I've been thinking more on the idea that rape games aren't games in the conventional sense, they're pornography. One of the most commonly used arguments I see in this thread is "at what point in the game would any player need/want to rape someone?".
You could very simply ask, "at what point would a player need to slaughter innocents?" In God Of War, you do it to gain a health power up. In God Of War, the main character's a murderous psychopath. What if, during the sex scenes in the God Of War games, Kratos raped women instead of merely having sex with them?. How about a game that contains a non-interactive rape scene? What about a game, like Condemned or Quake IV, where the character's helpless in first person mode while something horrible happens to them, such as being raped?
People have argued that rape is more protracted and thus distressing than murder. Sure, that argument is silly when we apply it to pornography, but say there was a game where you could torture people to death over a protracted period of time if you so chose (I'm looking at you, Punisher)? Sure, there'd be some attention, but I think there wouldn't be such controversey or calls for a ban on torture as a whole. How about a game that allows you to inflict mortal or crippling wounds, taking someone's arm or leg off halfway and leaving them to scream and bleed out? It'd be shocking, but not to the extent we're faced with here. The taboo surrounding rape is a social construct. It's not logical or sensible, and it's something drilled into us. It's conditioning.
As a seperate point, games like Rapelay are just rape pornography, catering to a specific sexual fetish. Are we saying now that such material shouldn't be accessible to those who desire it? Porn's allowed, but not if it becomes rape? Are there degrees of interactivity?
Is rape allowable as a plot device, or story sequence? Then why the hell not as an interactive sequence? Surely it's the player's right to choose if they want to play rape games or not?