Becasue it would soon get boring nothing will change invation will be gone and just well gaming will all be the samePirate Kitty said:Nothing?
Seriously. Why would that effect gaming at all?
Becasue it would soon get boring nothing will change invation will be gone and just well gaming will all be the samePirate Kitty said:Nothing?
Seriously. Why would that effect gaming at all?
Pretty much everything that's ever come out since the release of the Xbox 360 is still playable today. I can fire up Call of Duty 2 and, despite being five years old it doesn't look at all bad. By contrast, games from the generation before look noticeably shabbier, and games from the PS1 era are nigh-unplayable. Sure, Crysis 2 looks amazing - but it doesn't make CoD 2 look worse in comparison.Blaster395 said:Considering I can still see individual polygons in most of the models, and they still have not got past the "everything is shiny" thing yet, I think they still have a while to go.omicron1 said:I say, we're already there.
Sure, you still see companies pushing the graphics envelope every year - and you still see a ton of hype about the newest Call of Duty game's new face-rendering tech - but honestly, is there really even any way to tell the difference between CoD 4, MW2, WaW, and BO? They all look almost perfect. And they're running on five-year-old hardware. When the next generation rolls around, with the hardware from 2013's computers, and developers start using it... where do they have to go?
We're here. This is it. Graphics has reached its effective zenith, the point of ineffective diminishing returns. We're seeing the results already, as the best graphics slow their advance (even on PC!) and the rest of the world catches up - as indie games and third-party experiences gain in popularity. In the next generation, there will be no need to spend time and effort on optimization, and the technology companies can turn their attention to procedural generation of content and start decreasing game development budgets. Before long, games will be released not as graphical demos with multiplayer attached, but as full-featured worlds with the graphics taken for granted.
...or at least, that is my fond and avid dream. Make it happen, people!
Because so far the only thing a lot of games have going for them is great graphics rather than great gameplay. Basically, companies will have to start putting the main focus on the story, writing, and gameplay rather than the graphics.Pirate Kitty said:Nothing?
Seriously. Why would that effect gaming at all?
No I mean watching on your HD (probably 3d) TV a man gunned down and look exactly like the dude you passed on your way home yesterday. His guts spill on the ground he screams in agony as he realizes that his life is over. You hear the screams intensify as a guy gets a chopper gunner and mows down dozens of people while swearing laughing into his mic. Photo-realistic corpses lay on the ground rotting while you try to maneuver yourself through the battlefield all the while trying deafen out the screams as teammates of yours get noobtubed across the mapDanceofmasks said:Only if you get a jack to the base of your skull so they can influence the sense of touch.IamSofaKingRaw said:Call of Duty would be scary because shit will get too real.
Wow that was... Depressing...IamSofaKingRaw said:No I mean watching on your HD (probably 3d) TV a man gunned down and look exactly like the dude you passed on your way home yesterday. His guts spill on the ground he screams in agony as he realizes that his life is over. You hear the screams intensify as a guy gets a chopper gunner and mows down dozens of people while swearing laughing into his mic. Photo-realistic corpses lay on the ground rotting while you try to maneuver yourself through the battlefield all the while trying deafen out the screams as teammates of yours get noobtubed across the mapDanceofmasks said:Only if you get a jack to the base of your skull so they can influence the sense of touch.IamSofaKingRaw said:Call of Duty would be scary because shit will get too real.
Yeah, I pass.
So you mean to tell me, if a movie is extremely brutal and gory, it's going to be too much?IamSofaKingRaw said:No I mean watching on your HD (probably 3d) TV a man gunned down and look exactly like the dude you passed on your way home yesterday. His guts spill on the ground he screams in agony as he realizes that his life is over. You hear the screams intensify as a guy gets a chopper gunner and mows down dozens of people while swearing laughing into his mic. Photo-realistic corpses lay on the ground rotting while you try to maneuver yourself through the battlefield all the while trying deafen out the screams as teammates of yours get noobtubed across the mapDanceofmasks said:Only if you get a jack to the base of your skull so they can influence the sense of touch.IamSofaKingRaw said:Call of Duty would be scary because shit will get too real.
Yeah, I pass.
