Well thats an easy one
[HEADING=1]They fucking killed Aeris[/HEADING]
That basically amounts to the characters where good and evolved well. The world was beyond anything i have ever seen, that still holds true for me today. I also seem to recall a ff game that came before 7 that had modern tech, that video they played on one episode of unskippable.(I forget which number and i think i own the game)
Well thats an easy one
[HEADING=1]They fucking killed Aeris[/HEADING]
That basically amounts to the characters where good and evolved well. The world was beyond anything i have ever seen, that still holds true for me today. I also seem to recall a ff game that came before 7 that had modern tech, that video they played on one episode of unskippable.(I forget which number and i think i own the game)
Not to mention the sexiest FF man ever. I like my men brooding and not quite human.
Well, I just grossed myself out.
Anyway OT: Great story, good characters (all of the Turks cancel out Yuffie), fantastic music, fun to play, interesting but not too complicated magic system, and also it was my first RPG.
Well thats an easy one
[HEADING=1]They fucking killed Aeris[/HEADING]
That basically amounts to the characters where good and evolved well. The world was beyond anything i have ever seen, that still holds true for me today. I also seem to recall a ff game that came before 7 that had modern tech, that video they played on one episode of unskippable.(I forget which number and i think i own the game)
I believe it was because for most people, it was their first experience of the Final Fantasy series, so years down the line, the fact that it was their first FF game coupled with the good old nostalgia filled rose-tinted glasses, it gets the most hype and the most love.
Really, the story wasn't all that original, it was fairly predictable and whilst it had some likeable characters (What can I say, I fucking love Reno), it was just a bit...Well. Boring really, however, I will say that some good came from the VII Chronicle, Crisis Core and Advent Children being two of the greatest things since ever.
I've watched AC so many times that the dialogue is ingrained in my mind and I played Crisis Core for the same amount of time as I played Fallout 3, and that was 300 hours.
Still, FFVII itself...Meh, I could take it or leave it, now IX on the other hand...
FF7 is best becuz i played it for over 600 hours and only beat it once...yep...the Materia sys is the only sys i felt like mastering everything in...and FF8 is only a .5 bar down from it.
600 hours?! Can you, like provide a pic or something?! I mean, seriously... Only game I got addicted to was Dissidia: Final Fantasy, and I've only clocked 160 or so hours...
no..i was 7(irony lol) and i lost my mem card..so no pics...anyway all i ever did was play it..and restart it over and over again..till one day i manned up and beat it..but yea 600 hours is nothing compared to my 900 hours on css lol
Well thats an easy one
[HEADING=1]They fucking killed Aeris[/HEADING]
That basically amounts to the characters where good and evolved well. The world was beyond anything i have ever seen, that still holds true for me today. I also seem to recall a ff game that came before 7 that had modern tech, that video they played on one episode of unskippable.(I forget which number and i think i own the game)
What was so bad about the gameplay? and for the sake of being dark thats like saying Cloud being emo for the sake of being emo or mario being Italian for the sake of being Italian (plus last time I checked the Italians don't have any other big heroes)
The materia system in Final Fantasy 7 provided (what i believe to be) the perfect level of control over characters, while still retaining their own personal attributes. And it made the most sense out of any magic system i have ever seen in a game.
much agreed on this, it doesn't give you complete control but it gives you more than enough and man its fun too to build different character types and the materia system is the best by far, i think thats why i have such a strong distaste for ff8 is becuz they went away from this
Johnnyallstar said:
I never really played FF7 much, but this is all I need to say.
and this. this song and sephiroth give me chills of adrenaline beyond belief, and yes ff6 fanboys before you jump on this i have played 6 and kefka is ruthless and powerful, but man he is not badass looking at all compared to sephiroth and the music doesn't compare to one winged angel
Well thats an easy one
[HEADING=1]They fucking killed Aeris[/HEADING]
That basically amounts to the characters where good and evolved well. The world was beyond anything i have ever seen, that still holds true for me today. I also seem to recall a ff game that came before 7 that had modern tech, that video they played on one episode of unskippable.(I forget which number and i think i own the game)
What was so bad about the gameplay? and for the sake of being dark thats like saying Cloud being emo for the sake of being emo or mario being Italian for the sake of being Italian (plus last time I checked the Italians don't have any other big heroes)
I never quite understood why materia is so popular; to me it only makes every character interchangeable with one another. FFVII is actually one of my least favorite FFs (IX-X-VI-VIII-IV-V-XII-VII-III-I-II)
Sweet lord, so many people counter-arguing for the sake of counter-arguing. Twisted Metal coming up as an example against the idea of a character dying for the remainder of the story? Really? Did you even consider that the people you take out in any stage have a tendency to come back in another level? Or the lives system?
Who cares if someone dies in a game, because people die in every game? Obviously people are missing something, so I'm going to at least try to explain that calmly. No one cares if random NPC #97 dies, because you have no clue who the hell that is. Aeris on the other hand is pretty much the first female character you meet in the entire game (save for Jessie), you wind up spending a lot of time with her (going on a date with her, etc.), all this stuff going to lead you to believe that she and Cloud are meant entirely for each other. Even with the love triangle between those two and Tifa, the one who really did seem to have more of Cloud's heart was Aeris.
It's also only thanks to her that, for example, the world gets saved at the end of the game because she, as the last surviving Cetra, was the only one who could summon Holy and stop Sephiroth/Meteor.
...And then Sephiroth suddenly jumps down and stabs her. Literally one game-segment after it's implied that she and Cloud are meant for each other.
