Why doesn't the iPod touch get recognition as a handheld gaming console?

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Akalistos

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migo said:
Akalistos said:
migo said:
That's entirely a matter of preference.
Seem hypocritical that you say that only when people agree with you.
You don't understand what hypocrisy is.
Wikipedia's entry on Hypocrisy said:
Hypocrisy is the act of persistently professing beliefs, opinions, virtues, feelings, qualities, or standards that are inconsistent with one's actions. Hypocrisy is thus a kind of lie.

The hypocrite thinks that what he or she usually professes does not somehow apply to him or her.
You use a Fallacies against Danpascooch and then claim it isn't when coming out of your mouth, so that's pretty accurate so far. But for a minute there, i thought they changed that term for you so you could reply that.
 

Akalistos

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TiefBlau said:
migo said:
That's entirely a matter of preference, but if you want a game with storyline there's Broken Sword Director's Cut. I've gotten plenty of value out of my iPod touch as a gaming platform that I couldn't see getting out of a PSP or DS.
Incidentally, I have a copy of that game. On the DS.
migo said:
I could really say the same thing for either of those "Show me a breakthrough game that defines the DS as a console and would warrant buying a DS AND the game." - there's also a caveat from a realistic perspective that it has to be more like 10 games with the DS given their price.
K.
Elite Beat Agents, Phoenix Wright Series, Chrono Trigger, Advance Wars Series, Aforementioned Broken Sword, Phantom Hourglass, Mario Kart, Mario 64, Metroid Prime Hunters, and Professor Layton Series. Couple that with backwards compatibility with GBA games, and the DS is probably a better deal than the Wii.

Okay, you're turn. I've heard Broken Sword, which is also on the DS and UV Dawn, which is a fairly good game for 2 dollars on iTunes, but pretty mediocre without that last prepositional phrase. Please list some other outstanding games for the touch that demonstrate what it uniquely contributes to the gaming industry.
Don't, Danpascooch and I tried before and after getting insulted, he ignored us. It's Just a friendly warning, do as you see fit.
 

Eclectic Dreck

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I don't consider my iPhone a gaming device in spite of the fact that I easily spend more time playing games on it than I do on my PSP and DS combined. The reason is simple enough - the sort of games that actually work on the iPhone are diversions. I'm not going to play Tilt to Live for 5 hours on a plane ride (and that's not just because the battery wouldn't last that long) or any of the rest. Sure, the occasional "deep" game makes it to the platform but each of these has had to confront the problem of interface and most have failed to come up with anything that approaches acceptable. Worse still, the app store is so clogged with absolute rubbish that finding a good game is all but impossible, much less a good game that I could spend days playing.

The truth of the matter is that my iPhone isn't a gaming device because it's good at being a gaming device, it simply serves as the object most commonly in my possession that can play games.
 

DigitalSushi

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danpascooch said:
Don't bother posting here guys, if you disagree with him using intelligent arguments, he puts you on his ignore list, he wants to live in his own little bubble of delusion, it's really sad.
I'd love the honour of being on someones ignore list, actually if you don't reply to me that may mean I'm on yours! AWESOME!.

Its strange that he's saying "why is it a gaming platform" and when people agree he then disagrees.
 

Omnific One

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Miles Tormani said:
Omnific One said:
This is true. I cannot believe the number of feverish posts you have made in defense of the iPod, and by default Apple.

Yahtzee said it well: Apple is a big boy now; it doesn't need defending.
That I have made?

Learn to fucking read.
Wow, slow down. I was referring to migo. Please learn to read and infer yourself.
 