Games will find some other trivial element to focus on.Blaster395 said:The year is 2025, and the Graphics and Capabilities of games are no longer able to improve, because its already photo-realistic down to the microscopic level, has models with BILLIONS of polygons, and has physics so good that a bullet striking a piece of cloth rips a hole in the cloth, deforms the bullet slightly, and causes its trajectory to alter a tiny bit.
What happens to games from that point on?
Lets also assume that there are enough automated tools to make producing such high quality games take as much effort as they currently do.
Yes but its 2025. Whos saying we won't have tv's that are ultra 3d or have some type of gaming glasses that make you see First person what the character on screen is seeing. With earphones that all crystal clear and cancel out all background noise. Add to that that the characters don't look fake anymore and you are get shot at.Danceofmasks said:So you mean to tell me, if a movie is extremely brutal and gory, it's going to be too much?
Sure, gore isn't for everyone, and is hardly a selling point for games, but some people like the realism.
However, as realistic as it supposedly gets, the very fact that you're watching it means just that. You're watching it.
You're not there.
Snarky Username said:Wow that was... Depressing...
But you really shouldn't worry. You can see things like that in movies right now, and no one is afraid of watching Saving Private Ryan. Detachment is a powerful thing.
Sight and sound are entirely inadequate to get that kind of immersion.IamSofaKingRaw said:Yes but its 2025. Whos saying we won't have tv's that are ultra 3d or have some type of gaming glasses that make you see First person what the character on screen is seeing. With earphones that all crystal clear and cancel out all background noise. Add to that that the characters don't look fake anymore and you are get shot at.Danceofmasks said:So you mean to tell me, if a movie is extremely brutal and gory, it's going to be too much?
Sure, gore isn't for everyone, and is hardly a selling point for games, but some people like the realism.
However, as realistic as it supposedly gets, the very fact that you're watching it means just that. You're watching it.
You're not there.
Have you experience this first hand or something? If not then your either the next Steven King or you need help.IamSofaKingRaw said:No I mean watching on your HD (probably 3d) TV a man gunned down and look exactly like the dude you passed on your way home yesterday. His guts spill on the ground he screams in agony as he realizes that his life is over. You hear the screams intensify as a guy gets a chopper gunner and mows down dozens of people while swearing laughing into his mic. Photo-realistic corpses lay on the ground rotting while you try to maneuver yourself through the battlefield all the while trying deafen out the screams as teammates of yours get noobtubed across the mapDanceofmasks said:Only if you get a jack to the base of your skull so they can influence the sense of touch.IamSofaKingRaw said:Call of Duty would be scary because shit will get too real.
Yeah, I pass.
Well tron was a program. You mean we make the grid........ *smacks self*THEJORRRG said:We invent Tron.
Thats like saying people shouldn't get scared WATCHING a scary movie. Its not real but you still could feel frightened. I bet if you were actually given those gaming glasses I described for real and experienced the game through the eyes of the character your brain would probably think its real with the photorealistic graphics and all.Danceofmasks said:Sight and sound are entirely inadequate to get that kind of immersion.IamSofaKingRaw said:Yes but its 2025. Whos saying we won't have tv's that are ultra 3d or have some type of gaming glasses that make you see First person what the character on screen is seeing. With earphones that all crystal clear and cancel out all background noise. Add to that that the characters don't look fake anymore and you are get shot at.Danceofmasks said:So you mean to tell me, if a movie is extremely brutal and gory, it's going to be too much?
Sure, gore isn't for everyone, and is hardly a selling point for games, but some people like the realism.
However, as realistic as it supposedly gets, the very fact that you're watching it means just that. You're watching it.
You're not there.
Oh look, you got shot. If you can't feel it, it's not real.
Oh look, someone else crapped himself. You can't smell it, it's not real.
Yeah whatever! We make light cycles and those flashy discs and the like.0p3rati0n said:Well tron was a program. You mean we make the grid........ *smacks self*THEJORRRG said:We invent Tron.
I agree. Why hire a story writer, when it's perhaps cheaper, quicker and more effective to put the person right into the game? And I'm talking about minor sensation here too - Like a controller vibration except in specific spots - eg your arms after you fire a shot, Your palms as you release a hadoken, the back of your head as you get smacked by a magic attack from someone you didn't quite notice, or perhaps EVERYWHERE as the rain drops down on you.Frozen Donkey Wheel2 said:Virtual Reality.
That is all.