Says the person making yet another worthless fucking thread about it, bringing up no new or interesting points and is just reposting someone elses picture we have all seen a dozen times in the last 2 fucking days. How about you shut the fuck up about day one DLC, or if you simply must run your mouth about it and share your uninteresting opinion on it for the 257th time, then do it in one of the other 50 threads already about it instead of flooding the forum with yet another one because you are somehow under the delusion that your opinion is somehow more important.Phlakes said:Second, please shut the fuck up about day one DLC.
Or Vincent/Yuffie in Final Fantasy VII. My first play-through of that game, I didn't encounter either of those characters and therefore didn't experience their plotlines. However, I didn't need to pay Square $10 to unlock them on subsequent playthroughs. . .Redd the Sock said:An example I keep going back to is Magus from Chrono Trigger. Having him in the party was optional and didn't need to happen, but we got him without having to pay $10 over the price of the game we paid for. Yes, it wasn't downloadable (due to the tech at the time), but he probably would be if the game was made today. Games used to have these litte extras hidden as part of the game: extra characters and unlockable bosses in fighters, extra optional charactrs in RPGs, extra modes in platformers, hidden levels in shooters. I gueess if you're an older gamer you don't view the complete game as the shortest path between "press start" and "game over".Phlakes said:Since when was DLC like this free?
Sorry, but that is complete bullshit. Owning something and reverse-engineering it for commercial gain are completely different things. If I buy a car I can do whatever I want to do with it, but I still can't reverse-engineer it and produce my own car using patented technology. Owning something has nothing to do with using it for commercial purposes. Same thing with music, if I own a music CD I can do what I want with it and its content, as long as I don't use tracks for anything but private purposes. I can make a totally rad song using copyrighted material, I just can't release it.DoPo said:Yes, Micalas this is how it works. You don't own the information in the CD. Are you going to tell me, I can reverse engineer I game I bought and then release a product based on it for profit? Because your argument takes under no account that situation. Claiming "you own everything on the disc" effectively means that I can do that. However, you actually agree on ways you can use the software you buy and that is the the EULA. You do not get ultimate access to everything. Just take a look at the people who tried to do something with a game and were stopped by the product owners.
Same here. It's not even the cost of DLC that bothers me, it's just the messiness of the experience. At a time when I am excited to play a new installment of a favorite series, the last thing I want to do is mess around with files. I find that installing both a game and a DLC approximately doubles the chance of technical headaches.Piorn said:I don't have a problem with paying more for more content, but they could at least assemble the burger for me, instead of selling me the burger, locking the cheese in a box, giving me the key with the box, and then expect me to install software on my PC that will let me open the box.
Mac wants a what?Lucem712 said:We have to control the infection before ME3 replies end up in completely non related threads! GET THE FLAME THROWERS!!!!!Loop Stricken said:Oh Gods, the ME3 threads have escaped Gaming Discussion and are spreading!
Flailing Escapist said:Mac wants a what?Lucem712 said:We have to control the infection before ME3 replies end up in completely non related threads! GET THE FLAME THROWERS!!!!!Loop Stricken said:Oh Gods, the ME3 threads have escaped Gaming Discussion and are spreading!
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Lucem712 said:Flailing Escapist said:Mac wants a what?Lucem712 said:We have to control the infection before ME3 replies end up in completely non related threads! GET THE FLAME THROWERS!!!!!Loop Stricken said:Oh Gods, the ME3 threads have escaped Gaming Discussion and are spreading!
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I'm ready. The heart is deep within the gaming section, we face impossible odds. But otherwise, the escapist will be buried under fan rage. Are you with me, comrade??
It's actually already too late. There was a thread the other day about a Chinese man . . . doing some rather crazy and unsavory things to his son, and one of the first comments (which appears to have been deleted now) was about how terrible Mass Effect 3's ending was.Lucem712 said:I'm ready. The heart is deep within the gaming section, we face impossible odds. But otherwise, the escapist will be buried under fan rage. Are you with me, comrade??
...You do know there are other parts of a development team than programmers and QA, right?TestECull said:If they want to work overtime, that's fine. They should be spending the time between certification and launch to hunt and squish bugs, make sure performance is up to par, that sort of stuff. You know, give us a working product. So many devs forget about this. After launch they should then spend another two or three months hunting and squishing bugs that are found by the playerbase.Phlakes said:Day one DLC is a developer working overtime. Do you deny that?
Only when the bug reports trickle down to one or two a month should they start working on DLC. This will be a few months post-launch.