at this game, should get back to league of lesbians"), but all for tue lulz, and at least one of the top pros was complaining a while ago about how IMBA dota is compared to LoL, with good statistical basis actually, DotA heroes with significantly more and less winrate than LoL.

At large, AT VERY LARGE actually, the LoL community seems more scorned by non ARTS players than by the DotA community.
 

bastardofmelbourne

New member
Dec 11, 2012
1,038
0
0
Statement: "The MOBA gaming community is full of aggressive, petty jackasses eager to prove their superiority over other aggressive, petty jackasses."

Proof: This thread.
 

xefaros

New member
Jun 27, 2012
160
0
0
For me DOTA is triumphant over LoL simply because the first game was completely free(not accounting a great RTS game) and the second game is completely free that implement a far better micro transaction system.Skins that change animation,random ingame drops and trade between players.You cant buy the new shiny OP character with cash that saw in a video of a guy owning,which will get nerfed in coming patches.All are available and only require time to master and most have counters on the item shop.

Also i have seen more strategic games and flexibility in DOTA than LoL.In LoL all i see is boots>wlc to sm rift>lvl>lvl>gank>follow guide of someone
All this eSport liveTV and spectate is killing the strategy involved in the game.Oh you wonna try something new?You are a noob learn to play.For the community LoL has the worst but DOTA2 will end up being the same after they stop handing key and open up to anyone.

Also Valve has enough cash income that hopefully wont milk DOTA to the bone
 

VALOCARAPTOR

New member
Jul 21, 2012
13
0
0
i play HoN, LoL and Dota 2 and frankly HoN gets the most hate, ever looked at the comment section of a HoN hero spotlight, half the comments are talking about how dota or Lol are better or how HoN is dead, or how its copying a Lol hero, it drives me insane as probably half the dislikes on the spotlights are from people who only want to bash the game

so the reason i have some hate for Lol, because they have fans that go onto a different games youtube videos comment without a single second watched of the video and say its a blatant copy of some random hero, then they get 12 likes from the other trolls on the video at the time
 

Rednog

New member
Nov 3, 2008
3,567
0
0
A Smooth Criminal said:
Finally, in terms of Innovation, DotA heroes are still more innovative than League. DotA 2 is being developed by Icefrog, it's not like he's going to move onto another MOBA game and abandon all of the heroes of his DotA. Also, a lot of League champion ideas are taken from DotA, if you paid attention to the employees of Riot you might see that a few of them used to help with the original DotA, hell Guinsoo even had his own item in DotA called 'Guinsoo's Sheepstick'.
You make it sound like the Riot guys completely jacked from dota..."they helped with the original DotA". You mean they made the original DotA. Icefrog succeeded Guinsoo. So it's not stealing when they use their previous work, which even then a lot is based off of WarCraft III.
 

Ghaleon640

New member
Jan 13, 2011
441
0
0
They're just jealous they don't have singed.


Actually, I've only played lol, was going to pick up dota 2 sometime next week. The communities do suck, but I guess to a degree lol may feel more limiting. Dota 2, I've heard, is countering 'broken with broken' and lol is 'fun sized,' its just smaller in scale. I look at the dota 2 videos with puck hopping everywhere and the massive size of the effects, and maybe dota players have a hard time going to lol once they've already experienced that.

But I'm just an outsider.

Anyone know about the HON community in all this?
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
Shinsei-J said:
The Wykydtron said:
Also people never stop fucking pushing (then complaining about the lack of ganks)
Yay someone who gets it!
Freaking stupid how many people don't get basic plays.
Then they keep pushing and keep getting ganked, don't take any advice because they think they're great and you're terrible.
I actually don't mind if people are bad, I just hate it when they think they're the greatest and abuse everyone else.

Taking me to my final point, Lol is full of scum and I think that's the main reason people hate it.
Don't forget pushing while refusing to buy wards.

WHAT? YOU EXPECT DARIUS TO BUY HIS OWN WARDS? YOU FOOL!
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
A Smooth Criminal said:
The Wykydtron said:
WOPR said:
Viable Characters (LoL - 92% vs Dota2 - 14% in champion use in tournament play)
Resource Types (LoL - Mana/Energy/Fury/Rage/Shield/H­eat/Cooldown vs Dota2 - Mana)
Character Customization (LoL - 13 adjustable stats vs Dota2 - 3)
Innovation (LoL - Original characters and new ones every 3-4 weeks vs Dota2 - Copy/paste WC3)
...every aspect
WOPR's points were, at best, idiotic. For a start, DotA 2 has less heroes than League of Legends. League and DotA allstars are about the same, however not all of the heroes in allstars have been transferred over.

Next, DotA tournaments have a different pick/ban system. In DotA tournaments, there are 5 bans, then each team picks 5 heroes, then 5 more heroes are banned. In league, all of the champions are banned before the game starts. Even then League only has 6 bans with a much bigger champion pool.

