My first gaming experiences were on the pre-cursor to the modern PC, but none of those really were all that magical for me. My first game for something resembling a true PC (some model of IBM with a 486DX and 8MB of memory, running PC-DOS) was Falcon 3.0 - a flight simulator. While I certainly liked that game, it did little to ignite a love affair with gaming. No, that honor gets bestowed on a game that a friend delivered one day in a pair of diskettes - the shareware version of Doom.
Doom was utterly unlike ANYTHING I had ever played before (at that point I had played video games for 5 or 6 years with fair regularity). I had heard tales about this game of course - the shareware games that predated the internet were like that. All you heard was the name and the slightest of details in passing, and in the grand abyss that this lack of information spawned I was free to imagine whatever I wanted about the game. Even the imagination of an 11 year old proved no match for the spendor that was Doom.
I played that first episode of Doom many times over the course of summer, never once tiring of it, even though I could likely beat the game on the hardest difficulty level on feel alone. My parents at the time were unaware of the presence of the game on the system - for I had this computer in my room (This was afterall, before the internet came about), and through luck alone it's existance wasn't revealed for quite some time. I was so impressed with the game that it was discovered when I intentionally revealed it's presence, assuming that everyone would have the same appreciation for it that I did. My parents, however, refused to accept my enlightenment and insisted I remove the game from my sytem.
But, Doom was a most insidious agent. The gaming bug had burrowed deep and no threat of reprisal would stop me from seeking out new horizons to explore. During the next few years I often went out of my way to acquire shareware versions of games like Rise of the Triad, Duke Nukem 3D and a host of other games long since lost to the ages. Eventually, my parents relented as it seemed that no matter how hard they tried to control what I played, I was always willing to go one step further than they were. The fact that I had not begun openly worshiping satan, strangling small and adorable animals or gone on a brutal killing spree finally sank in and I was, at long last, allowed to play games without restraint so long as my behavior was satisfactory.
Doom was hardly the greatest game ever made, but, at the time, there was no question in my mind. In the years since, I have played through the entire game and owned nearly a half dozen incarnations of the series. Even now, I have the entire doom series for PC, I can enjoy it on my N64, I can revisit on my game boy and most recently I downloaded it on XBL. With time, the guilded venier of Doom has worn thin, revealing the primitive and often shoddy makings of the great giant but it still retains a spark of the old magic. It stands along with games like Pac-Man and Tetris as an ancient game that can be revisited again and again.