You call THIS a final boss!?

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ajemas

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TheNatMan said:
Pipsquid said:
Probably Portal. The game was excelent, i have to say that. But the boss was like a meh...
Definitely this. GlaDos was way too easy to kill.
I kind of disagree with you there. The game is primarily a puzzler, and I felt that working the portal mechanics into a kind of climactic battle was a very good idea. It wasn't very challenging, but it wasn't supposed to be either. There was some extremely funny dialouge from the personality cores, and GLaDOS' dialouge during the process really made the fight for me.
Also, and I don't know about you, but I felt a sense of irony during that fight. After she made us torch our companion cube, I quite liked how we got to use that same method to kill her.
Then again, things like this are extremely subjective; so I completely understand your opinion.
 

Shadow XXVII

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the monopoly guy said:
The Secret Armory of general Knoxx kind of redeemed it, but I agree with you. The entire game you're expecting to find a giant vault filled with weapons and mods and money and you end up with bad hentai.
Well there were hints... Like the bandit cult pamphlets for instance.
 

Calamity

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Aug 22, 2008
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Shadow XXVII said:
the monopoly guy said:
The Secret Armory of general Knoxx kind of redeemed it, but I agree with you. The entire game you're expecting to find a giant vault filled with weapons and mods and money and you end up with bad hentai.
Well there were hints... Like the bandit cult pamphlets for instance.
The game itself gave it away in the introduction.

A secret vault on a planet named Pandora. let that sink in...
Pandora's Box
 

Glamorgan

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Aug 16, 2009
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Fable comes to mind. I beat the last boss ridiculously quickly. Then they created an expansion pack, and the last, last boss was even easier.
 

coldfrog

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Dec 22, 2008
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Dr. Wily is an alien? [http://www.youtube.com/watch#!v=tZGnL9GCvJU&feature=related]

What a cop out.
 

INF1NIT3 D00M

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enzilewulf said:
The Portal monster from Border lands. What a fucking waste of time.
Pretty much any boss at all in Borderlands, with the exception of Crawmerax, whom I havent fought yet. Even when setting it to playthrough 2 so the enemies scale up, I don't believe I've ever had any trouble shooting one of them in the face.
I havent played Zombie Island or Moxxie's underdome, but I'm planning on getting those soon.
By the time you GET to the bosses, your character is at least 2-5x more powerful than they are, and your gear is usually so powerful you might not even bother grabbing the boss weapons. I still remember actually TOYING with the 2nd to last boss. I killed him with 1 shot from my Elephant Gun.
 

Mockingjay

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Eclectic Dreck said:
shophius said:
Oblivion. You don't fight the final boss at all. It's all cutsceney and lame.
Let's be fair here. The final "boss" stood several hundred feet in height. Even though I'd like to think my character could have taken him, the sad truth is I'd probably just get stamped underfoot on accident if I tried to fight him myself.

I will however say that the path TO the final boss is a bit of a letdown. My investment in alchemy turned out to be all it took to ensure quick victory as I had hundreds and hundreds of heal over time potions. When combined with heavy armor and whatnot the only way I could possibly die is if someone managed to deliver more than 500 points of damage instantly (or, to be more accurate, about 3500 damage (taking armor into account) in a single attack. No monster in the game could hope to do such a thing. Hell, even if you took the most lethal monsters in the game and completely surrounded my character with them such a thing was still impossible.

Still, that is always the problem with Elder Scrolls games. By the end, you are such an unstoppable badass that even gods must tremble at your approach.

Generally speaking, most RPG's fall into this trap i'd say. Neverwinter Nights 2 had a pretty decent final boss battle. Even though I had my entire party (expect that horrible sorceress who opted to side with the king of shadows and Bishop who switched sides and then jumped ship from the king of shadows camp in the end), the fight consumed every spell, ability, trick, trap and specialty ammunition I had available. By the end my cleric was out of healing spells, I was out of healing items (both kits and poultices), my wizard was tapped, all of my hellfire warlock abilities had been tapped (at the cost of all but 3 of my constitution score no less) and my consumable inventory was looking kinda sparse. That was a proper final boss fight I think. While I'm sure some people who spent more time and care selecting skills and spells all along would have had an easier time, when push came to shove it took everything my party could spare to win the day.

