RobThePrezodent said:
I'm gonna go with Metroid Prime 2. It wasn't that easy to beat, but when you consider how unbelieveably irritatingly difficult the 2nd last boss was, it was quite disappointing.
I dunno, considering there was no saving/healing (iirc) between those two bosses though, I'm glad the last one was as easy as it was. And as it was it was pretty goddamn irritating to think you won, with your precious 2 energy tanks left, then running into another boss, and not figuring out the trick to beating it until you only have 50 energy left, requiring you to beat the penultimate boss AGAIN.
That final sequence frustrated the hell out of me. Metroid Prime 2 was far more difficult than MP 1.
I'd say Mass Effect had a pushover final boss if you actually did all the itty side quests that brought your character to level ~50. The only time you were ever in any danger of dying is when he did his firing like 10 rockets at you, but you pretty much knew to take cover.
I guess I thought Kingdom Hearts 1 had kind of a pushover final boss, but then again I was more confused about the "sudden plot reveals," weird flying ship things, and "wtf are hearts supposed to be?" than concerned with the difficulty of the boss. I guess it was mildly challenging.
FFX had an insanely easy final boss if you took the time to do levelling or ultimate weapon-ing of your characters. Sometimes I'm not sure if my powergaming is a good or bad thing, since it makes a lot of RPG boss-fights too easy.