Even on a game replay, with you knowing that Aeris will die, seeing all the stuff she does with Cloud again gives it a Romeo and Juliet feel. A tragic piece of dramatic irony from you, the player, knowing that all these happy moments will abruptly end far before the game does.
The how come in Diablo II when you die you can go back and grab your corpse? But yet the doomed humanity in this game cannot simply just keep coming back like the player can?
How come in Borderlands you have a DNA machine that replicates you with items you picked up after you last scanned yourself? Yet all of those killed by the Bandits who have equal chance to use the relatively cheap, "Insta- Second Life" machine seem to stay dead?
There are many western RPGS that break that point of yours there.
yes, but your still dead, never played diablo, but looting your old corpse sounds pretty dead to me. unrealistic i'll cop but don't play realism after defending final fantasy and it's various compensating swords.
You call out JRPGs for a lack of realism, and then state that in a WRPG, you stay dead upon taking too many stabs to the chest. You were just proven wrong by how in Diablo, you quite literally respawn, with the opportunity to go back and retrieve all the stuff you dropped no less. Even then you say "That sounds pretty dead to me." Well, maybe I've got something wrong here, but I'm pretty sure that walking around and being able to go back and grab stuff is most certainly not dead.
Also, don't even think of playing the realism card. You're talking up games that let you shoot magical lightning out of your fingertips. Before you mention Fallout, nuclear weapons that somehow turn people into super-powered mutants as opposed to one's face falling off.
mooseodeath said:
AzrealMaximillion said:
It was a futuristic, sci-fi, soap opera with swords. Name another game like it at the time?
i love a decent wrpg, at least the direct drive ones like oblivion, fallout 3, etc. but the multiple levels of disconnection between story and gameplay just fail to hook me in on jrpg's.
and by that i mean, your character's battle performance and storyline performance are vastly different.
Are you really going to use Fallout 3 and Oblivion as examples of games that connect story with gameplay? Both those games have crap stories and mediocre gameplay mechanics. Fallout 3 didn't even have a good shooting system, let alone a cohesive story.
(please refer to the mission where you have to go to a virtual town made by a 200 year old man who traps you dad in the body of a dog. THAT WAS A PLOT MISSION.)
At least FF7 had some good twists to the plot. Nowadays it seems most WRPG are trying to go for the "morale choice" route and they all screw it up by giving you "goodie/badie" points, leaving the story to be hastily put around the "game changing" choices the player makes.
that plot mission also happened to be in a virtual reality world full of people being kept alive by life support, given the other things that game had you doing you could have chosen a better example than that. like the vault full of bob's. it was no secret at that plot point what was happening. personally those games the story is told through your actions not a fixed narrative.
Story is entirely told through your actions. That's why you absolutely have to enter the Matrix to progress the story. I don't know about you, but that sounds like a fixed narrative to me. Also, re-stating something that the previous poster said already as if he didn't know the purpose? I suppose you also figured that he misinterpreted his own opinion.
To nitpick, how is a vault full of people named Bob a better plot point than the Matrix?
we will have to agree to disagree on the point of plot ridiculousness though as i assure you i'm yet to see ANY japanese storyline i've bought into. i got told to shutup about 30 minutes into pointing out reality and plot holes in FF XIII.
To further nitpick, who are you to talk about plot ridiculousness when you said a vault full of people named Bob is a good plot point?
In any case, this line particularly infuriated me. I've dropped the "I refuse to argue further line" after stating a bunch of crap, and I got called out on it. To be fair, it was a pretty arrogant thing to say, but the use of "will have to agree to disagree" sounds even more arrogant. It makes me believe that you've never seen a Japanese storyline that you've bought into simply because you refuse to give those stories a chance.
Random verbal sucker-punch: You also probably get told to shut up after 30 minutes of nitpicking because either you're pointing out crap that is either superfluous or hypocritical on your part (e.g. I can carry five cars in my backpack because I'm wearing Power Armor in Fallout, but your giant swords are super-unrealistic.), or because if you were actually playing for those 30 minutes, the plot-holes you've been whining about may have been filled for you.
The sidequests were very nice. The story was confusing as fuck all, but then again, this is Final Fantasy. ALL of the stories are like that.
Cloud was a whiny little turd, Aeris was a bimbo, and Barrett looked like he just left band practice with the Village People, sooo not much in terms of character development. But the gameplay is fun, and it's a bit satisfying to hit Sephiroth square in the gonads with Bahamut ZERO eight times in a row.
However, VIII is NOT AND NEVER WILL BE GOOD CHRIST ALMIGHTY YOU CAN'T EVEN USE SPELLS AND SQUALL IS EVEN MORE EMO AND FULL OF EXISTENTIALIST BS THAN CLOUD COULD EVER FIT IN HIS PINKY FINGER. IX was cute and lighthearted and fun, if you exclude the last five hours of the story... And X, while notorious for its horrific voice acting, hosts one of the most addictive leveling systems known to man. Seriously, the sphere grid was fun stuff.
HOWEVER, it is the original Final Fantasy Tactics for the PS One that is MY personal favorite. The gameplay is fun, the story is intriguing and full of something OTHER than an identity crisis, and it has a nice learning curve. Throw in a ton of sidequests and the beautiful beautiful job class system and you have the BEST final fantasy game.
*does a double take* Cloud wasn't emo is VII?! WHERE THE BALLS HAVE YOU BEEN OF COURSE HE'S EMO JESUS CHRIST ALL HE EVER DOES IS WHINE AND FLIP HIS 7 POLYGONAL HAIRDO.
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