In Dark Souls or really any game, you can have running tied to the left analog stick instead of having a sprint button and then circle could be used as jump when running. An online shooter (MGO) functioned just fine mapping walk, jog, and run to the left stick. It's been awhile since I played a Souls game but I think you might be able to just have switching to 2-handed on your weapon tied to un-shielding instead of wasting a button for that and then you have a button free to be a dedicated jump button. Or simply hold L1+triangle as toggling one-handed/two-handed.Ezekiel said:[But those convoluted control schemes do exist. Imagine how much better Dark Souls' awful platforming would have been with a jump button instead of the double tap. Or how much easier it would have been to select your items with a number row instead of cycling with D-pad down. Or shoving with a button instead of the sometimes accidental or tricky to pull off R1 + forward. Arkham City is a better example. I'll quote myself:
You can get used to aiming with a stick, but it's not efficient or good.It's annoying how many actions are tied to the same buttons. I want to use an item but instead the character deploys my only smoke grenade. I want to place a bomb on someone, but instead Robin tries to take him out, teaching me the hard way that I have to hold it while approaching. Sometimes, I accidentally perform a counter instead of readying an item, or vise versa. I really think item deployment should be separate from the counter/stealth attack button. I also don't like how the characters automatically climb stuff when running or how you have to let go of the run button and then tap it to evade. Or how sometimes you try to go underneath a floor grate and instead he attaches to a wall or railing.
I don't recall ever having issues with Arkham City and I played that game a shitload doing quite a few (all of the predator ones) of the challenges. I'm not saying I never had an issue crop up once in a while but I don't recall having an issue that would crop up rather consistently. It's been awhile since I played AC obviously. I'm normally pretty hard on controls too like I can go in-depth how both Uncharted and Max Payne 3 have terrible TPS controls and I'd remember a consistent controls issue from any game I sunk decent time into. For example, Dark Souls has horrible shield controls, even MGS4 has better shield controls.
Aiming with a stick is good and efficient unless you think headshotting an enemy on your six in less than a second is inefficient and bad. Yes, the mouse is better but analog sticks work just fine as well.