Also, the game crashed twice during the final battle.
This is a fair point, Dagon would obviously be far to powerful and if my feeble, skinny little dunmer could have taken it down then something would have gone wrong somewhere, but what if you could play as Akatosh and temporarily assume control of Martin?
 

Mockingjay

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TheNamlessGuy said:
shophius said:
Oblivion. You don't fight the final boss at all. It's all cutsceney and lame.
Either that*, or the CD-i Zelda games.
You throw an item at Ganon, he screams at you, and you win.

*[sub]Why has no mod fixed that yet... you know what? I'm on it![/sub]
Haha! 'NO IT BURNNNNNSSS'

The cutscenes in Zelda CD-i are mighty entertainment.
 

The Warden

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Fable 1-2, I prefer Fable 1's though, cause he at least fucking TRIED to fight, even if he was an awful fighter and I beat him in about 30 seconds.
Fallout 3's 'Final Boss' was awful, the whole thing was over in about 10 seconds.
Portal's was pretty easy if you knew what you were doing.
Halo 3's was pathetic.
Saints Row 2 had a terribly easy boss, but I'll let that slide considering who he was.
 

The Shade

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Mar 20, 2008
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Mass Effect 2

The Human Reaper takes 1 shot from the Cain and about 4 bullets from an SMG and he's done. And, assuming you understand the cover-combat system of the game (which you must if you made it that far) then he never even gets a hit in on you. Sheesh!

Halo 3

343 takes about fifteen seconds +/- to defeat. The true final fight of the game is the epic getaway driving sequence. Guilty Spark just doesn't make the grade.

Assassin's Creed 2

Let's ignore the fist-fight you have with the Spaniard, which is resolved with "Grab + Throw + Kick, repeat as necessary." Let's go back one fight when it's you (and a few illusory yous) against the Spaniard and his shiny staff. Smoke bomb + sword slash + let the illusion take the hit, repeat as necessary. There's a pattern here, somewhere.
 

atombeast707

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harry potter and the chamber of secrets for the PC had a pretty piss poor final boss as i remember. idk what it was, but i remember being dissapointed
 

TheGreenManalishi

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demoman_chaos said:
TheGreenManalishi said:
Uncharted.
it's one guy, with one sniper, who has cheap-ass aim and you kill him with a QTE
1 had a bloke with a shotgun and his friends, 2 had a drugged up bloke with a shotgun and grenades. No snipers involved at all.
Whaddya know. I guess I was too busy hopping from cover to cover doging that laser to notice what the gun was.

Still a shite boss.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Oh yes. Tons of them. Let's see now...

Borderlands - A bunch of limp tentacles sticking out of a portal. Died in about 15 seconds. Didn't even try and attack me.

BioShock - Much as I loved the game, the final boss was rather disappointing. He was generic, boring and easy. No more challenging then a Big Daddy and nowhere near as interesting as the encounter with Andrew Ryan.

Assassin's Creed - Grab him, chuck him on the ground, stab him. Game over.

Mass Effect 1 - I talked him into shooting himself. Then his corpse started bouncing around the walls. Five shotgun blasts and he's done for. Go me, saviour of the universe etc etc.

Mass Effect 2 - I rather liked the overall ending of ME2. But not the actual boss. It looked pretty ridiculous and was pathetically easy. A few pistol rounds, followed by the Oh-Fuck-This Gun, aka the Cain. Boom, cutscene, game over, well done etc etc.

Uncharted and Wet - A good boss does not consist of a bloody QTE.

Shadow of the Colossus - Wait! Read to the end before you start flaming me. I loved SotC. And I loved most, if not all of the Colossi themselves. Except for the last one. He was just so damned big and immobile that defeating him felt like climbing a funny shaped tower and stabbing the floor rather then destroying an actual creature.