project IGI2 and quake wars.
I played IGI2 for 10 mins and thought:"this is crap, another boring steath game, that you find it impossible to be stealthly in and end up with holes in your teeth!"
And Quake wars....oh Quake wars...for godssake....the amount of information that appears on the screen, the voice commands list, the objectives list, your class traits, where your nearest player is, everything! I know you you could turn off the things on your hud that you didn't need, but then you had to choose what was important.
I played it for 2 days, both times online, I was bored shitless and confused about where the hell I was going or doing.
whatever happened to a "pick-up-and-play" team multiplayer, instead of spending the first month working out how to operate the HUD!