SWiiTZY

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Because iPod touches/iPhones/iPads wern't built with gaming as their primary function. Things like Xbox's or Playstations are consoles, as playing games are their primary function. With iPod Touch, I see it as an iPod, that has a touch screen, that someone thought, "Hey, we could make games and 'useful' apps for this!" half way through making it.
 

migo

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Akalistos said:
migo said:
You use a Fallacies against Danpascooch and then claim it isn't when coming out of your mouth, so that's pretty accurate so far. But for a minute there, i thought they changed that term for you so you could reply that.
I'm not using fallacies. You think it's a fallacy because you foolishly believe he's telling the truth. And you're on my ignore list now too.
 

migo

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TiefBlau said:
migo said:
That's entirely a matter of preference, but if you want a game with storyline there's Broken Sword Director's Cut. I've gotten plenty of value out of my iPod touch as a gaming platform that I couldn't see getting out of a PSP or DS.
Incidentally, I have a copy of that game. On the DS.
migo said:
I could really say the same thing for either of those "Show me a breakthrough game that defines the DS as a console and would warrant buying a DS AND the game." - there's also a caveat from a realistic perspective that it has to be more like 10 games with the DS given their price.
K.
Elite Beat Agents, Phoenix Wright Series, Chrono Trigger, Advance Wars Series, Aforementioned Broken Sword, Phantom Hourglass, Mario Kart, Mario 64, Metroid Prime Hunters, and Professor Layton Series. Couple that with backwards compatibility with GBA games, and the DS is probably a better deal than the Wii.
There's a problem with that list - Zelda and Metroid games are overhyped and really suck. Mario Kart is one of the worst offenders for AI cheating, plus it's one of the quickest games to give me blisters, Mario 64 being a 3D platformer relies on analog controls the DS doesn't have. So not quite enough there.


Okay, you're turn. I've heard Broken Sword, which is also on the DS and UV Dawn, which is a fairly good game for 2 dollars on iTunes, but pretty mediocre without that last prepositional phrase.
Wrong, it's a game that stacks up well to EV Nova which is over $20 on Windows and there's no game in that genre anywhere else. If you're into Space combat & trading sims then UV Dawn is worth the price of the iPod touch since you're pretty much not getting it otherwise.

Please list some other outstanding games for the touch that demonstrate what it uniquely contributes to the gaming industry.
Street Fighter IV, actually workable fighter on a handheld (among current systems, Neo Geo Pocket obviously wins out there if we're talking of all time). Zen Bound. Parcel Panic. GT Racing. Skies of Glory. - Incidentally the last 3 make excellent use of tilt controls, something that the DS and PSP can't offer at all and will only appear in the 3DS, so for now it certainly wins out there. Civilization Revolution. X Plane. Geometry Wars. Spider. Fieldrunners. Chinatown Wars. Alive 4-Ever. Battle Bears. Nanosaur 2. Babylonian Twins. Carcassonne. Sword & Poker. NOVA.
 

migo

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Eclectic Dreck said:
I don't consider my iPhone a gaming device in spite of the fact that I easily spend more time playing games on it than I do on my PSP and DS combined. The reason is simple enough - the sort of games that actually work on the iPhone are diversions. I'm not going to play Tilt to Live for 5 hours on a plane ride (and that's not just because the battery wouldn't last that long) or any of the rest. Sure, the occasional "deep" game makes it to the platform but each of these has had to confront the problem of interface and most have failed to come up with anything that approaches acceptable. Worse still, the app store is so clogged with absolute rubbish that finding a good game is all but impossible, much less a good game that I could spend days playing.

The truth of the matter is that my iPhone isn't a gaming device because it's good at being a gaming device, it simply serves as the object most commonly in my possession that can play games.
Get over to Touch Arcade. It's nearly impossible to find the good games on the App Store, but that's what review websites are for. There are plenty of games with depth for iOS, although it's far from surprising that you haven't found them.
 

migo

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ColdStorage said:
SWiiTZY said:
Because iPod touches/iPhones/iPads wern't built with gaming as their primary function. Things like Xbox's or Playstations are consoles, as playing games are their primary function. With iPod Touch, I see it as an iPod, that has a touch screen, that someone thought, "Hey, we could make games and 'useful' apps for this!" half way through making it.
It wasn't halfway through. That was after it was already released and people started hacking it to make use of the hardware in it - GPU, accelerometer, multitouch screen. That gives plenty of opportunities for input that weren't available before.
 

mad825

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The word "iPod" is a marketing tool for a hard drive with software that plays mp3s.
any device that computes binary and can cope because of the hardware specifications can play games however MP3 players are not dedicated to play games thus they cannot be classed as a console

POP question: is the oscilloscope the first console?
 

