Where do you want Lionhead to take Fable next?

Recommended Videos

Lord Thodin

New member
Jul 1, 2009
1,218
0
0
JoshFTL said:
A Fable game set in a steampunk-medeval type setting would be rather awesome.
^that. Id play that version of Fable over 2. Unless they make that LIKE 2 then id just go play in traffic for 3 hours
 

efrim

New member
Oct 12, 2009
44
0
0
It almost feels pointless to ask for Fable 3 to go in a certain direction. Peter Molyneux already showed that he's not going to change the formula much with Fable 2. I find them enjoyable, if mediocre games, but it does make him a huge jackass to promise the moon every time and deliver only superficial improvement.
 

JoshFTL

New member
Aug 18, 2009
171
0
0
Lord Thodin said:
JoshFTL said:
A Fable game set in a steampunk-medeval type setting would be rather awesome.
^that. Id play that version of Fable over 2. Unless they make that LIKE 2 then id just go play in traffic for 3 hours
I can recall an interview where Moleneux said that was the art direction he was taking Fable 2 down, can't see a reason why he scrapped the idea really.
 

Textbook Bobcat

New member
Sep 9, 2009
250
0
0
City management, with advisors ala Civilization that handle the taxing, maintenance, law enforcement, etc or you can manually have a hand.

Buildings can be erected yourself, with gardens, locations and focal points all playing a part in its worth.

Jobs that differ between one another and actually offer something higher up. Eg. Tailor would be a jigsaw type class and the highest skilled could make high class clothes. Calligraphy classes invloving tracing a word, then high levels enabling you to "sign" your items. This increases the worth dependant on your renown, and when traded people know who originated it.

Wars to come into play, with your own equipped army (from blacksmithing, gunsmithing and fletching) army facing off against others for the conquest of further land, and subsequently further income (taxing being this games rent, and thus hopefully unabusable).

I have many other ideas would should happen, but I'm probably being a bit too hopeful. I'm still one of the rare ones that thought Fable II was good.

If you're involved with politics long enough you know that what an individual states is far from what you'll get.

EDIT: Having read back through a couple of posts of mine and seeing that a complaint is "the boss was defeated by a jewelry box" I can only sit astounded.

Peter tries something new, a boss of symbolism and possibly of greater substance than your generic three stage "mega-boss" and you all basically seal the reason that games collectively are being dumbed down. Because the market is becoming more stupid and can't handle "intelligence".
 

Lazy Kitty

Evil
May 1, 2009
20,147
0
0
Boxpopper said:
Rex Dark said:
A Fable RTS (but not for Fable 3), containing the Rise and Fall of the old Kingdom and the rise of Jack of Blades.
Interesting, but too close to Warcraft for comfort.
I'm hoping for something like Warcraft (not World of Warcraft).
 

GestaltEsper

New member
Oct 11, 2009
324
0
0
Textbook Bobcat said:
EDIT: Having read back through a couple of posts of mine and seeing that a complaint is "the boss was defeated by a jewelry box" I can only sit astounded.

Peter tries something new, a boss of symbolism and possibly of greater substance than your generic three stage "mega-boss" and you all basically seal the reason that games collectively are being dumbed down. Because the market is becoming more stupid and can't handle "intelligence".
Um...symbolic bosses aren't anything new.
 

DrDeath3191

New member
Mar 11, 2009
3,888
0
0
Textbook Bobcat said:
EDIT: Having read back through a couple of posts of mine and seeing that a complaint is "the boss was defeated by a jewelry box" I can only sit astounded.

Peter tries something new, a boss of symbolism and possibly of greater substance than your generic three stage "mega-boss" and you all basically seal the reason that games collectively are being dumbed down. Because the market is becoming more stupid and can't handle "intelligence".
I can see where you're coming from. But even I, a self-confessed Fable fan, agree that the final boss could've been improved. Why not have a standard fight first, then have him transform into a huge unstoppable monstrocity? Then you use the music box, and save Albion. Both challenging and symbolic.
 

Textbook Bobcat

New member
Sep 9, 2009
250
0
0
GestaltEsper said:
Um...symbolic bosses aren't anything new.
Ok.. Tries something uncommon. I think you knew perfectly what I meant, especially since there was comments after.

DrDeath3191 said:
I can see where you're coming from. But even I, a self-confessed Fable fan, agree that the final boss could've been improved. Why not have a standard fight first, then have him transform into a huge unstoppable monstrocity? Then you use the music box, and save Albion. Both challenging and symbolic.
That would defeat the point. I remember the first time I played through I shot at him straight away. If I recall, that is the only "consequence" in the game now - shoot first, ask questions later and you miss a minute of monologue.

Granted, it is a little bit of an anti climax, and I would have liked a boss fight. But, that would detract from the point. Lucien was only human, etc. I still pray that there's an underlying secret under the plot; otherwise I'll have to agree, it would be poor indeed.
 

Boxpopper

New member
Feb 5, 2009
376
0
0
Textbook Bobcat said:
City management, with advisors ala Civilization that handle the taxing, maintenance, law enforcement, etc or you can manually have a hand.

Buildings can be erected yourself, with gardens, locations and focal points all playing a part in its worth.

Jobs that differ between one another and actually offer something higher up. Eg. Tailor would be a jigsaw type class and the highest skilled could make high class clothes. Calligraphy classes invloving tracing a word, then high levels enabling you to "sign" your items. This increases the worth dependant on your renown, and when traded people know who originated it.

Wars to come into play, with your own equipped army (from blacksmithing, gunsmithing and fletching) army facing off against others for the conquest of further land, and subsequently further income (taxing being this games rent, and thus hopefully unabusable).

I have many other ideas would should happen, but I'm probably being a bit too hopeful. I'm still one of the rare ones that thought Fable II was good.

If you're involved with politics long enough you know that what an individual states is far from what you'll get.

EDIT: Having read back through a couple of posts of mine and seeing that a complaint is "the boss was defeated by a jewelry box" I can only sit astounded.

Peter tries something new, a boss of symbolism and possibly of greater substance than your generic three stage "mega-boss" and you all basically seal the reason that games collectively are being dumbed down. Because the market is becoming more stupid and can't handle "intelligence".
Jack of Blades was all you described and also a tough, badass evil guy that deserved to be feared, not generic in any way. The point is that Fable II betrayed the standards Fable set.
 

Textbook Bobcat

New member
Sep 9, 2009
250
0
0
Boxpopper said:
Jack of Blades was all you described and also a tough, badass evil guy that deserved to be feared, not generic in any way. The point is that Fable II betrayed the standards Fable set.
Make a carbon copy of a succesful game, people will hate you.

Take a venture and try something new, people will hate you.

Again my point: Lucien wasn't meant to be some demi-God. Christ, why does everything have to focus on how many explosions, gallons of blood and Dragon Ball Z fights?

"Look past the glass and you'll see more than your own reflection."
 

Pillypill

New member
Aug 7, 2009
506
0
0
Well, Petes going steampunk with the Fable 3, but i think it needs to go to the 'old kingdom' and be more than 4 fucking hours long!

On the subject of Fable 3, i've learnt that half the game you spend fighting and underminning the evil king, the second half you spend as the new king. if it's less than a 20 hour game i'm not even going to rent it.
 

Ammadessi

New member
Oct 6, 2009
222
0
0
I'd like to see Fable go where Peter Molyneux said it was going to go. It's not a terrible game, but really, it was nothing like the hype.
 

Flamezdudes

New member
Aug 27, 2009
3,696
0
0
A place where the story is actually good. In the words of Yahtzee: "You think a game called 'Fable' would be all about the story."