Been meaning to say something along these lines for a while; you happened to say something vaguely relevant towards the end of the thread. Bear in mind that this point is not aimed solely at you.matthew_lane said:WOMEN ARE NOT HARD DONE BY IN COMPUTER GAMES. IF YOU TAKE OFF THE FEMINIST BLINDERS FOR A SECOND, YOU'LL NOTICE ALMOST ALL CHARACTERS IN COMPUTER GAMES ARE UNLIKABLE 2D CHARACTURES, OR DID YOU JUST THINK THAT ALL MEN WANTED TO RUN AROUND PLAYING CHARACTERS WHO LOOK LIKE A BRICK SHIT HOUSE & SPROUTING OFF GRITTY "I'M GOING TO KILL YOUR INTENSTINES WITH A SPORK" ONE LINERS?
Yes, gritty violent brick-shithouse men are a stereotype. So are vacant, generically "sexy" women with little personality or competence. But who are those stereotypes supposed to appeal to? I think we can agree that the latter is targeted towards the so-called "typical" heterosexual male. But - and here's the kicker - so is the former. The difference is that, while game developers think that a vacant, incompetent sexy lady will appeal to men because they want to bang her, they think that a brick shithouse will appeal to men because they want to be him.
Brick shithouses do not feature prominently in games because developers are trying to appeal to a female audience or believe that they are something women like. Instead, the brick shithouse is perceived (perceived, mind you; I'm not saying that this perception is necessarily accurate) as something that men like. Therefore, women are still "hard done by", as you put it, because they are still being marginalised by the marketing and content of games.