Danpascooch

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ColdStorage said:
danpascooch said:
Don't bother posting here guys, if you disagree with him using intelligent arguments, he puts you on his ignore list, he wants to live in his own little bubble of delusion, it's really sad.
I'd love the honour of being on someones ignore list, actually if you don't reply to me that may mean I'm on yours! AWESOME!.

Its strange that he's saying "why is it a gaming platform" and when people agree he then disagrees.
He just wants to be better than everyone else, that means never agreeing with anyone, so that he can feel he has a superior opinion.

It's sick, I hope he continues being as rude as he is (called me a retard at least once) so he can get banned ASAP.
 

Miles Tormani

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Omnific One said:
Wow, slow down. I was referring to migo. Please learn to read and infer yourself.
Alright, allow me to explain myself here. At the time of posting, I was up for around 20 hours, and as a result, I was fatigued and irritable. I was also recently caught up with people calling me a retard, on account of "not being able to read English" properly, when in fact the person in question didn't know how to fucking write. Which, naturally, left me even more irritable.

On account of being irritable, I took the message at face value as opposed to thinking about what you actually meant. I retract my previous statement.
 

Miles Tormani

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migo said:
There's a problem with that list - Zelda and Metroid games are overhyped and really suck. Mario Kart is one of the worst offenders for AI cheating, plus it's one of the quickest games to give me blisters, Mario 64 being a 3D platformer relies on analog controls the DS doesn't have. So not quite enough there.
Lulz. Someone clearly hasn't played Mario 64 DS. It uses the touch screen for movement in lieu of an analog stick, and surprisingly, it works quite well. Unfortunately, for it to be at its best you need the "thumb stylus" that only came with the original model, but there were control options to utilize the pen stylus and a good ol' d-pad. A momentum system is used to keep the d-pad control fluid.

It also helps that every other action is done with good old fashioned buttons. Because, really. Who needs touch or motion controls to jump?
 

Omnific One

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Miles Tormani said:
Omnific One said:
Wow, slow down. I was referring to migo. Please learn to read and infer yourself.
Alright, allow me to explain myself here. At the time of posting, I was up for around 20 hours, and as a result, I was fatigued and irritable. I was also recently caught up with people calling me a retard, on account of "not being able to read English" properly, when in fact the person in question didn't know how to fucking write. Which, naturally, left me even more irritable.

On account of being irritable, I took the message at face value as opposed to thinking about what you actually meant. I retract my previous statement.
Ah, ok. That's quite understandable. I didn't really take it at face value as I've kinda noticed how people get irritable after 20 hours without sleep. Believe me, I know.
 

TiefBlau

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migo said:
There's a problem with that list - Zelda and Metroid games are overhyped and really suck.
K.
migo said:
Mario Kart is one of the worst offenders for AI cheating, plus it's one of the quickest games to give me blisters
Bawww.
migo said:
Mario 64 being a 3D platformer relies on analog controls the DS doesn't have. So not quite enough there.
So does UV Dawn. Apparently, you seem to be assuming that game developers are too stupid to get past obvious obstacles.
migo said:
Wrong, it's a game that stacks up well to EV Nova which is over $20 on Windows and there's no game in that genre anywhere else. If you're into Space combat & trading sims then UV Dawn is worth the price of the iPod touch since you're pretty much not getting it otherwise.
There's no game quite like Canabalt, and it's pretty enjoyable. Doesn't make it any less a simple flash game, and it's hardly worth 5 dollars, nonetheless 30.
migo said:
Street Fighter IV, actually workable fighter on a handheld (among current systems, Neo Geo Pocket obviously wins out there if we're talking of all time). Zen Bound. Parcel Panic. GT Racing. Skies of Glory. - Incidentally the last 3 make excellent use of tilt controls, something that the DS and PSP can't offer at all and will only appear in the 3DS, so for now it certainly wins out there. Civilization Revolution. X Plane. Geometry Wars. Spider. Fieldrunners. Chinatown Wars. Alive 4-Ever. Battle Bears. Nanosaur 2. Babylonian Twins. Carcassonne. Sword & Poker. NOVA.
With the exception of Street Fighter, these are all either DS titles or casual gaming titles.