Not only this, but DotA 2 is MUCH bigger in counter picking and team comp. Some heroes have lane partners who they do terrible with, some heroes have lane partners who they synchronize really well with, but might break against a certain team comp etc. This means that comp is a LOT more important which can pigeonhole tournaments quite a bit. In League the comps hardly matter because all of the champs are pretty much independent from each other.

Even then, how many players compete in tournaments? I can guarantee that neither you, me nor WOPR compete in any major recorded tournaments.

In the point about resources, DotA heroes all stick to one resource because of balance. If a hero is able to spam a powerful spell too much? raise the mana costs, if a spell is too weak but is spammable? lower the mana costs. In League the variance in resources cause imbalance and make it hard for Riot to balance. Just look at Katarina, they had to rework her because they couldn't buff her without bouncing blades becoming too powerful. Even after her rework she was unbalanced. Same with champions like Tryndamere and Morde. Different resources don't even add more depth to the game, they definitely don't make it more complex.

With character customization he's also wrong. DotA has pretty much the same amount of stats, however the stats can be built independently with some items, or they can be built in a group by using strength, agility and intelligence. You don't have to build agility to get more attack speed and you don't need to build strength to get health and health regen. The only stat which is missing is magic resistance, and that's because spells don't scale in damage. Even then you can buy items that increase the spell damage taken by the target, or give you % resistance to spell damage.

In addition to that, there are also A LOT more items with special abilities, you have items like Refresher Orb, Orchid Malevolence and Diffusal blade, which do things like burn mana, remove buffs, refresh cooldowns and silence. This adds a lot more complexity to building items and stats.

Finally, in terms of Innovation, DotA heroes are still more innovative than League. DotA 2 is being developed by Icefrog, it's not like he's going to move onto another MOBA game and abandon all of the heroes of his DotA. Also, a lot of League champion ideas are taken from DotA, if you paid attention to the employees of Riot you might see that a few of them used to help with the original DotA, hell Guinsoo even had his own item in DotA called 'Guinsoo's Sheepstick'.

And even if League releases a champion every 2-4 weeks, they're generally rehashed. You do get some new and fun champs like Syndra and Elise, however they usually follow the same pattern of Q = main attack W = movement ability and E = CC/AoE, with only a few minor differences between each champion.
I never understood why people complain about "copying" abilities. Originality is dead. Between HoN, DOTA, LoL and other random fantasy games there is always going to be similarities between abilities. You have countless line skillshots, pass through skillshots, on click stuns, on click slows, global sniping ultimates, teleports etc etc. People steal ideas all the time. It's how practically everything gets going, why does anyone care?

I could say that Pudge looks like Blitzcrank on steroids for example. Or Blitz is a watered down Pudge, pick your favourite. I won't because it looks like Pudge can easily 1v1 anyone he pulls. Whereas Blitz just lets his team dogpile the guy he pulled and he's not the best at an all out fight. The amount of times i've seen a Blitz kill himself by pulling someone at a retarded time... I have to laugh at Pudge though. The range on his pull is HUGE.

I don't particularly care about how innovative the characters in the games are really, I just care about how interesting they all are. LoL wins that hands down for me. Jayce is the coolest guy ever, Irelia is a straight badass with a sweet hat, Ezreal is an anime version of Indiana Jones (or a cyborg) Vi punches and/or dunks people, Garen camps in bushes, Darius... Is Downright Darius and the list goes on.

What is it with Dunks nowadays? It used to be Spin2Win now it's who can outdunk who. What's next I wonder?

Fuck it, balance is boring. I want to see the next chaotic thing to pop up in this bizarre Season 3 crap. What's next, League of Banners? League of Shivs? League of Hydras? Genuinely interested in what the absolute fuck will happen next.
 

squeekenator

New member
Dec 23, 2008
228
0
0
The Wykydtron said:
I never understood why people complain about "copying" abilities. Originality is dead. Between HoN, DOTA, LoL and other random fantasy games there is always going to be similarities between abilities. You have countless line skillshots, pass through skillshots, on click stuns, on click slows, global sniping ultimates, teleports etc etc. People steal ideas all the time. It's how practically everything gets going, why does anyone care?
Well if someone is going to claim that LoL's innovative hero designs are a big reason that it's way better than DotA when in fact a lot of LoL skills were stolen from DotA (I dunno if that's true or not since I've never played LoL, but a fair few people are saying that it is) then it becomes an important point.
 

VALOCARAPTOR

New member
Jul 21, 2012
13
0
0
ive seen allot of comments about dota 2 not being free to play, well it is free to play when it comes out, all the champions are unlocked as well sooooooo, dota 2 wins for best f2p system
 

Bealzibob

New member
Jul 4, 2009
405
0
0
As someone whose been playing LoL for about 3 years now and has around 1000hours played with it I would possible suggest it's because LoL sucks. It does a lot right which is why it's so popular and why I play it over the others but it really fails at balance, maintaining power creep, the client is trash and riot improves the game (replays, maps etc) at an evolutionary rate. I love riot but they really shoot themselves in the foot sometimes.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
A Smooth Criminal said:
The Wykydtron said:
Fuck it, balance is boring. I want to see the next chaotic thing to pop up in this bizarre Season 3 crap. What's next, League of Banners? League of Shivs? League of Hydras? Genuinely interested in what the absolute fuck will happen next.
It's not about being original in my opinion, It's about being different and fun. I'd love it if League copied MORE of the DotA heroes. I can't stand champs like Darius, Jax and Diana because they're all so easy to play and don't really provide much fun.

