Miss G. said:
Getting the Stray Bead from defeating Blockhead Grande in Okami HD. I am literally 1% away from 100% completion and it makes me mad.
Wait, it's been a long time since I've played that game. Is that the one where you have to memorize the certain weak points on the enemy? And the specific one where you're given fuck'n 40 weak points to memorize in the span of 4 seconds? Christ on a stick, that was a pain in the ass! I taped a sheet of paper over my TV screen and marked with some sharpie, and I
STILL wasn't able to get it! I just gave up and never completed it. I don't care how incomplete I feel inside, I'm not gonna strain myself for that shit!
MCHG said:
Metal Gear Solid -
The infinite stairway that you have to run up for like 10 minutes while infinitely-respawning dudes chase and attack you the whole time.
I just beat the game for the first time a couple days ago. Fuck that part.
OT: I have more than one favorite game, so I'll try to go through all of them:
Knights of the Old Republic:
Sunry's trial on Manaan. When you have high persuasion skill, it's fine, but when you're going through a specific build, it's hell! And those goddam Selkath and their goddam language! Actually, you know what? Just fuck Manaan all together! I hated that planet!
Knights of the Old Republic II:
The opening level, the mining facility. Wouldn't be so bad if it wasn't so goddam
looooooooooooong...
Fallout 3:
The story and lore. Starts off great, goes to shit
rrreeeaaalll fast. Everything else is fantastic, though!
Fallout New Vegas:
There's a myriad of things that piss me off about this game, but I'll just choose a specific part: Freeside. It was way too big for how much content was in it, making it a chore to trek through, and it felt so empty and incomplete. I'm fully aware of what could have been there, though. That actually pisses me off even more.
Ocarina of Time:
OTHER than the obvious one, the Fire Temple can be a pain in the ass if you're looking for all of the gorons... and if you have no idea what you're doing.
Majora's Mask:
The swamp dungeon. Not that I thought it was hard or anything [small](it's the first goddam dungeon, I'm not THAT incompetent)[/small], I just hated the atmosphere. And the color palette.
Green,
brown, and
purple?! Ew...
Wind Waker:
Finding all of the Triforce shards. There was always that one that I needed a walkthrough for... Ugh...
Minecraft:
Spawning in a shitty world with crappy resources. Not to mention when it can be just plain ugly.
Pikmin:
Tank beetle. Are you really gonna make me Luke Skywalker that shit and aim for that tiny hole? Fuck you too!
Bioshock:
Becoming a Big Daddy. It felt so out of place in terms of atmosphere. I liked it when you were just a lone dude fighting for your life in an alien world, working with what you could get. Then you put on your super suit and kick ass. Granted, you were a plasmic god by that time anyway, but y'know... still.
I think that's it... for now at least. Though I doubt that I'm gonna rush back here if I remember anything.