Look, these are games that you'd expect to see on WiiWare or XBox Live Arcade. Games that present admirable creativity and charm, but, with a few adjustments, can be put anywhere. These aren't games that were meant to last any more than air hockey.

What are you so afraid of anyways? That we might think of you as less of a gamer for playing the Touch? Your arguments are more demonstrative of this anyways, so damage fucking done.

The Touch doesn't need to give out serious, complex, fulfilling games any more than my graphing calculator does. It just needs to distract you for long enough to get through with whatever pitifully long and boring experience you are going through.
 

migo

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TiefBlau said:
migo said:
Mario 64 being a 3D platformer relies on analog controls the DS doesn't have. So not quite enough there.
So does UV Dawn. Apparently, you seem to be assuming that game developers are too stupid to get past obvious obstacles.
The iPod touch screen allows you to work around that, the DS doesn't.

migo said:
Wrong, it's a game that stacks up well to EV Nova which is over $20 on Windows and there's no game in that genre anywhere else. If you're into Space combat & trading sims then UV Dawn is worth the price of the iPod touch since you're pretty much not getting it otherwise.
There's no game quite like Canabalt, and it's pretty enjoyable. Doesn't make it any less a simple flash game, and it's hardly worth 5 dollars, nonetheless 30.
There are plenty of games just like Canabalt, off hand I can think of Super Jetpack Dragon and Oven Break - there's an entire subsection of Canabalt like games.

migo said:
Street Fighter IV, actually workable fighter on a handheld (among current systems, Neo Geo Pocket obviously wins out there if we're talking of all time). Zen Bound. Parcel Panic. GT Racing. Skies of Glory. - Incidentally the last 3 make excellent use of tilt controls, something that the DS and PSP can't offer at all and will only appear in the 3DS, so for now it certainly wins out there. Civilization Revolution. X Plane. Geometry Wars. Spider. Fieldrunners. Chinatown Wars. Alive 4-Ever.Battle Bears. Nanosaur 2. Babylonian Twins. Carcassonne. Sword & Poker. NOVA.
With the exception of Street Fighter, these are all either DS titles or casual gaming titles.
And you're another person who talks about iOS games without knowing anything. The titles I bolded are not casual gaming titles at all.

What are you so afraid of anyways? That we might think of you as less of a gamer for playing the Touch? Your arguments are more demonstrative of this anyways, so damage fucking done.
Not afraid of anything. I'm just curious what the reason is beyond simple ignorance, of course that was satisfactorily answered several pages back, now I'm just responding to people who think they're contributing something new or noteworthy to the discussion by repeating the same things that were demonstrated false on page 1.
 

migo

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Miles Tormani said:
migo said:
There's a problem with that list - Zelda and Metroid games are overhyped and really suck. Mario Kart is one of the worst offenders for AI cheating, plus it's one of the quickest games to give me blisters, Mario 64 being a 3D platformer relies on analog controls the DS doesn't have. So not quite enough there.
Lulz. Someone clearly hasn't played Mario 64 DS. It uses the touch screen for movement in lieu of an analog stick, and surprisingly, it works quite well. Unfortunately, for it to be at its best you need the "thumb stylus" that only came with the original model, but there were control options to utilize the pen stylus and a good ol' d-pad. A momentum system is used to keep the d-pad control fluid.

It also helps that every other action is done with good old fashioned buttons. Because, really. Who needs touch or motion controls to jump?
The thumb stylus was a hack job, works nowhere near as well as the virtual sticks on iOS.