When I play DotA, almost all heroes have some uniqueness to them which gives them a nice learning curve. Sometimes the said learning curve is a bit steep, but no one's forcing me to play those heroes. One example of a fun hero in DotA is Meepo. His ultimate creates additional Meepos, and you use the Meepos to swarm the enemy. You're able to play this hero in multiple ways, you can split your Meepo forces up to farm in multiple locations, you can keep one Meepo away from a fight at all times so you're able to escape ganks quickly or you can just try and swarm the enemy with your Meepo gang.

Currently, League is missing a champ like this. The closest thing they have is Shaco and his semi automated clone. If Shaco was made to be slightly weaker than what he currently was, but had his clone acting as more of a second Shaco, he would be so much more fun than what he is now. (though he's a pretty poor example to be honest, Shaco's one of the champs who I do find fun).

It just gets to me, because as far as I see it, the champions which are copied from DotA tend to be the best champions. The only champions I can think of who are exception to this rule are Urgot and Orianna.. And hell, Urgot's ultimate is the same as that of Vengeful Spirit.

I addressed the other guy's points in the way that I did because he seemed to think that League was better due to having original and innovative champion designs.
Ugh, fuck Shaco. Just... Fuck him. With his stupid stealth teleports... I have a good idea! Let's put someone into the game who can counterjungle extremely well and he has zero negative consequences if he gets discovered! A decent Shaco is annoying. A good Shaco is a nightmare.

I have more of a problem with LeBlanc's clone than Shaco's clone. I always forget she has it it up because of the low cooldown and it throws me right off every time.

I do like having pets though, having Tibbers follow me around is fun and I would like to see if there is any cool way to use Elise's spiders other than extra damage in an exchange. They can't farm for you I think.

I like everyone having passives, DOTA lacks that I believe. I enjoy all the gimmicky ones like Kog'Maw having the "fuck you, i'm taking you with me" passive.

Isn't Venge a non-tanky support though? And it's an instant instead of a channel? I get the impression she's meant to swap herself into the enemy team in place of their carry. Trading a support for a carry is a beneficial trade after all... I guess she's the 0/5/35 type. I would hate playing that since you lose gold on death, so being all badass and sacrificing yourself to win a teamfight is more punishing than I would like.

LoL is doing what most people do by taking something that already exists and putting their own spin on it. They pretty much admitted that already. I don't really know why people are so up in arms over it.

Urgot is in a weird place in the meta at the moment. I guess he could be played anywhere? Everyone plays him AD Carry in the rare instances he's picked and using his ult to swap yourself into a team when you're the carry... Yeah. I guess you could swap yourself out if for some bizzare reason you're in their team to begin with? No actually one of their team would have to be out of position to begin with for that to work, not to mention swapping yourself out would put that guy IN position for free.

Urgot is good but nobody knows how to play him, builds and all.

I have noticed that several characters seem to be custom designed to make you the cockiest bastard who ever lived. Myself included. I give zero fucks about anyone when I play Fiora top, i'm not even a super MLG Fiora. I welcome jungle ganks once I hit level 6. Ty 2 kills freshly delivered. You just need to burst the lowest health one down before they can kite you and then, well, that remaining guy is dueling Fiora 1v1. That's just silly.

Every single Xin Zhao I have seen decides to try and God Mode at some point in the game. Usually diving 3 full health people or something equally insane. We call him Win Nao for a reason right? Jax is in the same vein, I wouldn't be surprised if Jax has the highest stats for successful tower dives. If they could measure that.

Diana is unfortunately dead as of last patch. Read through allllllll those nerfs and weep. I really like her as a character still as well. She has the best /jokes in the whole game.

Darius still OP? Better nerf Irelia Diana and Rengar! Again!

Seriously I would like to try DOTA 2 once I get organised and get a new PC. I have a beta key and everything. It will "run" in a sense, it can't process the game on anything near good graphics settings, literally 01 FPS on anything that isn't Mess of Pixels Mode. There's no point playing the game in that state as for as i'm concerned.
 

Tanakh

New member
Jul 8, 2011
1,512
0
0
A Smooth Criminal said:
DotA 2 is currently free to play. The early access thing on the website is only there for people who are really desperate. DotA 2 has one of the easiest closed betas to get into. They send out A LOT of beta keys, just opt in and chances are that they'll send you about 5 or 6 of them. I personally have gotten a total of 8 altogether.
BS, during the sale buying dota was a very good deal for the ammount of items you get vs the price. I was almost going for it because the skin it included was amazing, but CM is a boring and weak hero.

BTW, i have like 4 dota 2 keys if anyone wants. Just pm me or something.