TerraMGP (Pants-on-head-retarded) said:
People think its too much storytelling beacuse they don't understand, or perhaps don't care how intricate the man is. He's detail oriented. The whole intention of this game was to tie up all the loose ends.
</RE-fail>
Let me stop you right there professor... People say it's too much storytelling because they don't WANT or NEED to understand; because:
A. They want to PLAY the GAME already,
B. The "detailed" information was already referenced and belabored 49,637.2 times already, or
C. All of the above.
You can still have a game that is detailed oriented that does not remove you from being IN the game, and instead leave you being a helpless observer of a cinematic cut-scene. That's like going to read a book and the entire book is pictures. You want to CREATE the pictures in your head, not have them spelled out for you, eliminating the need for you imagination.
If you liked the previous MGS's, and you're an OCD information-whore, then great; I'm sure this was right up your alley.
But since a lot of people haven't, and we're still allowed to hold games accountable to their individual merits regardless what "series" they're apart of--since they are all still GAMES at their core--then you'll just have to forgive the majority of people for basing it against the very medium it claims to be a part of.
I feel as though someone else already said this though, like the person who created the video you've been brainlessly commenting on for the past few days... so I'm not sure why I'm trying too